Begin documenting Battle Pike and Frontier Util

This commit is contained in:
GriffinR
2019-11-20 21:46:29 -05:00
committed by huderlem
parent cfdde42b00
commit 4dfa959fa2
73 changed files with 2111 additions and 2245 deletions

View File

@@ -40,15 +40,13 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_2574DC:: @ 82574DC
showobjectat 8, MAP_BATTLE_FRONTIER_BATTLE_ARENA_BATTLE_ROOM
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE2
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_25752E
applymovement 5, BattleFrontier_BattleArenaBattleRoom_Movement_257C08
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BEB
setvar VAR_TEMP_2, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
@@ -109,23 +107,15 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_2575DB:: @ 82575DB
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CCE, MSGBOX_DEFAULT
BattleFrontier_BattleArenaBattleRoom_EventScript_257615:: @ 8257615
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_LOST
warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8
waitstate
BattleFrontier_BattleArenaBattleRoom_EventScript_257630:: @ 8257630
call BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_setbattlenum VAR_RESULT
switch VAR_RESULT
case 7, BattleFrontier_BattleArenaBattleRoom_EventScript_257852
applymovement 8, BattleFrontier_BattleArenaBattleRoom_Movement_257BE7
@@ -138,22 +128,17 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257630:: @ 8257630
msgbox BattleFrontier_BattleArenaBattleRoom_Text_257CE9, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0:: @ 82576B0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, 0
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleArenaBattleRoom_EventScript_2578BC
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257870
compare VAR_RESULT, 2
@@ -224,10 +209,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_25783A:: @ 825783A
BattleFrontier_BattleArenaBattleRoom_EventScript_257852:: @ 8257852
delay 60
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_WON
warp MAP_BATTLE_FRONTIER_BATTLE_ARENA_LOBBY, 255, 7, 8
waitstate
@@ -327,17 +309,17 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257961:: @ 8257961
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257BF2
waitmovement 0
switch VAR_TEMP_F
case 2, BattleFrontier_BattleArenaBattleRoom_EventScript_257AA5
case 3, BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F
case 4, BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleArenaBattleRoom_EventScript_257AA5
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleArenaBattleRoom_EventScript_257A3F
msgbox BattleFrontier_BattleArenaBattleRoom_Text_25801C, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C30
@@ -374,14 +356,14 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257A5C:: @ 8257A5C
goto BattleFrontier_BattleArenaBattleRoom_EventScript_257852
BattleFrontier_BattleArenaBattleRoom_EventScript_257AA5:: @ 8257AA5
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleArenaBattleRoom_EventScript_257AF8
msgbox BattleFrontier_BattleArenaBattleRoom_Text_258213, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
applymovement 7, BattleFrontier_BattleArenaBattleRoom_Movement_257C30
@@ -426,7 +408,7 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_257B6C:: @ 8257B6C
FallarborTown_BattleTentBattleRoom_EventScript_257B6C:: @ 8257B6C
closemessage
setvar VAR_TEMP_2, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -438,8 +420,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_257B6C:: @ 8257B6C
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_18
special CallFrontierUtilFunc
special HealPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_21
special CallFrontierUtilFunc
frontier_resetsketch
return
BattleFrontier_BattleArenaBattleRoom_EventScript_257BA9:: @ 8257BA9

View File

@@ -21,8 +21,7 @@ BattleFrontier_BattleArenaLobby_MapScript2_255C55: @ 8255C55
.2byte 0
BattleFrontier_BattleArenaLobby_EventScript_255C7F:: @ 8255C7F
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_checkoutcome
end
BattleFrontier_BattleArenaLobby_EventScript_255C88:: @ 8255C88
@@ -37,7 +36,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255C88:: @ 8255C88
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattleArenaFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -122,7 +121,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255DC0:: @ 8255DC0
special CallBattleArenaFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -158,7 +157,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255E47:: @ 8255E47
special CallFrontierUtilFunc
compare VAR_0x8004, 1
goto_if_eq BattleFrontier_BattleArenaLobby_EventScript_255FAC
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
@@ -179,7 +178,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255E47:: @ 8255E47
BattleFrontier_BattleArenaLobby_EventScript_255EE8:: @ 8255EE8
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_0x8004, 0
@@ -188,11 +187,11 @@ BattleFrontier_BattleArenaLobby_EventScript_255EE8:: @ 8255EE8
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleArenaFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -206,12 +205,10 @@ BattleFrontier_BattleArenaLobby_EventScript_255EE8:: @ 8255EE8
BattleFrontier_BattleArenaLobby_EventScript_255F54:: @ 8255F54
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
msgbox BattleFrontier_BattleArenaLobby_Text_2567E6, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 1
special CallFrontierUtilFunc
compare VAR_RESULT, 0
@@ -241,7 +238,7 @@ BattleFrontier_BattleArenaLobby_EventScript_255FD4:: @ 8255FD4
goto BattleFrontier_BattleArenaLobby_EventScript_256003
BattleFrontier_BattleArenaLobby_EventScript_255FE1:: @ 8255FE1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -344,9 +341,7 @@ BattleFrontier_BattleArenaLobby_Movement_256088: @ 8256088
BattleFrontier_BattleArenaLobby_EventScript_256092:: @ 8256092
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 3
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_ARENA
waitbuttonpress
special RemoveRecordsWindow
releaseall

View File

@@ -8,9 +8,7 @@ BattleFrontier_BattleDomeBattleRoom_MapScripts:: @ 824BC9C
BattleFrontier_BattleDomeBattleRoom_MapScript1_24BCB1: @ 824BCB1
setvar VAR_0x8004, 10
special CallBattleDomeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C919
@@ -51,7 +49,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BD0A:: @ 824BD0A
showobjectat 13, MAP_BATTLE_FRONTIER_BATTLE_DOME_BATTLE_ROOM
compare VAR_TEMP_F, 3
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24BD4E
compare VAR_TEMP_E, 0
compare VAR_TEMP_E, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24BD5A
BattleFrontier_BattleDomeBattleRoom_EventScript_24BD4E:: @ 824BD4E
@@ -67,7 +65,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BD61:: @ 824BD61
waitmovement 0
compare VAR_TEMP_F, 3
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82
compare VAR_TEMP_E, 0
compare VAR_TEMP_E, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24C1CB
BattleFrontier_BattleDomeBattleRoom_EventScript_24BD82:: @ 824BD82
@@ -134,10 +132,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BE8D:: @ 824BE8D
special CallBattleDomeFunction
BattleFrontier_BattleDomePreBattleRoom_EventScript_24BE9A:: @ 824BE9A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_LOST
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C8F5
@ goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24C8F5
@@ -177,14 +172,9 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0:: @ 824BEE0
setvar VAR_0x8004, 12
setvar VAR_0x8005, 1
special CallBattleDomeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_setbattlenum VAR_RESULT
switch VAR_RESULT
case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
setvar VAR_0x8006, 1
@@ -194,7 +184,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BEE0:: @ 824BEE0
BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62:: @ 824BF62
applymovement 13, BattleFrontier_BattleDomeBattleRoom_Movement_24C77D
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 1
special CallFrontierUtilFunc
switch VAR_RESULT
@@ -210,10 +200,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24BF9E:: @ 824BF9E
playse SE_W227B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
delay 60
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_WON
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24C8F5
BattleFrontier_BattleDomeBattleRoom_EventScript_24BFC3:: @ 824BFC3
@@ -305,10 +292,10 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C0C9:: @ 824C0C9
compare VAR_TEMP_F, 3
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24C105
switch VAR_TEMP_E
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C158
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C161
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C158
case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24C161
case FRONTIER_BRAIN_SILVER, BattleFrontier_BattleDomeBattleRoom_EventScript_24C158
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomeBattleRoom_EventScript_24C161
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomeBattleRoom_EventScript_24C158
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomeBattleRoom_EventScript_24C161
BattleFrontier_BattleDomeBattleRoom_EventScript_24C105:: @ 824C105
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C1BD
@@ -377,17 +364,15 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C1B6:: @ 824C1B6
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C1BD:: @ 824C1BD
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
return
BattleFrontier_BattleDomeBattleRoom_EventScript_24C1CB:: @ 824C1CB
switch VAR_TEMP_E
case 1, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C209
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC
case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24C209
case FRONTIER_BRAIN_SILVER, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomeBattleRoom_EventScript_24C209
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomeBattleRoom_EventScript_24C209
BattleFrontier_BattleDomeBattleRoom_EventScript_24C1FC:: @ 824C1FC
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CEDE, MSGBOX_DEFAULT
@@ -423,16 +408,16 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C211:: @ 824C211
call BattleFrontier_BattleDomeBattleRoom_EventScript_24C82E
waitse
switch VAR_TEMP_E
case 2, BattleFrontier_BattleDomeBattleRoom_EventScript_24C346
case 3, BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9
case 4, BattleFrontier_BattleDomeBattleRoom_EventScript_24C373
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomeBattleRoom_EventScript_24C346
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomeBattleRoom_EventScript_24C373
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24CFAE, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
@@ -465,13 +450,13 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C2B9:: @ 824C2B9
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BF62
BattleFrontier_BattleDomeBattleRoom_EventScript_24C346:: @ 824C346
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24C373
msgbox BattleFrontier_BattleDomeBattleRoom_Text_24D319, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
@@ -524,7 +509,7 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C436:: @ 824C436
goto BattleFrontier_BattleDomeBattleRoom_EventScript_24BDF7
BattleFrontier_BattleDomeBattleRoom_EventScript_24C440:: @ 824C440
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -552,15 +537,12 @@ BattleFrontier_BattleDomeBattleRoom_EventScript_24C48B:: @ 824C48B
call BattleFrontier_BattleDomeBattleRoom_EventScript_24BCDC
setvar VAR_TEMP_1, 1
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleDomeBattleRoom_Movement_24C773
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
compare VAR_RESULT, 3
goto_if_ne BattleFrontier_BattleDomeBattleRoom_EventScript_24C4EF
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
frontier_getbrainstatus
copyvar VAR_TEMP_E, VAR_RESULT
compare VAR_RESULT, 0
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_eq BattleFrontier_BattleDomeBattleRoom_EventScript_24C4EF
call BattleFrontier_BattleDomeBattleRoom_EventScript_242170
setobjectxyperm 15, 13, 9

View File

@@ -9,7 +9,7 @@ BattleFrontier_BattleDomeCorridor_MapScript2_24B104: @ 824B104
BattleFrontier_BattleDomeCorridor_EventScript_24B10E:: @ 824B10E
delay 16
setvar VAR_TEMP_0, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 1
special CallFrontierUtilFunc
compare VAR_RESULT, 1

View File

@@ -28,8 +28,7 @@ BattleFrontier_BattleDomeLobby_MapScript2_24980F: @ 824980F
.2byte 0
BattleFrontier_BattleDomeLobby_EventScript_249839:: @ 8249839
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_checkoutcome
end
BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842
@@ -48,7 +47,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249842:: @ 8249842
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallBattleDomeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -77,9 +76,7 @@ BattleFrontier_BattleDomeLobby_EventScript_2498C9:: @ 82498C9
message BattleFrontier_BattleDomeLobby_Text_24A5D6
waitmessage
special LoadPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
setvar VAR_0x8004, 2
@@ -104,9 +101,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249940:: @ 8249940
message BattleFrontier_BattleDomeLobby_Text_24A5D6
waitmessage
special LoadPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
setvar VAR_0x8004, 2
@@ -157,7 +152,7 @@ BattleFrontier_BattleDomeLobby_EventScript_2499F9:: @ 82499F9
special CallBattleDomeFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -211,7 +206,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF
special CallFrontierUtilFunc
compare VAR_0x8004, 1
goto_if_eq BattleFrontier_BattleDomeLobby_EventScript_249C15
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
@@ -232,16 +227,16 @@ BattleFrontier_BattleDomeLobby_EventScript_249ABF:: @ 8249ABF
BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_0x8004, 0
special CallBattleDomeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -257,9 +252,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249B60:: @ 8249B60
BattleFrontier_BattleDomeLobby_EventScript_249BC2:: @ 8249BC2
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
setvar VAR_0x8004, 15
special CallBattleDomeFunction
msgbox BattleFrontier_BattleDomeLobby_Text_24A437, MSGBOX_DEFAULT
@@ -292,7 +285,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249C3D:: @ 8249C3D
goto BattleFrontier_BattleDomeLobby_EventScript_249C6C
BattleFrontier_BattleDomeLobby_EventScript_249C4A:: @ 8249C4A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -410,10 +403,7 @@ BattleFrontier_BattleDomeLobby_Movement_249D4E: @ 8249D4E
BattleFrontier_BattleDomeLobby_EventScript_249D52:: @ 8249D52
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_SINGLES
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -421,10 +411,7 @@ BattleFrontier_BattleDomeLobby_EventScript_249D52:: @ 8249D52
BattleFrontier_BattleDomeLobby_EventScript_249D6B:: @ 8249D6B
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 1
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_DOME, FRONTIER_MODE_DOUBLES
waitbuttonpress
special RemoveRecordsWindow
releaseall

View File

@@ -19,7 +19,7 @@ BattleFrontier_BattleDomePreBattleRoom_MapScript2_24B218: @ 824B218
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B222:: @ 824B222
compare VAR_0x8006, 1
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
@@ -120,7 +120,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B3F5:: @ 824B3F5
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B40A:: @ 824B40A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
switch VAR_RESULT
@@ -156,8 +156,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D
setvar VAR_0x8005, 2
special sub_80F9490
waitstate
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_21
special CallFrontierUtilFunc
frontier_resetsketch
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
setvar VAR_0x8004, 2
@@ -185,7 +184,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B46D:: @ 824B46D
end
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B4FB:: @ 824B4FB
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
switch VAR_RESULT
@@ -208,13 +207,12 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B546:: @ 824B546
return
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B54C:: @ 824B54C
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
frontier_getbrainstatus
switch VAR_RESULT
case 1, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case 2, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
case 3, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case 4, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
case FRONTIER_BRAIN_SILVER, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B58B
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5A0
message BattleFrontier_BattleDomePreBattleRoom_Text_24B6E3
return
@@ -242,9 +240,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7
setvar VAR_TEMP_0, 1
msgbox BattleFrontier_BattleDomePreBattleRoom_Text_24B760, MSGBOX_DEFAULT
special LoadPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
@@ -256,7 +252,7 @@ BattleFrontier_BattleDomePreBattleRoom_EventScript_24B5C7:: @ 824B5C7
goto BattleFrontier_BattleDomePreBattleRoom_EventScript_24B24F
BattleFrontier_BattleDomePreBattleRoom_EventScript_24B600:: @ 824B600
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
switch VAR_RESULT

View File

@@ -12,10 +12,9 @@ BattleFrontier_BattleFactoryBattleRoom_MapScript1_25ADBB: @ 825ADBB
call_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE25
compare VAR_RESULT, FEMALE
call_if_eq BattleFrontier_BattleFactoryBattleRoom_EventScript_25AE2B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, 0
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_25ADF3
end
@@ -85,7 +84,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7:: @ 825AEA7
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -99,10 +98,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEA7:: @ 825AEA7
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AEF8:: @ 825AEF8
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25AEF8:: @ 825AEF8
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_LOST
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25B190
@ goto BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25B190
@@ -122,14 +118,9 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF3E:: @ 825AF3E
call BattleFrontier_BattleFactoryBattleRoom_EventScript_241EBA
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF43:: @ 825AF43
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_setbattlenum VAR_RESULT
switch VAR_RESULT
case 7, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF85
setvar VAR_0x8006, 1
@@ -137,24 +128,21 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF43:: @ 825AF43
waitstate
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF85:: @ 825AF85
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_WON
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25B190
BattleFrontier_BattleFactoryBattleRoom_EventScript_25AF9C:: @ 825AF9C
switch VAR_TEMP_F
case 2, BattleFrontier_BattleFactoryBattleRoom_EventScript_25B051
case 3, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AFEF
case 4, BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleFactoryBattleRoom_EventScript_25B051
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleFactoryBattleRoom_EventScript_25AFEF
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_25AFEF
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B1FB, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
@@ -184,13 +172,13 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B00C:: @ 825B00C
goto BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105
BattleFrontier_BattleFactoryBattleRoom_EventScript_25B051:: @ 825B051
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleFactoryBattleRoom_EventScript_25B07E
msgbox BattleFrontier_BattleFactoryBattleRoom_Text_25B517, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
@@ -221,7 +209,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B09B:: @ 825B09B
BattleFrontier_BattleFactoryBattleRoom_EventScript_25B0E0:: @ 825B0E0
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -253,7 +241,7 @@ BattleFrontier_BattleFactoryBattleRoom_EventScript_25B105:: @ 825B105
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallBattleFactoryFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
addvar VAR_RESULT, 1

View File

@@ -21,8 +21,7 @@ BattleFrontier_BattleFactoryLobby_MapScript2_258407: @ 8258407
.2byte 0
BattleFrontier_BattleFactoryLobby_EventScript_258431:: @ 8258431
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_checkoutcome
end
BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A
@@ -43,7 +42,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_25843A:: @ 825843A
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattleFactoryFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -131,7 +130,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258592:: @ 8258592
special CallBattleFactoryFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -180,7 +179,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653
switch VAR_RESULT
case 2, BattleFrontier_BattleFactoryLobby_EventScript_25879D
case MULTI_B_PRESSED, BattleFrontier_BattleFactoryLobby_EventScript_25879D
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
@@ -194,7 +193,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, 0
special CallBattleFactoryFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
@@ -202,7 +201,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleFactoryFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -246,7 +245,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_258768:: @ 8258768
goto BattleFrontier_BattleFactoryLobby_EventScript_258606
BattleFrontier_BattleFactoryLobby_EventScript_258783:: @ 8258783
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -300,10 +299,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2587D8:: @ 82587D8
BattleFrontier_BattleFactoryLobby_EventScript_2587E1:: @ 82587E1
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 4
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_FACTORY, FRONTIER_MODE_SINGLES
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -311,10 +307,7 @@ BattleFrontier_BattleFactoryLobby_EventScript_2587E1:: @ 82587E1
BattleFrontier_BattleFactoryLobby_EventScript_2587FA:: @ 82587FA
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 4
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_FACTORY, FRONTIER_MODE_DOUBLES
waitbuttonpress
special RemoveRecordsWindow
releaseall

View File

@@ -73,11 +73,10 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_eq BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C26
playse 263
playse SE_TOREEYE
waitse
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AC15, MSGBOX_DEFAULT
closemessage
@@ -94,13 +93,12 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259BA5:: @ 8259BA5
end
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13:: @ 8259C13
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A0B9
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C26:: @ 8259C26
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
compare VAR_RESULT, 1
@@ -240,7 +238,7 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E69:: @ 8259E69
setvar VAR_0x8004, 10
setvar VAR_0x8005, 0
special CallBattleFactoryFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc

View File

@@ -34,16 +34,14 @@ BattleFrontier_BattlePalaceBattleRoom_MapScript2_24F861: @ 824F861
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F86B:: @ 824F86B
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8B5
applymovement 1, BattleFrontier_BattlePalaceBattleRoom_Movement_24FE9B
waitmovement 0
applymovement 3, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEAC
setvar VAR_TEMP_2, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
@@ -68,22 +66,14 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF:: @ 824F8BF
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8FA:: @ 824F8FA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_LOST
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911
call BattleFrontier_BattlePalaceBattleRoom_EventScript_241EBA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_setbattlenum VAR_RESULT
switch VAR_RESULT
case 7, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEA7
@@ -95,22 +85,17 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24F911:: @ 824F911
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_24FF00, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A:: @ 824F98A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, 0
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB61
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePalaceBattleRoom_EventScript_24FE66
compare VAR_RESULT, 2
@@ -178,10 +163,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB14:: @ 824FB14
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24F8BF
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28:: @ 824FB28
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_WON
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FEBB
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F:: @ 824FB3F
@@ -241,16 +223,16 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FC06:: @ 824FC06
applymovement 2, BattleFrontier_BattlePalaceBattleRoom_Movement_24FEF2
waitmovement 0
switch VAR_TEMP_F
case 2, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A
case 3, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
case 4, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCAA
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_2501C1, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
@@ -287,13 +269,13 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FCC7:: @ 824FCC7
goto BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB28
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD3A:: @ 824FD3A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePalaceBattleRoom_EventScript_24FD67
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250485, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
@@ -333,7 +315,7 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FDF7:: @ 824FDF7
VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7
closemessage
setvar VAR_TEMP_2, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -345,8 +327,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_24FDF7:: @ 824FDF7
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_18
special CallFrontierUtilFunc
special HealPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_21
special CallFrontierUtilFunc
frontier_resetsketch
return
BattleFrontier_BattlePalaceBattleRoom_MapScript2_24FE34: @ 824FE34

View File

@@ -25,7 +25,7 @@ BattleFrontier_BattlePalaceCorridor_EventScript_24F4B3:: @ 824F4B3
compare VAR_RESULT, 4
call_if_eq BattleFrontier_BattlePalaceCorridor_EventScript_24F5AF
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 1
special CallFrontierUtilFunc
compare VAR_RESULT, 1

View File

@@ -21,8 +21,7 @@ BattleFrontier_BattlePalaceLobby_MapScript2_24D79D: @ 824D79D
.2byte 0
BattleFrontier_BattlePalaceLobby_EventScript_24D7C7:: @ 824D7C7
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_checkoutcome
end
BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0
@@ -37,7 +36,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D7D0:: @ 824D7D0
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattlePalaceFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -123,7 +122,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D908:: @ 824D908
special CallBattlePalaceFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -182,7 +181,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6
special CallFrontierUtilFunc
compare VAR_0x8004, 1
goto_if_eq BattleFrontier_BattlePalaceLobby_EventScript_24DB45
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
@@ -203,7 +202,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24D9E6:: @ 824D9E6
BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_0x8004, 0
@@ -212,11 +211,11 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattlePalaceFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -230,9 +229,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DA87:: @ 824DA87
BattleFrontier_BattlePalaceLobby_EventScript_24DAF3:: @ 824DAF3
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
msgbox BattleFrontier_BattlePalaceLobby_Text_24E408, MSGBOX_DEFAULT
closemessage
call BattleFrontier_BattlePalaceLobby_EventScript_24DBBC
@@ -265,7 +262,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DB6D:: @ 824DB6D
goto BattleFrontier_BattlePalaceLobby_EventScript_24DB9C
BattleFrontier_BattlePalaceLobby_EventScript_24DB7A:: @ 824DB7A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -361,10 +358,7 @@ BattleFrontier_BattlePalaceLobby_Movement_24DC4C: @ 824DC4C
BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_SINGLES
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -372,10 +366,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_24DC50:: @ 824DC50
BattleFrontier_BattlePalaceLobby_EventScript_24DC69:: @ 824DC69
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_PALACE, FRONTIER_MODE_DOUBLES
waitbuttonpress
special RemoveRecordsWindow
releaseall

View File

@@ -9,29 +9,27 @@ BattleFrontier_BattlePikeCorridor_MapScript2_25C77C: @ 825C77C
BattleFrontier_BattlePikeCorridor_EventScript_25C786:: @ 825C786
delay 16
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, BATTLE_PIKE_FUNC_CLEAR_TRAINER_IDS
special CallBattlePikeFunction
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HEALING_ROOMS_DISABLED
setvar VAR_0x8005, 1
special CallBattlePikeFunction
battlepike_nohealing TRUE
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80B
applymovement 1, BattleFrontier_BattlePikeCorridor_Movement_25C812
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeCorridor_Text_25C817, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun, MSGBOX_DEFAULT
closemessage
releaseall
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeCorridor_Movement_25C80E
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 99
special CallFrontierUtilFunc
call BattleFrontier_BattlePikeCorridor_EventScript_25BB49
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_THREE_PATH_ROOM, 255, 6, 10
waitstate
end
@@ -63,7 +61,7 @@ BattleFrontier_BattlePikeCorridor_Movement_25C812: @ 825C812
face_down
step_end
BattleFrontier_BattlePikeCorridor_Text_25C817: @ 825C817
BattleFrontier_BattlePikeCorridor_Text_YourChallengeHasBegun: @ 825C817
.string "Your Battle Choice challenge\n"
.string "has now begun…$"

View File

@@ -20,8 +20,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B6FD:: @ 825B6FD
end
BattleFrontier_BattlePikeLobby_EventScript_25B707:: @ 825B707
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_checkoutcome
end
BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710
@@ -31,15 +30,12 @@ BattleFrontier_BattlePikeLobby_EventScript_25B710:: @ 825B710
lockall
msgbox BattleFrontier_BattlePikeLobby_Text_25C2E0, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallBattlePikeFunction
battlepike_setstreak 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 4
setvar VAR_0x8006, 0
special CallBattlePikeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -99,7 +95,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B806:: @ 825B806
waitmessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_8
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -151,7 +147,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B8BB:: @ 825B8BB
special CallFrontierUtilFunc
compare VAR_0x8004, 1
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA27
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
@@ -173,12 +169,12 @@ BattleFrontier_BattlePikeLobby_EventScript_25B8BB:: @ 825B8BB
BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
setvar VAR_TEMP_0, 0
setvar VAR_TEMP_1, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_0x8004, BATTLE_PIKE_FUNC_INIT_CHALLENGE
special CallBattlePikeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
@@ -188,7 +184,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
special CallBattlePikeFunction
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SAVE_MON_HELD_ITEMS
special CallBattlePikeFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -202,16 +198,14 @@ BattleFrontier_BattlePikeLobby_EventScript_25B95C:: @ 825B95C
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePikeLobby_EventScript_25BA5C
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
msgbox BattleFrontier_BattlePikeLobby_Text_25C130, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS
special CallFrontierUtilFunc
call BattleFrontier_BattlePikeLobby_EventScript_25BA94
special HealPlayerParty
call BattleFrontier_BattlePikeLobby_EventScript_25BB49
call BattleFrontier_BattlePike_EventScript_CloseCurtain
warpsilent MAP_BATTLE_FRONTIER_BATTLE_PIKE_CORRIDOR, 255, 6, 7
setvar VAR_TEMP_0, 0
waitstate
@@ -235,7 +229,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25BA4F:: @ 825BA4F
goto BattleFrontier_BattlePikeLobby_EventScript_25BA7E
BattleFrontier_BattlePikeLobby_EventScript_25BA5C:: @ 825BA5C
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -253,9 +247,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25BA7E:: @ 825BA7E
BattleFrontier_BattlePikeLobby_EventScript_25BA80:: @ 825BA80
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 5
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_PIKE
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -325,10 +317,7 @@ BattleFrontier_BattlePikeLobby_EventScript_25BB47:: @ 825BB47
releaseall
end
BattleFrontier_BattlePikeCorridor_EventScript_25BB49:: @ 825BB49
BattleFrontier_BattlePikeLobby_EventScript_25BB49:: @ 825BB49
BattleFrontier_BattlePikeRandomRoom1_EventScript_25BB49:: @ 825BB49
BattleFrontier_BattlePikeThreePathRoom_EventScript_25BB49:: @ 825BB49
BattleFrontier_BattlePike_EventScript_CloseCurtain:: @ 825BB49
playse SE_CURTAIN
special CloseBattlePikeCurtain
waitstate

View File

@@ -1,895 +0,0 @@
BattleFrontier_BattlePikeRandomRoom1_MapScripts:: @ 825D152
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C423E
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRandomRoom1_MapScript1_2C3E25
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRandomRoom1_MapScript2_25D167
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRandomRoom1_MapScript2_2C3EDE
.byte 0
BattleFrontier_BattlePikeRandomRoom1_MapScript2_25D167: @ 825D167
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D171
.2byte 0
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D171:: @ 825D171
setvar VAR_TEMP_0, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE
special CallBattlePikeFunction
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D1C6
case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D50E
case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D605
case 6, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D231
case 7, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E
case 8, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2BF
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D1C6:: @ 825D1C6
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D795
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
releaseall
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D226
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A:: @ 825D20A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D226:: @ 825D226
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798
waitmovement 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D231:: @ 825D231
lockall
delay 16
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDFE, MSGBOX_DEFAULT
waitmessage
closemessage
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D795
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
releaseall
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D285
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D285:: @ 825D285
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B6
waitmovement 0
lock
faceplayer
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DE3F, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DE94, MSGBOX_DEFAULT
closemessage
release
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798
waitmovement 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2BF:: @ 825D2BF
delay 22
lockall
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DF
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN
special CallBattlePikeFunction
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4DC
case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4EA
case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4FC
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB:: @ 825D2FB
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E311, MSGBOX_DEFAULT
closemessage
special SpawnCameraObject
applymovement EVENT_OBJ_ID_CAMERA, BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B0
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E2
waitmovement 0
playse 267
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8E7
delay 4
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8A4
delay 4
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D96D
delay 4
waitse
delay 60
playse 268
delay 65
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8A4
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1
delay 4
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8E7
delay 4
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D92A
waitse
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E7
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE
special CallBattlePikeFunction
switch VAR_RESULT
case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D416
case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD
case 4, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DED2, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3BD:: @ 825D3BD
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DF71, MSGBOX_DEFAULT
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D77B
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3DA
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D3DA:: @ 825D3DA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DFA2, MSGBOX_DEFAULT
waitmessage
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePikeRandomRoom1_Text_25DFD0
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E003, MSGBOX_DEFAULT
closemessage
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D416:: @ 825D416
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E02C, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D443:: @ 825D443
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E0E8, MSGBOX_DEFAULT
call BattleFrontier_BattlePikeRandomRoom1_EventScript_25D77B
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D460
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D460:: @ 825D460
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E0F6, MSGBOX_DEFAULT
waitmessage
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePikeRandomRoom1_Text_25E118
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E140, MSGBOX_DEFAULT
closemessage
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D49D:: @ 825D49D
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7EA
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_DATA
setvar VAR_0x8005, 1
special CallBattlePikeFunction
addvar VAR_RESULT, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallBattlePikeFunction
call BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4144
waitstate
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4DC:: @ 825D4DC
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E15D, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4EA:: @ 825D4EA
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E1DD, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D4FC:: @ 825D4FC
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E238, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D2FB
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D50E:: @ 825D50E
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D795
waitmovement 0
message BattleFrontier_BattlePikeRandomRoom1_Text_25D9B6
waitmessage
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DA13, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D798
waitmovement 0
releaseall
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D53E:: @ 825D53E
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C1
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C3
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C5
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C5
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C8
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CA
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BB
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
delay 16
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 1
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_DOUBLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D5DC
goto BattleFrontier_BattlePikeRandomRoom1_EventScript_25D20A
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D5DC:: @ 825D5DC
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CC
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7D4
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BF
waitmovement 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D605:: @ 825D605
lockall
message BattleFrontier_BattlePikeRandomRoom1_Text_25DBD1
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7AA
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON
special CallBattlePikeFunction
copyvar VAR_0x8004, VAR_RESULT
compare VAR_0x8004, 0
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643
compare VAR_0x8004, 1
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D6D5
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DD3F, MSGBOX_DEFAULT
closemessage
releaseall
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D643:: @ 825D643
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DBE4, MSGBOX_DEFAULT
closemessage
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
special CallBattlePikeFunction
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D751
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D758
compare VAR_RESULT, 3
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D75F
compare VAR_RESULT, 4
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D766
setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
special CallBattlePikeFunction
waitstate
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A2
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B1
waitmovement 0
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF, MSGBOX_DEFAULT
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
closemessage
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B3
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A4
waitmovement 0
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCCF, MSGBOX_DEFAULT
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D6D5:: @ 825D6D5
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DC01, MSGBOX_DEFAULT
closemessage
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
special CallBattlePikeFunction
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D76D
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D774
setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
special CallBattlePikeFunction
waitstate
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A2
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B1
waitmovement 0
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF, MSGBOX_DEFAULT
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
closemessage
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B3
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A4
waitmovement 0
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DD06, MSGBOX_DEFAULT
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D751:: @ 825D751
message BattleFrontier_BattlePikeRandomRoom1_Text_25DC20
waitmessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D758:: @ 825D758
message BattleFrontier_BattlePikeRandomRoom1_Text_25DC63
waitmessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D75F:: @ 825D75F
message BattleFrontier_BattlePikeRandomRoom1_Text_25DC49
waitmessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D766:: @ 825D766
message BattleFrontier_BattlePikeRandomRoom1_Text_25DC33
waitmessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D76D:: @ 825D76D
message BattleFrontier_BattlePikeRandomRoom1_Text_25DC97
waitmessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D774:: @ 825D774
message BattleFrontier_BattlePikeRandomRoom1_Text_25DC7C
waitmessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D77B:: @ 825D77B
closemessage
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC
waitmovement 0
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
return
BattleFrontier_BattlePikeRandomRoom1_Movement_25D795: @ 825D795
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D798: @ 825D798
walk_up
walk_up
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D79E: @ 825D79E
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A2: @ 825D7A2
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7A4: @ 825D7A4
walk_down
face_left
delay_16
delay_16
face_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7AA: @ 825D7AA
walk_fast_down
walk_fast_right
walk_fast_right
walk_fast_down
walk_fast_left
face_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B1: @ 825D7B1
face_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B3: @ 825D7B3
walk_left
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B4: @ 825D7B4
face_right
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B6: @ 825D7B6
walk_down
walk_down
walk_right
face_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BB: @ 825D7BB
face_left
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BD: @ 825D7BD
face_right
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7BF: @ 825D7BF
face_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C1: @ 825D7C1
walk_right
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C3: @ 825D7C3
walk_left
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C5: @ 825D7C5
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7C8: @ 825D7C8
face_right
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CA: @ 825D7CA
face_left
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7CC: @ 825D7CC
walk_up
walk_up
walk_up
walk_right
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7D4: @ 825D7D4
walk_up
walk_up
walk_up
walk_left
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DC: @ 825D7DC
walk_up
walk_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7DF: @ 825D7DF
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E2: @ 825D7E2
walk_up
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7E7: @ 825D7E7
set_visible
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D7EA: @ 825D7EA
walk_left
face_right
step_end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D7ED:: @ 825D7ED
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE
special CallBattlePikeFunction
switch VAR_RESULT
case 2, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D81B
case 3, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D831
case 4, BattleFrontier_BattlePikeRandomRoom1_EventScript_25D83E
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D81B:: @ 825D81B
lock
faceplayer
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_NPC_MSG
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
release
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D831:: @ 825D831
lock
faceplayer
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDA3, MSGBOX_DEFAULT
closemessage
release
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D83E:: @ 825D83E
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS
special CallBattlePikeFunction
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D881
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRandomRoom1_EventScript_25D875
playfanfare MUS_ME_ASA
waitfanfare
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DABE, MSGBOX_DEFAULT
closemessage
release
applymovement 1, BattleFrontier_BattlePikeRandomRoom1_Movement_25D79E
waitmovement 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D875:: @ 825D875
lock
faceplayer
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DA51, MSGBOX_DEFAULT
closemessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D881:: @ 825D881
lock
faceplayer
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25E32E, MSGBOX_DEFAULT
closemessage
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D88D:: @ 825D88D
lock
faceplayer
msgbox BattleFrontier_BattlePikeRandomRoom1_Text_25DDE6, MSGBOX_DEFAULT
closemessage
release
applymovement 2, BattleFrontier_BattlePikeRandomRoom1_Movement_25D7B4
waitmovement 0
end
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8A4:: @ 825D8A4
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage1_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage1_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage1_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage1_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage1_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage1_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage1_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D8E7:: @ 825D8E7
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage2_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage2_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage2_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage2_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage2_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage2_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage2_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D92A:: @ 825D92A
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage3_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage3_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage3_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage3_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage3_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage3_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage3_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRandomRoom1_EventScript_25D96D:: @ 825D96D
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage0_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage0_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage0_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage0_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage0_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage0_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage0_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B0: @ 825D9B0
walk_up
walk_up
step_end
BattleFrontier_BattlePikeRandomRoom1_Movement_25D9B3: @ 825D9B3
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom1_Text_25D9B6: @ 825D9B6
.string "Welcome…\n"
.string "You must be commended for your luck…\p"
.string "Your POKéMON shall be restored\n"
.string "to full health…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DA13: @ 825DA13
.string "I urge you to enjoy the rest of your\n"
.string "Battle Choice challenge…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DA51: @ 825DA51
.string "Ah, you're a lucky one.\n"
.string "I'm in somewhat-good spirits now.\p"
.string "I will restore one of your POKéMON\n"
.string "to full health.$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DABE: @ 825DABE
.string "The best of luck to you.\n"
.string "Farewell.$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DAE1: @ 825DAE1
.string "Excuse me…\p"
.string "Would you care for a battle?\n"
.string "I'll restore your POKéMON if you win.$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DB2F: @ 825DB2F
.string "Very well…\n"
.string "Now, shall we?$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DB49: @ 825DB49
.string "I see…\n"
.string "How unsporting of you…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DB67: @ 825DB67
.string "Magnificent…\p"
.string "As promised, I shall restore your\n"
.string "POKéMON to full health.$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DBAE: @ 825DBAE
.string "The best of luck to you.\n"
.string "Farewell.$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DBD1: @ 825DBD1
.string "Oh, my!\p"
.string "Watch out!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DBE4: @ 825DBE4
.string "Now, now!\n"
.string "KIRLIA, stop that!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC01: @ 825DC01
.string "Now, now!\n"
.string "DUSCLOPS, stop that!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC20: @ 825DC20
.string "KIRLIA used TOXIC!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC33: @ 825DC33
.string "KIRLIA used HYPNOSIS!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC49: @ 825DC49
.string "KIRLIA used THUNDER WAVE!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC63: @ 825DC63
.string "KIRLIA used WILL-O-WISP!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC7C: @ 825DC7C
.string "DUSCLOPS used WILL-O-WISP!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DC97: @ 825DC97
.string "DUSCLOPS used ICE BEAM!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DCAF: @ 825DCAF
.string "Look here!\n"
.string "That's quite enough!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DCCF: @ 825DCCF
.string "I must apologize to you…\p"
.string "My KIRLIA has a TIMID nature…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DD06: @ 825DD06
.string "I must apologize to you…\p"
.string "My DUSCLOPS has a TIMID nature…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DD3F: @ 825DD3F
.string "It attacks without warning if it is\n"
.string "startled by another person…\p"
.string "Are you and your POKéMON all right?$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DDA3: @ 825DDA3
.string "I do apologize for what happened…\n"
.string "I do hope your POKéMON are fine.$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DDE6: @ 825DDE6
.string "… … … … … …\n"
.string "… … … … … …$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DDFE: @ 825DDFE
.string "Welcome…\p"
.string "Here, we will have you battle\n"
.string "a somewhat-tough TRAINER…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DE3F: @ 825DE3F
.string "How wonderful…\p"
.string "To honor your victory, your POKéMON\n"
.string "shall be restored to full health…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DE94: @ 825DE94
.string "I urge you to enjoy the rest of your\n"
.string "Battle Choice challenge…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DED2: @ 825DED2
.string "I am LUCY…\n"
.string "I am the law here…\l"
.string "For I am the PIKE QUEEN…\p"
.string "You already know it, but to advance,\n"
.string "you must defeat me…\p"
.string "…I'm not one for idle chatter.\n"
.string "Hurry. Come on…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DF71: @ 825DF71
.string "Your luck…\n"
.string "I hope you didn't use it all up here…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DFA2: @ 825DFA2
.string "LUCY: … … … … … …\n"
.string "Show me your FRONTIER PASS…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25DFD0: @ 825DFD0
.string "The Luck Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E003: @ 825E003
.string "…That's all there is…\n"
.string "Disappear already…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E02C: @ 825E02C
.string "LUCY: …You again…\p"
.string "… … … … … …\p"
.string "…I've trampled flowers and braved\n"
.string "storms to get to where I am…\p"
.string "I don't feel any compulsion to keep\n"
.string "losing to the same opponent…\p"
.string "… … … … … …\n"
.string "Fine… I'll do it…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E0E8: @ 825E0E8
.string "Now!\n"
.string "Come on!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E0F6: @ 825E0F6
.string "LUCY: … … … … … …\p"
.string "…FRONTIER PASS…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E118: @ 825E118
.string "The Luck Symbol took on\n"
.string "a golden shine!$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E140: @ 825E140
.string "…You, I won't forget…\n"
.string "…Ever…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E15D: @ 825E15D
.string "I welcome you…\p"
.string "Giggle…\n"
.string "You seem to be bereft of luck…\p"
.string "If only you hadn't chosen this room,\n"
.string "your POKéMON could have been healed…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E1DD: @ 825E1DD
.string "I welcome you…\p"
.string "Since you have chosen this room, I will\n"
.string "restore one POKéMON to full health…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E238: @ 825E238
.string "I welcome you…\p"
.string "Since you have chosen this room, I will\n"
.string "restore two POKéMON to full health…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E293: @ 825E293
.string "I welcome you…\p"
.string "Giggle…\n"
.string "You should thank your lucky stars…\p"
.string "Since you have chosen this room,\n"
.string "all your POKéMON will be restored…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E311: @ 825E311
.string "I shall go fetch our master…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25E32E: @ 825E32E
.string "Ah, you're a lucky one!\n"
.string "I'm in good spirits now.\p"
.string "I will restore two of your POKéMON\n"
.string "to full health!$"

View File

@@ -1,43 +0,0 @@
BattleFrontier_BattlePikeRandomRoom2_MapScripts:: @ 825E392
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRandomRoom2_MapScript2_25E39D
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRandomRoom2_MapScript2_25E3DE
.byte 0
BattleFrontier_BattlePikeRandomRoom2_MapScript2_25E39D: @ 825E39D
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3A7
.2byte 0
BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3A7:: @ 825E3A7
delay 16
applymovement 1, BattleFrontier_BattlePikeRandomRoom2_Movement_25E3DB
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
lockall
msgbox BattleFrontier_BattlePikeRandomRoom2_Text_25E3F2, MSGBOX_DEFAULT
closemessage
releaseall
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRandomRoom2_Movement_25E3DB: @ 825E3DB
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRandomRoom2_MapScript2_25E3DE: @ 825E3DE
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3E8
.2byte 0
BattleFrontier_BattlePikeRandomRoom2_EventScript_25E3E8:: @ 825E3E8
setvar VAR_TEMP_4, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeRandomRoom2_Text_25E3F2: @ 825E3F2
.string "Congratulations…\n"
.string "Now, this way, please…$"

View File

@@ -1,50 +0,0 @@
BattleFrontier_BattlePikeRandomRoom3_MapScripts:: @ 825E41A
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRandomRoom3_MapScript1_25E47A
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E42A
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E466
.byte 0
BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E42A: @ 825E42A
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRandomRoom3_EventScript_25E43C
map_script_2 VAR_TEMP_1, 1, BattleFrontier_BattlePikeRandomRoom3_EventScript_25E44A
.2byte 0
BattleFrontier_BattlePikeRandomRoom3_EventScript_25E43C:: @ 825E43C
setvar VAR_TEMP_0, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_6
special CallBattlePikeFunction
end
BattleFrontier_BattlePikeRandomRoom3_EventScript_25E44A:: @ 825E44A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRandomRoom3_MapScript2_25E466: @ 825E466
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRandomRoom3_EventScript_25E470
.2byte 0
BattleFrontier_BattlePikeRandomRoom3_EventScript_25E470:: @ 825E470
setvar VAR_TEMP_4, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeRandomRoom3_MapScript1_25E47A: @ 825E47A
call BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4271
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 5
special CallFrontierUtilFunc
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePikeRandomRoom3_EventScript_25E4A3
compare VAR_RESULT, 3
goto_if_eq BattleFrontier_BattlePikeRandomRoom3_EventScript_25E4A3
end
BattleFrontier_BattlePikeRandomRoom3_EventScript_25E4A3:: @ 825E4A3
setvar VAR_TEMP_1, 1
end

View File

@@ -1,7 +1,7 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2",
"name": "BattleFrontier_BattlePikeRandomRoom2",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM2",
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL",
"name": "BattleFrontier_BattlePikeRoomFinal",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_FINAL",
"music": "MUS_B_TUBE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,

View File

@@ -0,0 +1,40 @@
BattleFrontier_BattlePikeRoomFinal_MapScripts:: @ 825E392
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomFinal_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoomFinal_OnWarp
.byte 0
BattleFrontier_BattlePikeRoomFinal_OnFrame: @ 825E39D
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomFinal_EventScript_25E3A7
.2byte 0
BattleFrontier_BattlePikeRoomFinal_EventScript_25E3A7:: @ 825E3A7
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomFinal_Movement_25E3DB
waitmovement 0
frontier_setchallengestatus CHALLENGE_STATUS_WON
lockall
msgbox BattleFrontier_BattlePikeRoomFinal_Text_CongratsThisWayPlease, MSGBOX_DEFAULT
closemessage
releaseall
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRoomFinal_Movement_25E3DB: @ 825E3DB
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRoomFinal_OnWarp: @ 825E3DE
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomFinal_EventScript_TurnPlayerNorth
.2byte 0
BattleFrontier_BattlePikeRoomFinal_EventScript_TurnPlayerNorth:: @ 825E3E8
setvar VAR_TEMP_4, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeRoomFinal_Text_CongratsThisWayPlease: @ 825E3F2
.string "Congratulations…\n"
.string "Now, this way, please…$"

View File

@@ -1,7 +1,7 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1",
"name": "BattleFrontier_BattlePikeRandomRoom1",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM1",
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL",
"name": "BattleFrontier_BattlePikeRoomNormal",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL",
"music": "MUS_B_TUBE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
@@ -24,7 +24,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_25D7ED",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_25D7ED",
"flag": "0"
},
{
@@ -37,7 +37,7 @@
"movement_range_y": 1,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_25D88D",
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_25D88D",
"flag": "0"
}
],
@@ -50,7 +50,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C40A2"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_Exit"
},
{
"type": "trigger",
@@ -59,7 +59,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4082"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082"
},
{
"type": "trigger",
@@ -68,7 +68,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C408D"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D"
},
{
"type": "trigger",
@@ -77,7 +77,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4082"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082"
},
{
"type": "trigger",
@@ -86,7 +86,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C4082"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C4082"
},
{
"type": "trigger",
@@ -95,7 +95,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C408D"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D"
},
{
"type": "trigger",
@@ -104,7 +104,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRandomRoom1_EventScript_2C408D"
"script": "BattleFrontier_BattlePikeRoomNormal_EventScript_2C408D"
}
],
"bg_events": []

View File

@@ -0,0 +1,884 @@
BattleFrontier_BattlePikeRoomNormal_MapScripts:: @ 825D152
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoom_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattlePikeRoom_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomNormal_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoom_OnWarp
.byte 0
BattleFrontier_BattlePikeRoomNormal_OnFrame: @ 825D167
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomNormal_EventScript_25D171
.2byte 0
BattleFrontier_BattlePikeRoomNormal_EventScript_25D171:: @ 825D171
setvar VAR_TEMP_0, 1
battlepike_getroomtype
switch VAR_RESULT
case PIKE_ROOM_SINGLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6
case PIKE_ROOM_HEAL_FULL, BattleFrontier_BattlePikeRoomNormal_EventScript_25D50E
case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_25D605
case PIKE_ROOM_HARD_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D231
case PIKE_ROOM_DOUBLE_BATTLE, BattleFrontier_BattlePikeRoomNormal_EventScript_25D53E
case PIKE_ROOM_BRAIN, BattleFrontier_BattlePikeRoomNormal_EventScript_25D2BF
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D1C6:: @ 825D1C6
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
releaseall
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D226
BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A:: @ 825D20A
frontier_setchallengestatus CHALLENGE_STATUS_LOST
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D226:: @ 825D226
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D798
waitmovement 0
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D231:: @ 825D231
lockall
delay 16
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DDFE, MSGBOX_DEFAULT
waitmessage
closemessage
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
releaseall
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D285
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D285:: @ 825D285
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D798
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B6
waitmovement 0
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DE3F, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DE94, MSGBOX_DEFAULT
closemessage
release
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D798
waitmovement 0
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D2BF:: @ 825D2BF
delay 22
lockall
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DF
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_MONS_BEFORE_QUEEN
special CallBattlePikeFunction
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4DC
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4EA
case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_25D4FC
BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB:: @ 825D2FB
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E311, MSGBOX_DEFAULT
closemessage
special SpawnCameraObject
applymovement EVENT_OBJ_ID_CAMERA, BattleFrontier_BattlePikeRoomNormal_Movement_25D9B0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7E2
waitmovement 0
playse 267
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7
delay 4
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4
delay 4
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D96D
delay 4
waitse
delay 60
playse 268
delay 65
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4
showobjectat 1, MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_NORMAL
delay 4
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7
delay 4
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D92A
waitse
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7E7
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_QUEEN_FIGHT_TYPE
special CallBattlePikeFunction
switch VAR_RESULT
case 2, BattleFrontier_BattlePikeRoomNormal_EventScript_25D416
case 3, BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD
case 4, BattleFrontier_BattlePikeRoomNormal_EventScript_25D443
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DED2, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
BattleFrontier_BattlePikeRoomNormal_EventScript_25D3BD:: @ 825D3BD
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DF71, MSGBOX_DEFAULT
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D3DA
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A
BattleFrontier_BattlePikeRoomNormal_EventScript_25D3DA:: @ 825D3DA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DFA2, MSGBOX_DEFAULT
waitmessage
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePikeRoomNormal_Text_25DFD0
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E003, MSGBOX_DEFAULT
closemessage
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D
BattleFrontier_BattlePikeRoomNormal_EventScript_25D416:: @ 825D416
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattlePikeRoomNormal_EventScript_25D443
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E02C, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
BattleFrontier_BattlePikeRoomNormal_EventScript_25D443:: @ 825D443
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E0E8, MSGBOX_DEFAULT
call BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D460
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A
BattleFrontier_BattlePikeRoomNormal_EventScript_25D460:: @ 825D460
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_FACILITY_SYMBOLS
special CallFrontierUtilFunc
compare VAR_RESULT, 2
goto_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E0F6, MSGBOX_DEFAULT
waitmessage
playfanfare MUS_ME_SYMBOLGET
message BattleFrontier_BattlePikeRoomNormal_Text_25E118
waitmessage
waitfanfare
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GIVE_FACILITY_SYMBOL
special CallFrontierUtilFunc
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E140, MSGBOX_DEFAULT
closemessage
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D49D:: @ 825D49D
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7EA
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC
waitmovement 0
battlepike_getstreak
addvar VAR_RESULT, 1
battlepike_setstreak VAR_RESULT
call BattleFrontier_BattlePikeRoom_EventScript_WarpToFinalRoom
waitstate
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D4DC:: @ 825D4DC
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E15D, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D4EA:: @ 825D4EA
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E1DD, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D4FC:: @ 825D4FC
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E238, MSGBOX_DEFAULT
playfanfare MUS_ME_ASA
waitfanfare
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D2FB
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D50E:: @ 825D50E
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D795
waitmovement 0
message BattleFrontier_BattlePikeRoomNormal_Text_25D9B6
waitmessage
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DA13, MSGBOX_DEFAULT
closemessage
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D798
waitmovement 0
releaseall
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D53E:: @ 825D53E
lockall
delay 16
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C1
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C3
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C5
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C5
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7C8
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7CA
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BB
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 0
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
delay 16
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_RECORD_MIX_MSG
setvar VAR_0x8005, 1
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_DOUBLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
switch VAR_RESULT
case 1, BattleFrontier_BattlePikeRoomNormal_EventScript_25D5DC
goto BattleFrontier_BattlePikeRoomNormal_EventScript_25D20A
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D5DC:: @ 825D5DC
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD
waitmovement 0
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7CC
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7D4
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7BF
waitmovement 0
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D605:: @ 825D605
lockall
message BattleFrontier_BattlePikeRoomNormal_Text_25DBD1
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7AA
waitmovement 0
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON
special CallBattlePikeFunction
copyvar VAR_0x8004, VAR_RESULT
compare VAR_0x8004, 0
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D643
compare VAR_0x8004, 1
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D6D5
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DD3F, MSGBOX_DEFAULT
closemessage
releaseall
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D643:: @ 825D643
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DBE4, MSGBOX_DEFAULT
closemessage
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
special CallBattlePikeFunction
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D751
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D758
compare VAR_RESULT, 3
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D75F
compare VAR_RESULT, 4
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D766
setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
special CallBattlePikeFunction
waitstate
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B1
waitmovement 0
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DCAF, MSGBOX_DEFAULT
waitse
playmoncry SPECIES_KIRLIA, 0
waitmoncry
closemessage
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B3
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4
waitmovement 0
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DCCF, MSGBOX_DEFAULT
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D6D5:: @ 825D6D5
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DC01, MSGBOX_DEFAULT
closemessage
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_STATUS
special CallBattlePikeFunction
compare VAR_RESULT, 0
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D76D
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D774
setvar VAR_0x8004, BATTLE_PIKE_FUNC_STATUS_SCREEN_FADE
special CallBattlePikeFunction
waitstate
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2
waitmovement 0
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B1
waitmovement 0
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DCAF, MSGBOX_DEFAULT
waitse
playmoncry SPECIES_DUSCLOPS, 0
waitmoncry
closemessage
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B3
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4
waitmovement 0
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DD06, MSGBOX_DEFAULT
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D751:: @ 825D751
message BattleFrontier_BattlePikeRoomNormal_Text_25DC20
waitmessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D758:: @ 825D758
message BattleFrontier_BattlePikeRoomNormal_Text_25DC63
waitmessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D75F:: @ 825D75F
message BattleFrontier_BattlePikeRoomNormal_Text_25DC49
waitmessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D766:: @ 825D766
message BattleFrontier_BattlePikeRoomNormal_Text_25DC33
waitmessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D76D:: @ 825D76D
message BattleFrontier_BattlePikeRoomNormal_Text_25DC97
waitmessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D774:: @ 825D774
message BattleFrontier_BattlePikeRoomNormal_Text_25DC7C
waitmessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D77B:: @ 825D77B
closemessage
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC
waitmovement 0
setvar VAR_0x8004, SPECIAL_BATTLE_PIKE_SINGLE
setvar VAR_0x8005, 0
special DoSpecialTrainerBattle
waitstate
return
BattleFrontier_BattlePikeRoomNormal_Movement_25D795: @ 825D795
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D798: @ 825D798
walk_up
walk_up
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D79E: @ 825D79E
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7A2: @ 825D7A2
walk_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7A4: @ 825D7A4
walk_down
face_left
delay_16
delay_16
face_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7AA: @ 825D7AA
walk_fast_down
walk_fast_right
walk_fast_right
walk_fast_down
walk_fast_left
face_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7B1: @ 825D7B1
face_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7B3: @ 825D7B3
walk_left
BattleFrontier_BattlePikeRoomNormal_Movement_25D7B4: @ 825D7B4
face_right
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7B6: @ 825D7B6
walk_down
walk_down
walk_right
face_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7BB: @ 825D7BB
face_left
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7BD: @ 825D7BD
face_right
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7BF: @ 825D7BF
face_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7C1: @ 825D7C1
walk_right
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7C3: @ 825D7C3
walk_left
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7C5: @ 825D7C5
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7C8: @ 825D7C8
face_right
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7CA: @ 825D7CA
face_left
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7CC: @ 825D7CC
walk_up
walk_up
walk_up
walk_right
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7D4: @ 825D7D4
walk_up
walk_up
walk_up
walk_left
walk_up
set_invisible
walk_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7DC: @ 825D7DC
walk_up
walk_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7DF: @ 825D7DF
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7E2: @ 825D7E2
walk_up
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7E7: @ 825D7E7
set_visible
walk_down
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D7EA: @ 825D7EA
walk_left
face_right
step_end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D7ED:: @ 825D7ED
battlepike_getroomtype
switch VAR_RESULT
case PIKE_ROOM_NPC, BattleFrontier_BattlePikeRoomNormal_EventScript_25D81B
case PIKE_ROOM_STATUS, BattleFrontier_BattlePikeRoomNormal_EventScript_25D831
case PIKE_ROOM_HEAL_PART, BattleFrontier_BattlePikeRoomNormal_EventScript_25D83E
BattleFrontier_BattlePikeRoomNormal_EventScript_25D81B:: @ 825D81B
lock
faceplayer
setvar VAR_0x8004, BATTLE_PIKE_FUNC_BUFFER_NPC_MSG
special CallBattlePikeFunction
msgbox gStringVar4, MSGBOX_DEFAULT
waitmessage
closemessage
release
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D831:: @ 825D831
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DDA3, MSGBOX_DEFAULT
closemessage
release
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D83E:: @ 825D83E
setvar VAR_0x8004, BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS
special CallBattlePikeFunction
compare VAR_RESULT, 2
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D881
compare VAR_RESULT, 1
call_if_eq BattleFrontier_BattlePikeRoomNormal_EventScript_25D875
playfanfare MUS_ME_ASA
waitfanfare
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DABE, MSGBOX_DEFAULT
closemessage
release
applymovement 1, BattleFrontier_BattlePikeRoomNormal_Movement_25D79E
waitmovement 0
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D875:: @ 825D875
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DA51, MSGBOX_DEFAULT
closemessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D881:: @ 825D881
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25E32E, MSGBOX_DEFAULT
closemessage
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D88D:: @ 825D88D
lock
faceplayer
msgbox BattleFrontier_BattlePikeRoomNormal_Text_25DDE6, MSGBOX_DEFAULT
closemessage
release
applymovement 2, BattleFrontier_BattlePikeRoomNormal_Movement_25D7B4
waitmovement 0
end
BattleFrontier_BattlePikeRoomNormal_EventScript_25D8A4:: @ 825D8A4
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage1_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage1_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage1_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage1_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage1_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage1_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage1_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D8E7:: @ 825D8E7
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage2_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage2_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage2_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage2_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage2_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage2_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage2_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D92A:: @ 825D92A
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage3_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage3_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage3_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage3_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage3_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage3_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage3_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRoomNormal_EventScript_25D96D:: @ 825D96D
setmetatile 4, 1, METATILE_BattlePike_Curtain_Stage0_Tile0, 1
setmetatile 3, 2, METATILE_BattlePike_Curtain_Stage0_Tile1, 1
setmetatile 4, 2, METATILE_BattlePike_Curtain_Stage0_Tile2, 1
setmetatile 5, 2, METATILE_BattlePike_Curtain_Stage0_Tile3, 1
setmetatile 3, 3, METATILE_BattlePike_Curtain_Stage0_Tile4, 1
setmetatile 4, 3, METATILE_BattlePike_Curtain_Stage0_Tile5, 0
setmetatile 5, 3, METATILE_BattlePike_Curtain_Stage0_Tile6, 1
special DrawWholeMapView
return
BattleFrontier_BattlePikeRoomNormal_Movement_25D9B0: @ 825D9B0
walk_up
walk_up
step_end
BattleFrontier_BattlePikeRoomNormal_Movement_25D9B3: @ 825D9B3
walk_down
walk_down
step_end
BattleFrontier_BattlePikeRoomNormal_Text_25D9B6: @ 825D9B6
.string "Welcome…\n"
.string "You must be commended for your luck…\p"
.string "Your POKéMON shall be restored\n"
.string "to full health…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DA13: @ 825DA13
.string "I urge you to enjoy the rest of your\n"
.string "Battle Choice challenge…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DA51: @ 825DA51
.string "Ah, you're a lucky one.\n"
.string "I'm in somewhat-good spirits now.\p"
.string "I will restore one of your POKéMON\n"
.string "to full health.$"
BattleFrontier_BattlePikeRoomNormal_Text_25DABE: @ 825DABE
.string "The best of luck to you.\n"
.string "Farewell.$"
BattleFrontier_BattlePikeRoomNormal_Text_25DAE1: @ 825DAE1
.string "Excuse me…\p"
.string "Would you care for a battle?\n"
.string "I'll restore your POKéMON if you win.$"
BattleFrontier_BattlePikeRoomNormal_Text_25DB2F: @ 825DB2F
.string "Very well…\n"
.string "Now, shall we?$"
BattleFrontier_BattlePikeRoomNormal_Text_25DB49: @ 825DB49
.string "I see…\n"
.string "How unsporting of you…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DB67: @ 825DB67
.string "Magnificent…\p"
.string "As promised, I shall restore your\n"
.string "POKéMON to full health.$"
BattleFrontier_BattlePikeRoomNormal_Text_25DBAE: @ 825DBAE
.string "The best of luck to you.\n"
.string "Farewell.$"
BattleFrontier_BattlePikeRoomNormal_Text_25DBD1: @ 825DBD1
.string "Oh, my!\p"
.string "Watch out!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DBE4: @ 825DBE4
.string "Now, now!\n"
.string "KIRLIA, stop that!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC01: @ 825DC01
.string "Now, now!\n"
.string "DUSCLOPS, stop that!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC20: @ 825DC20
.string "KIRLIA used TOXIC!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC33: @ 825DC33
.string "KIRLIA used HYPNOSIS!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC49: @ 825DC49
.string "KIRLIA used THUNDER WAVE!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC63: @ 825DC63
.string "KIRLIA used WILL-O-WISP!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC7C: @ 825DC7C
.string "DUSCLOPS used WILL-O-WISP!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DC97: @ 825DC97
.string "DUSCLOPS used ICE BEAM!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DCAF: @ 825DCAF
.string "Look here!\n"
.string "That's quite enough!$"
BattleFrontier_BattlePikeRoomNormal_Text_25DCCF: @ 825DCCF
.string "I must apologize to you…\p"
.string "My KIRLIA has a TIMID nature…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DD06: @ 825DD06
.string "I must apologize to you…\p"
.string "My DUSCLOPS has a TIMID nature…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DD3F: @ 825DD3F
.string "It attacks without warning if it is\n"
.string "startled by another person…\p"
.string "Are you and your POKéMON all right?$"
BattleFrontier_BattlePikeRoomNormal_Text_25DDA3: @ 825DDA3
.string "I do apologize for what happened…\n"
.string "I do hope your POKéMON are fine.$"
BattleFrontier_BattlePikeRoomNormal_Text_25DDE6: @ 825DDE6
.string "… … … … … …\n"
.string "… … … … … …$"
BattleFrontier_BattlePikeRoomNormal_Text_25DDFE: @ 825DDFE
.string "Welcome…\p"
.string "Here, we will have you battle\n"
.string "a somewhat-tough TRAINER…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DE3F: @ 825DE3F
.string "How wonderful…\p"
.string "To honor your victory, your POKéMON\n"
.string "shall be restored to full health…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DE94: @ 825DE94
.string "I urge you to enjoy the rest of your\n"
.string "Battle Choice challenge…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DED2: @ 825DED2
.string "I am LUCY…\n"
.string "I am the law here…\l"
.string "For I am the PIKE QUEEN…\p"
.string "You already know it, but to advance,\n"
.string "you must defeat me…\p"
.string "…I'm not one for idle chatter.\n"
.string "Hurry. Come on…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DF71: @ 825DF71
.string "Your luck…\n"
.string "I hope you didn't use it all up here…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DFA2: @ 825DFA2
.string "LUCY: … … … … … …\n"
.string "Show me your FRONTIER PASS…$"
BattleFrontier_BattlePikeRoomNormal_Text_25DFD0: @ 825DFD0
.string "The Luck Symbol was embossed on\n"
.string "the FRONTIER PASS!$"
BattleFrontier_BattlePikeRoomNormal_Text_25E003: @ 825E003
.string "…That's all there is…\n"
.string "Disappear already…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E02C: @ 825E02C
.string "LUCY: …You again…\p"
.string "… … … … … …\p"
.string "…I've trampled flowers and braved\n"
.string "storms to get to where I am…\p"
.string "I don't feel any compulsion to keep\n"
.string "losing to the same opponent…\p"
.string "… … … … … …\n"
.string "Fine… I'll do it…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E0E8: @ 825E0E8
.string "Now!\n"
.string "Come on!$"
BattleFrontier_BattlePikeRoomNormal_Text_25E0F6: @ 825E0F6
.string "LUCY: … … … … … …\p"
.string "…FRONTIER PASS…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E118: @ 825E118
.string "The Luck Symbol took on\n"
.string "a golden shine!$"
BattleFrontier_BattlePikeRoomNormal_Text_25E140: @ 825E140
.string "…You, I won't forget…\n"
.string "…Ever…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E15D: @ 825E15D
.string "I welcome you…\p"
.string "Giggle…\n"
.string "You seem to be bereft of luck…\p"
.string "If only you hadn't chosen this room,\n"
.string "your POKéMON could have been healed…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E1DD: @ 825E1DD
.string "I welcome you…\p"
.string "Since you have chosen this room, I will\n"
.string "restore one POKéMON to full health…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E238: @ 825E238
.string "I welcome you…\p"
.string "Since you have chosen this room, I will\n"
.string "restore two POKéMON to full health…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E293: @ 825E293
.string "I welcome you…\p"
.string "Giggle…\n"
.string "You should thank your lucky stars…\p"
.string "Since you have chosen this room,\n"
.string "all your POKéMON will be restored…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E311: @ 825E311
.string "I shall go fetch our master…$"
BattleFrontier_BattlePikeRoomNormal_Text_25E32E: @ 825E32E
.string "Ah, you're a lucky one!\n"
.string "I'm in good spirits now.\p"
.string "I will restore two of your POKéMON\n"
.string "to full health!$"

View File

@@ -1,7 +1,7 @@
{
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3",
"name": "BattleFrontier_BattlePikeRandomRoom3",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_RANDOM_ROOM3",
"id": "MAP_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS",
"name": "BattleFrontier_BattlePikeRoomWildMons",
"layout": "LAYOUT_BATTLE_FRONTIER_BATTLE_PIKE_ROOM_WILD_MONS",
"music": "MUS_B_TUBE",
"region_map_section": "MAPSEC_BATTLE_FRONTIER",
"requires_flash": false,
@@ -23,7 +23,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4174"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4174"
},
{
"type": "trigger",
@@ -32,7 +32,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4202"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202"
},
{
"type": "trigger",
@@ -41,7 +41,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4202"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202"
},
{
"type": "trigger",
@@ -50,7 +50,7 @@
"elevation": 3,
"var": "VAR_TEMP_2",
"var_value": "0",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C4202"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C4202"
},
{
"type": "trigger",
@@ -59,7 +59,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C420D"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D"
},
{
"type": "trigger",
@@ -68,7 +68,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C420D"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D"
},
{
"type": "trigger",
@@ -77,7 +77,7 @@
"elevation": 3,
"var": "VAR_TEMP_3",
"var_value": "1",
"script": "BattleFrontier_BattlePikeRandomRoom3_EventScript_2C420D"
"script": "BattleFrontier_BattlePikeRoomWildMons_EventScript_2C420D"
}
],
"bg_events": []

View File

@@ -0,0 +1,45 @@
BattleFrontier_BattlePikeRoomWildMons_MapScripts:: @ 825E41A
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoomWildMons_MapScript1_25E47A
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E42A
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E466
.byte 0
BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E42A: @ 825E42A
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeRoomWildMons_EventScript_25E43C
map_script_2 VAR_TEMP_1, 1, BattleFrontier_BattlePikeRoomWildMons_EventScript_25E44A
.2byte 0
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E43C:: @ 825E43C
setvar VAR_TEMP_0, 1
setvar VAR_0x8004, BATTLE_PIKE_FUNC_6
special CallBattlePikeFunction
end
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E44A:: @ 825E44A
frontier_setchallengestatus CHALLENGE_STATUS_LOST
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeRoomWildMons_MapScript2_25E466: @ 825E466
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeRoomWildMons_EventScript_25E470
.2byte 0
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E470:: @ 825E470
setvar VAR_TEMP_4, 1
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeRoomWildMons_MapScript1_25E47A: @ 825E47A
call BattleFrontier_BattlePikeRoom_EventScript_ResetSketchedMoves
frontier_getbattleoutcome
compare VAR_RESULT, B_OUTCOME_LOST
goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_25E4A3
compare VAR_RESULT, B_OUTCOME_DREW
goto_if_eq BattleFrontier_BattlePikeRoomWildMons_EventScript_25E4A3
end
BattleFrontier_BattlePikeRoomWildMons_EventScript_25E4A3:: @ 825E4A3
setvar VAR_TEMP_1, 1
end

View File

@@ -37,7 +37,7 @@
"movement_range_y": 0,
"trainer_type": "0",
"trainer_sight_or_berry_tree_id": "0",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_25CABB",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_HintGiver",
"flag": "0"
}
],
@@ -50,7 +50,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F4E"
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_LeftRoomWarp"
},
{
"type": "trigger",
@@ -59,7 +59,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F59"
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_CenterRoomWarp"
},
{
"type": "trigger",
@@ -68,7 +68,7 @@
"elevation": 3,
"var": "VAR_TEMP_1",
"var_value": "0",
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_2C3F64"
"script": "BattleFrontier_BattlePikeThreePathRoom_EventScript_RightRoomWarp"
},
{
"type": "trigger",

View File

@@ -1,18 +1,18 @@
BattleFrontier_BattlePikeThreePathRoom_MapScripts:: @ 825C843
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeThreePathRoom_MapScript1_2C423E
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C853
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C87D
map_script MAP_SCRIPT_ON_RESUME, BattleFrontier_BattlePikeRoom_OnResume
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePikeThreePathRoom_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattlePikeThreePathRoom_OnWarp
.byte 0
BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C853: @ 825C853
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C891
map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C89A
BattleFrontier_BattlePikeThreePathRoom_OnFrame: @ 825C853
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_CheckChallengeOutcome
map_script_2 VAR_TEMP_0, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby
map_script_2 VAR_TEMP_0, 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4
map_script_2 VAR_TEMP_5, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA78
map_script_2 VAR_TEMP_5, 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97
.2byte 0
BattleFrontier_BattlePikeThreePathRoom_MapScript2_25C87D: @ 825C87D
BattleFrontier_BattlePikeThreePathRoom_OnWarp: @ 825C87D
map_script_2 VAR_TEMP_4, 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887
.2byte 0
@@ -21,47 +21,44 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C887:: @ 825C887
turnobject EVENT_OBJ_ID_PLAYER, DIR_NORTH
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C891:: @ 825C891
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
BattleFrontier_BattlePikeThreePathRoom_EventScript_CheckChallengeOutcome:: @ 825C891
frontier_checkoutcome
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C89A:: @ 825C89A
BattleFrontier_BattlePikeThreePathRoom_EventScript_WarpToLobby:: @ 825C89A
warp MAP_BATTLE_FRONTIER_BATTLE_PIKE_LOBBY, 255, 5, 6
waitstate
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C8A4:: @ 825C8A4
lockall
message BattleFrontier_BattlePikeThreePathRoom_Text_25CD75
message BattleFrontier_BattlePikeThreePathRoom_Text_AwaitingReturnSaveBeforeResume
waitmessage
setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
setvar VAR_0x8005, 1
special CallBattlePikeFunction
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
setvar VAR_TEMP_0, 255
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CDDA, MSGBOX_DEFAULT
frontier_loadselectedmons
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_PleaseEnjoyChallenge, MSGBOX_DEFAULT
closemessage
releaseall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_FRONTIER_TRAINERS
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 99
special CallFrontierUtilFunc
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C908:: @ 825C908
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
switch VAR_RESULT
@@ -77,54 +74,54 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C908:: @ 825C908
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C968:: @ 825C968
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CBDD, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom1, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C978:: @ 825C978
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC00, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom3, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C988:: @ 825C988
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC23, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom5, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C998:: @ 825C998
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC46, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom7, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9A8:: @ 825C9A8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC69, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom9, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9B8:: @ 825C9B8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CC8C, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom11, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9C8:: @ 825C9C8
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCB0, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom13, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8:: @ 825C9D8
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCD4, MSGBOX_YESNO
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_ContinueWithChallenge, MSGBOX_YESNO
switch VAR_RESULT
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A
case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A
@@ -134,7 +131,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9D8:: @ 825C9D8
BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_6
special CallFrontierUtilFunc
message BattleFrontier_BattlePikeThreePathRoom_Text_25CE08
message BattleFrontier_BattlePikeThreePathRoom_Text_SavingYourData
waitmessage
special LoadPlayerParty
setvar VAR_0x8004, BATTLE_PIKE_FUNC_8
@@ -148,7 +145,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD:: @ 825C9FD
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A:: @ 825CA2A
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CCFB, MSGBOX_YESNO
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SaveChallengeAndQuit, MSGBOX_YESNO
switch VAR_RESULT
case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_25C9FD
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A
@@ -157,7 +154,7 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA2A:: @ 825CA2A
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA5A:: @ 825CA5A
message BattleFrontier_BattlePikeThreePathRoom_Text_25CD3C
message BattleFrontier_BattlePikeThreePathRoom_Text_RetireFromChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, 0
switch VAR_RESULT
@@ -181,88 +178,86 @@ BattleFrontier_BattlePikeThreePathRoom_EventScript_25CA97:: @ 825CA97
applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBCE
waitmovement 0
lockall
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D094, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent, MSGBOX_DEFAULT
releaseall
applymovement 2, BattleFrontier_BattlePikeThreePathRoom_Movement_25CBD5
waitmovement 0
setvar VAR_TEMP_5, 255
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CABB:: @ 825CABB
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT
special CallBattlePikeFunction
compare VAR_RESULT, 4
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBC2
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintGiver:: @ 825CABB
battlepike_gethint
compare VAR_RESULT, PIKE_HINT_BRAIN
goto_if_eq BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CE69, MSGBOX_YESNO
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_FindingItDifficultToChoose, MSGBOX_YESNO
switch VAR_RESULT
case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB0A
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00
case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00
case YES, BattleFrontier_BattlePikeThreePathRoom_EventScript_AcceptHint
case NO, BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint
case MULTI_B_PRESSED, BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB00:: @ 825CB00
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CEBB, MSGBOX_DEFAULT
BattleFrontier_BattlePikeThreePathRoom_EventScript_DeclineHint:: @ 825CB00
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_ApologizeForImpertinence, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB0A:: @ 825CB0A
setvar VAR_0x8004, BATTLE_PIKE_FUNC_SET_HINT_ROOM_ID
BattleFrontier_BattlePikeThreePathRoom_EventScript_AcceptHint:: @ 825CB0A
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_HINT_ROOM_ID
special CallBattlePikeFunction
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB39
case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB46
case 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB53
case PIKE_ROOM_LEFT, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveLeftRoomHint
case PIKE_ROOM_CENTER, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveCenterRoomHint
case PIKE_ROOM_RIGHT, BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveRightRoomHint
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB39:: @ 825CB39
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CF64, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveLeftRoomHint:: @ 825CB39
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutLeftPath, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB46:: @ 825CB46
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CF23, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveCenterRoomHint:: @ 825CB46
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutCenterPath, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB53:: @ 825CB53
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CEE3, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveRightRoomHint:: @ 825CB53
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutRightPath, MSGBOX_DEFAULT
goto BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB60:: @ 825CB60
setvar VAR_0x8004, BATTLE_PIKE_FUNC_GET_ROOM_TYPE_HINT
special CallBattlePikeFunction
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveHint:: @ 825CB60
battlepike_gethint
switch VAR_RESULT
case 0, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB9A
case 1, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBA4
case 2, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBAE
case 3, BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBB8
case PIKE_HINT_NOSTALGIA, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintNostalgia
case PIKE_HINT_WHISPERING, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintWhispering
case PIKE_HINT_POKEMON, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPokemon
case PIKE_HINT_PEOPLE, BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPeople
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CB9A:: @ 825CB9A
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D054, MSGBOX_DEFAULT
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintNostalgia:: @ 825CB9A
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_WaveOfNostaliga, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBA4:: @ 825CBA4
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D017, MSGBOX_DEFAULT
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintWhispering:: @ 825CBA4
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_HeardWhispering, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBAE:: @ 825CBAE
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CFA3, MSGBOX_DEFAULT
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPokemon:: @ 825CBAE
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_AromaOfPokemon, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBB8:: @ 825CBB8
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25CFE5, MSGBOX_DEFAULT
BattleFrontier_BattlePikeThreePathRoom_EventScript_HintPeople:: @ 825CBB8
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_PresenceOfPeople, MSGBOX_DEFAULT
release
end
BattleFrontier_BattlePikeThreePathRoom_EventScript_25CBC2:: @ 825CBC2
BattleFrontier_BattlePikeThreePathRoom_EventScript_GiveBrainHint:: @ 825CBC2
lock
faceplayer
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_25D125, MSGBOX_DEFAULT
msgbox BattleFrontier_BattlePikeThreePathRoom_Text_DreadfulPresence, MSGBOX_DEFAULT
release
end
@@ -285,109 +280,107 @@ BattleFrontier_BattlePikeThreePathRoom_Movement_25CBD5: @ 825CBD5
face_down
step_end
BattleFrontier_BattlePikeThreePathRoom_Text_25CBDD: @ 825CBDD
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom1: @ 825CBDD
.string "You are currently in\n"
.string "the 1st room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CC00: @ 825CC00
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom3: @ 825CC00
.string "You are currently in\n"
.string "the 3rd room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CC23: @ 825CC23
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom5: @ 825CC23
.string "You are currently in\n"
.string "the 5th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CC46: @ 825CC46
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom7: @ 825CC46
.string "You are currently in\n"
.string "the 7th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CC69: @ 825CC69
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom9: @ 825CC69
.string "You are currently in\n"
.string "the 9th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CC8C: @ 825CC8C
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom11: @ 825CC8C
.string "You are currently in\n"
.string "the 11th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CCB0: @ 825CCB0
BattleFrontier_BattlePikeThreePathRoom_Text_CurrentlyInRoom13: @ 825CCB0
.string "You are currently in\n"
.string "the 13th room…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CCD4: @ 825CCD4
BattleFrontier_BattlePikeThreePathRoom_Text_ContinueWithChallenge: @ 825CCD4
.string "Will you continue with\n"
.string "your challenge?$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CCFB: @ 825CCFB
BattleFrontier_BattlePikeThreePathRoom_Text_SaveChallengeAndQuit: @ 825CCFB
.string "Would you like to save your challenge\n"
.string "and quit the game for now?$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CD3C: @ 825CD3C
BattleFrontier_BattlePikeThreePathRoom_Text_RetireFromChallenge: @ 825CD3C
.string "Do you wish to retire from your\n"
.string "Battle Choice challenge?$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CD75: @ 825CD75
BattleFrontier_BattlePikeThreePathRoom_Text_AwaitingReturnSaveBeforeResume: @ 825CD75
.string "We've been awaiting your return…\p"
.string "Before resuming your Battle Choice\n"
.string "challenge, let me save the game…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CDDA: @ 825CDDA
BattleFrontier_BattlePikeThreePathRoom_Text_PleaseEnjoyChallenge: @ 825CDDA
.string "Please do enjoy your Battle Choice\n"
.string "challenge…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CE08: @ 825CE08
BattleFrontier_BattlePikeThreePathRoom_Text_SavingYourData: @ 825CE08
.string "I am saving your data…\n"
.string "A little time, please…$"
BattleFrontier_BattlePikeRandomRoom1_Text_25CE36: @ 825CE36
BattleFrontier_BattlePikeRandomRoom3_Text_25CE36: @ 825CE36
BattleFrontier_BattlePikeThreePathRoom_Text_25CE36: @ 825CE36
BattleFrontier_BattlePike_Text_PathBlockedNoTurningBack: @ 825CE36
.string "The path is blocked!\n"
.string "And there is no turning back…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CE69: @ 825CE69
BattleFrontier_BattlePikeThreePathRoom_Text_FindingItDifficultToChoose: @ 825CE69
.string "I beg your pardon, but…\p"
.string "Are you perhaps finding it difficult\n"
.string "to choose your path?$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CEBB: @ 825CEBB
BattleFrontier_BattlePikeThreePathRoom_Text_ApologizeForImpertinence: @ 825CEBB
.string "I see…\n"
.string "I apologize for my impertinence…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CEE3: @ 825CEE3
BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutRightPath: @ 825CEE3
.string "Ah, let me see… There is something\n"
.string "about the path on the right…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CF23: @ 825CF23
BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutCenterPath: @ 825CF23
.string "Ah, let me see… There is something\n"
.string "about the path in the center…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CF64: @ 825CF64
BattleFrontier_BattlePikeThreePathRoom_Text_SomethingAboutLeftPath: @ 825CF64
.string "Ah, let me see… There is something\n"
.string "about the path on the left…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CFA3: @ 825CFA3
BattleFrontier_BattlePikeThreePathRoom_Text_AromaOfPokemon: @ 825CFA3
.string "It seems to have the distinct aroma\n"
.string "of POKéMON wafting around it…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25CFE5: @ 825CFE5
BattleFrontier_BattlePikeThreePathRoom_Text_PresenceOfPeople: @ 825CFE5
.string "Is it… A TRAINER?\n"
.string "I sense the presence of people…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25D017: @ 825D017
BattleFrontier_BattlePikeThreePathRoom_Text_HeardWhispering: @ 825D017
.string "I seem to have heard something…\n"
.string "It may have been whispering…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25D054: @ 825D054
BattleFrontier_BattlePikeThreePathRoom_Text_WaveOfNostaliga: @ 825D054
.string "For some odd reason, I felt a wave\n"
.string "of nostalgia coming from it…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25D094: @ 825D094
BattleFrontier_BattlePikeThreePathRoom_Text_TerrifyingEvent: @ 825D094
.string "I am sorry to say…\p"
.string "A terrifying event, yes, a horrible one,\n"
.string "is about to befall you…\p"
.string "I urge you to pay the utmost care\n"
.string "and prepare for the worst…$"
BattleFrontier_BattlePikeThreePathRoom_Text_25D125: @ 825D125
BattleFrontier_BattlePikeThreePathRoom_Text_DreadfulPresence: @ 825D125
.string "From every path I sense a dreadful\n"
.string "presence…$"

View File

@@ -40,32 +40,28 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252A98:: @ 8252A98
BattleFrontier_BattlePyramidEmptySquare_MapScript1_252AA2: @ 8252AA2
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_FLOOR_PALETTE
special CallBattlePyramidFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_checkoutcome
switch VAR_TEMP_0
case 0, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D
case 1, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B66
case 2, BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 5
special CallFrontierUtilFunc
compare VAR_RESULT, 4
frontier_getbattleoutcome
compare VAR_RESULT, B_OUTCOME_RAN
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39
compare VAR_RESULT, 5
compare VAR_RESULT, B_OUTCOME_PLAYER_TELEPORTED
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39
compare VAR_RESULT, 0
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39
compare VAR_RESULT, 2
compare VAR_RESULT, B_OUTCOME_LOST
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42
compare VAR_RESULT, 3
compare VAR_RESULT, B_OUTCOME_DREW
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42
compare VAR_RESULT, 9
compare VAR_RESULT, B_OUTCOME_FORFEITED
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_CHECK_BATTLE_TYPE
setvar VAR_0x8005, BATTLE_TYPE_TRAINER
special CallFrontierUtilFunc
setvar VAR_TEMP_D, 1
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39:: @ 8252B39
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_RESTORE_PARTY
special CallBattlePyramidFunction
@@ -73,10 +69,7 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252B39:: @ 8252B39
BattleFrontier_BattlePyramidEmptySquare_EventScript_252B42:: @ 8252B42
BattleFrontier_BattlePyramidTop_EventScript_252B42:: @ 8252B42
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_LOST
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SET_DATA
setvar VAR_0x8005, 7
setvar VAR_0x8006, 255
@@ -100,15 +93,13 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252B8D:: @ 8252B8D
setvar VAR_0x8005, 1
special CallBattlePyramidFunction
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
special CallBattlePyramidFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
setvar VAR_TEMP_F, 1
end
@@ -126,19 +117,14 @@ BattleFrontier_BattlePyramidEmptySquare_EventScript_252BD5:: @ 8252BD5
BattleFrontier_BattlePyramidEmptySquare_EventScript_252BE8:: @ 8252BE8
call BattleFrontier_BattlePalaceBattleRoom_EventScript_241EBA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_setbattlenum VAR_RESULT
compare VAR_RESULT, 7
goto_if_eq BattleFrontier_BattlePyramidEmptySquare_EventScript_252C45
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_SEED_FLOOR
special CallBattlePyramidFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc

View File

@@ -21,8 +21,7 @@ BattleFrontier_BattlePyramidLobby_MapScript2_250735: @ 8250735
.2byte 0
BattleFrontier_BattlePyramidLobby_EventScript_25075F:: @ 825075F
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_checkoutcome
end
BattleFrontier_BattlePyramidLobby_EventScript_250768:: @ 8250768
@@ -40,7 +39,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250768:: @ 8250768
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattlePyramidFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -155,7 +154,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250904:: @ 8250904
special CallFrontierUtilFunc
compare VAR_0x8004, 1
goto_if_eq BattleFrontier_BattlePyramidLobby_EventScript_250A75
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
@@ -176,7 +175,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250904:: @ 8250904
BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_CHALLENGE
@@ -185,11 +184,11 @@ BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattlePyramidFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -207,13 +206,11 @@ BattleFrontier_BattlePyramidLobby_EventScript_2509A5:: @ 82509A5
BattleFrontier_BattlePyramidLobby_EventScript_250A21:: @ 8250A21
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
msgbox BattleFrontier_BattlePyramidLobby_Text_251531, MSGBOX_DEFAULT
closemessage
call BattleFrontier_BattlePyramidLobby_EventScript_250D56
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -242,7 +239,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250A9D:: @ 8250A9D
goto BattleFrontier_BattlePyramidLobby_EventScript_250ACC
BattleFrontier_BattlePyramidLobby_EventScript_250AAA:: @ 8250AAA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -424,9 +421,7 @@ BattleFrontier_BattlePyramidLobby_EventScript_250D39:: @ 8250D39
BattleFrontier_BattlePyramidLobby_EventScript_250D42:: @ 8250D42
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 6
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_PYRAMID
waitbuttonpress
special RemoveRecordsWindow
releaseall

View File

@@ -28,28 +28,23 @@ BattleFrontier_BattlePyramidTop_EventScript_2550F3:: @ 82550F3
end
BattleFrontier_BattlePyramidTop_MapScript1_2550F4: @ 82550F4
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_25510C
call BattleFrontier_BattlePyramidTop_EventScript_242170
BattleFrontier_BattlePyramidTop_EventScript_25510C:: @ 825510C
copyvar VAR_TEMP_C, VAR_RESULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_checkoutcome
switch VAR_TEMP_0
case 0, BattleFrontier_BattlePyramidTop_EventScript_255193
case 1, BattleFrontier_BattlePyramidTop_EventScript_252B66
case 2, BattleFrontier_BattlePyramidTop_EventScript_255193
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 5
special CallFrontierUtilFunc
compare VAR_RESULT, 2
frontier_getbattleoutcome
compare VAR_RESULT, B_OUTCOME_LOST
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
compare VAR_RESULT, 3
compare VAR_RESULT, B_OUTCOME_DREW
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
compare VAR_RESULT, 9
compare VAR_RESULT, B_OUTCOME_FORFEITED
goto_if_eq BattleFrontier_BattlePyramidTop_EventScript_252B42
end
@@ -73,15 +68,13 @@ BattleFrontier_BattlePyramidTop_EventScript_255193:: @ 8255193
setvar VAR_0x8005, 1
special CallBattlePyramidFunction
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
setvar VAR_0x8004, BATTLE_PYRAMID_FUNC_INIT_TRAINERS
special CallBattlePyramidFunction
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
setvar VAR_TEMP_F, 1
end
@@ -90,7 +83,7 @@ BattleFrontier_BattlePyramidTop_EventScript_2551D0:: @ 82551D0
faceplayer
compare VAR_TEMP_D, 0
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_255236
compare VAR_TEMP_C, 0
compare VAR_TEMP_C, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattlePyramidTop_EventScript_255240
msgbox BattleFrontier_BattlePyramidTop_Text_255410, MSGBOX_DEFAULT
closemessage
@@ -107,10 +100,7 @@ BattleFrontier_BattlePyramidTop_EventScript_2551D0:: @ 82551D0
closemessage
BattleFrontier_BattlePyramidTop_EventScript_25521A:: @ 825521A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_WON
warp MAP_BATTLE_FRONTIER_BATTLE_PYRAMID_LOBBY, 255, 7, 13
waitstate
end
@@ -130,10 +120,10 @@ BattleFrontier_BattlePyramidTop_EventScript_255240:: @ 8255240
BattleFrontier_BattlePyramidTop_EventScript_255256:: @ 8255256
lockall
switch VAR_TEMP_C
case 2, BattleFrontier_BattlePyramidTop_EventScript_255335
case 3, BattleFrontier_BattlePyramidTop_EventScript_2552D0
case 4, BattleFrontier_BattlePyramidTop_EventScript_255388
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattlePyramidTop_EventScript_255335
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattlePyramidTop_EventScript_2552D0
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattlePyramidTop_EventScript_255388
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
@@ -143,7 +133,7 @@ BattleFrontier_BattlePyramidTop_EventScript_255256:: @ 8255256
waitmovement 0
msgbox BattleFrontier_BattlePyramidTop_Text_255669, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A
@@ -180,7 +170,7 @@ BattleFrontier_BattlePyramidTop_EventScript_2552FB:: @ 82552FB
goto BattleFrontier_BattlePyramidTop_EventScript_25521A
BattleFrontier_BattlePyramidTop_EventScript_255335:: @ 8255335
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
@@ -190,7 +180,7 @@ BattleFrontier_BattlePyramidTop_EventScript_255335:: @ 8255335
waitmovement 0
msgbox BattleFrontier_BattlePyramidTop_Text_255951, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
applymovement 2, BattleFrontier_BattlePyramidTop_Movement_25540A

View File

@@ -20,7 +20,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C:: @ 8241B6C
setvar VAR_TEMP_0, 1
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_242179
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
compare VAR_RESULT, 0
@@ -30,7 +30,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241B6C:: @ 8241B6C
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_24217E
waitmovement 0
setvar VAR_TEMP_2, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
@@ -49,14 +49,10 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3:: @ 8241BC3
waitmessage
call BattleFrontier_BattleTowerBattleRoom_EventScript_24210E
switch VAR_RESULT
case 1, BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F
case B_OUTCOME_WON, BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F
BattleFrontier_BattleTowerBattleRoom_EventScript_241C03:: @ 8241C03
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_241C03:: @ 8241C03
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_LOST
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 3
special CallBattleTowerFunc
@@ -73,9 +69,8 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_242188
waitmovement 0
removeobject 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
compare VAR_RESULT, 0
frontier_getbrainstatus
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
call_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D
waitmovement 0
@@ -87,12 +82,11 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F
special HealPlayerParty
BattleFrontier_BattleTowerBattleRoom_EventScript_241C8F:: @ 8241C8F
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_9
special CallFrontierUtilFunc
frontier_getbrainstatus
copyvar VAR_TEMP_F, VAR_RESULT
compare VAR_RESULT, 0
compare VAR_RESULT, FRONTIER_BRAIN_NOT_READY
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241F0A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
call BattleFrontier_BattleTowerBattleRoom_EventScript_241E44
@@ -153,10 +147,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241DDC:: @ 8241DDC
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241BC3
BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6:: @ 8241DF6
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_WON
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 3
special CallBattleTowerFunc
@@ -283,16 +274,16 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241FAF:: @ 8241FAF
applymovement 1, BattleFrontier_BattleTowerBattleRoom_Movement_2421B2
waitmovement 0
switch VAR_TEMP_F
case 2, BattleFrontier_BattleTowerBattleRoom_EventScript_242085
case 3, BattleFrontier_BattleTowerBattleRoom_EventScript_242029
case 4, BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
case FRONTIER_BRAIN_GOLD, BattleFrontier_BattleTowerBattleRoom_EventScript_242085
case FRONTIER_BRAIN_STREAK, BattleFrontier_BattleTowerBattleRoom_EventScript_242029
case FRONTIER_BRAIN_STREAK_LONG, BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_242029
msgbox BattleFrontier_BattleTowerBattleRoom_Text_242579, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
@@ -320,13 +311,13 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_242046:: @ 8242046
goto BattleFrontier_BattleTowerBattleRoom_EventScript_241DF6
BattleFrontier_BattleTowerBattleRoom_EventScript_242085:: @ 8242085
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
compare VAR_RESULT, 0
goto_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_2420B2
msgbox BattleFrontier_BattleTowerBattleRoom_Text_2427F9, MSGBOX_DEFAULT
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
@@ -357,7 +348,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_24210E:: @ 824210E
BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E
closemessage
setvar VAR_TEMP_2, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 6
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -372,15 +363,11 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_24210E:: @ 824210E
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_18
special CallFrontierUtilFunc
special HealPlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_21
special CallFrontierUtilFunc
frontier_resetsketch
BattleFrontier_BattleTowerBattleRoom_EventScript_24215A:: @ 824215A
setvar VAR_0x8004, BATTLE_TOWER_FUNC_15
special CallBattleTowerFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 5
special CallFrontierUtilFunc
frontier_getbattleoutcome
return
BattleFrontier_BattleArenaBattleRoom_EventScript_242170:: @ 8242170

View File

@@ -45,7 +45,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D:: @ 8248F4D
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249518
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_24951E
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
compare VAR_RESULT, 0
@@ -56,7 +56,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_248F4D:: @ 8248F4D
applymovement 5, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
applymovement 6, BattleFrontier_BattleTowerBattleRoom2_Movement_249524
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
@@ -114,10 +114,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249069:: @ 8249069
case 1, BattleFrontier_BattleTowerBattleRoom2_EventScript_2490AA
BattleFrontier_BattleTowerBattleRoom2_EventScript_24907E:: @ 824907E
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_LOST
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 3
special CallBattleTowerFunc
@@ -164,7 +161,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249121:: @ 8249121
special HealPlayerParty
BattleFrontier_BattleTowerBattleRoom2_EventScript_249143:: @ 8249143
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
call BattleFrontier_BattleTowerBattleRoom2_EventScript_2492FD
@@ -231,10 +228,7 @@ BattleFrontier_BattleTowerBattleRoom2_EventScript_249283:: @ 8249283
end
BattleFrontier_BattleTowerBattleRoom2_EventScript_2492AF:: @ 82492AF
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_WON
setvar VAR_0x8004, BATTLE_TOWER_FUNC_2
setvar VAR_0x8005, 3
special CallBattleTowerFunc

View File

@@ -43,8 +43,7 @@ BattleFrontier_BattleTowerLobby_OnFrame: @ 823E6DD
.2byte 0
BattleFrontier_BattleTowerLobby_EventScript_23E707:: @ 823E707
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_checkoutcome
end
BattleFrontier_BattleTowerLobby_EventScript_23E710:: @ 823E710
@@ -60,7 +59,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E710:: @ 823E710
setvar VAR_0x8005, 2
setvar VAR_0x8006, 0
special CallBattleTowerFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -200,7 +199,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_23E8E0:: @ 823E8E0
BattleFrontier_BattleTowerBattleRoom2_EventScript_23E8E0:: @ 823E8E0
BattleFrontier_BattleTowerBattleRoom_EventScript_23E8E0:: @ 823E8E0
BattleFrontier_BattleTowerLobby_EventScript_23E8E0:: @ 823E8E0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 6
special CallFrontierUtilFunc
return
@@ -219,7 +218,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E8EE:: @ 823E8EE
special CallBattleTowerFunc
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -259,7 +258,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E984:: @ 823E984
special CallFrontierUtilFunc
compare VAR_0x8004, 1
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
@@ -279,7 +278,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23E984:: @ 823E984
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E3
BattleFrontier_BattleTowerLobby_EventScript_23EA2A:: @ 823EA2A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_TEMP_0, 0
@@ -289,7 +288,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EA2A:: @ 823EA2A
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleTowerFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -339,7 +338,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EAED:: @ 823EAED
special CallFrontierUtilFunc
compare VAR_0x8004, 1
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
@@ -359,7 +358,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EAED:: @ 823EAED
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E3
BattleFrontier_BattleTowerLobby_EventScript_23EB93:: @ 823EB93
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_TEMP_0, 0
@@ -369,7 +368,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EB93:: @ 823EB93
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleTowerFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -420,7 +419,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EC59:: @ 823EC59
special CallFrontierUtilFunc
compare VAR_0x8004, 1
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
@@ -440,7 +439,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EC59:: @ 823EC59
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E3
BattleFrontier_BattleTowerLobby_EventScript_23ECFF:: @ 823ECFF
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_TEMP_0, 0
@@ -450,7 +449,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23ECFF:: @ 823ECFF
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleTowerFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -500,7 +499,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EDC2:: @ 823EDC2
special CallFrontierUtilFunc
compare VAR_0x8004, 1
goto_if_eq BattleFrontier_BattleTowerLobby_EventScript_23F02B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
@@ -520,7 +519,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EDC2:: @ 823EDC2
case MULTI_B_PRESSED, BattleFrontier_BattleTowerLobby_EventScript_23F0E3
BattleFrontier_BattleTowerLobby_EventScript_23EE68:: @ 823EE68
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_TEMP_0, 0
@@ -530,7 +529,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EE68:: @ 823EE68
setvar VAR_0x8005, 2
setvar VAR_0x8006, 1
special CallBattleTowerFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -625,10 +624,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EFBE:: @ 823EFBE
BattleFrontier_BattleTowerLobby_EventScript_23EFC7:: @ 823EFC7
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_TOWER, FRONTIER_MODE_SINGLES
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -636,10 +632,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EFC7:: @ 823EFC7
BattleFrontier_BattleTowerLobby_EventScript_23EFE0:: @ 823EFE0
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_TOWER, FRONTIER_MODE_DOUBLES
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -647,10 +640,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EFE0:: @ 823EFE0
BattleFrontier_BattleTowerLobby_EventScript_23EFF9:: @ 823EFF9
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 0
setvar VAR_0x8006, 2
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_TOWER, FRONTIER_MODE_MULTIS
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -658,10 +648,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23EFF9:: @ 823EFF9
BattleFrontier_BattleTowerLobby_EventScript_23F012:: @ 823F012
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_results FRONTIER_FACILITY_TOWER, FRONTIER_MODE_LINK_MULTIS
waitbuttonpress
special RemoveRecordsWindow
releaseall
@@ -709,7 +696,7 @@ BattleFrontier_BattleTowerLobby_EventScript_23F0C2:: @ 823F0C2
end
BattleFrontier_BattleTowerLobby_EventScript_23F0D0:: @ 823F0D0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
special CallFrontierUtilFunc
goto BattleFrontier_BattleTowerLobby_EventScript_23F0E6
@@ -916,7 +903,7 @@ BattleFrontier_BattlePalaceLobby_EventScript_23F2B7:: @ 823F2B7
BattleFrontier_BattlePikeLobby_EventScript_23F2B7:: @ 823F2B7
BattleFrontier_BattlePyramidLobby_EventScript_23F2B7:: @ 823F2B7
BattleFrontier_BattleTowerLobby_EventScript_23F2B7:: @ 823F2B7
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 1
special CallFrontierUtilFunc
return

View File

@@ -94,7 +94,7 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E7A:: @ 8243E7A
end
BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243E9D:: @ 8243E9D
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 6
setvar VAR_0x8006, 1
special CallFrontierUtilFunc

View File

@@ -35,9 +35,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_2008E7:: @ 82008E7
showobjectat 1, MAP_FALLARBOR_TOWN_BATTLE_TENT_BATTLE_ROOM
applymovement 1, FallarborTown_BattleTentBattleRoom_Movement_200B8D
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
compare VAR_RESULT, 0
goto_if_ne FallarborTown_BattleTentBattleRoom_EventScript_200B73
@@ -68,10 +66,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_20090F:: @ 820090F
msgbox FallarborTown_BattleTentBattleRoom_Text_257CCE, MSGBOX_DEFAULT
FallarborTown_BattleTentBattleRoom_EventScript_20097E:: @ 820097E
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_LOST
special LoadPlayerParty
warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
@@ -85,14 +80,9 @@ FallarborTown_BattleTentBattleRoom_EventScript_20099C:: @ 820099C
closemessage
FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_setbattlenum VAR_RESULT
switch VAR_RESULT
case 3, FallarborTown_BattleTentBattleRoom_EventScript_200AF3
applymovement 3, FallarborTown_BattleTentBattleRoom_Movement_200B9E
@@ -105,17 +95,13 @@ FallarborTown_BattleTentBattleRoom_EventScript_2009B3:: @ 82009B3
msgbox FallarborTown_BattleTentBattleRoom_Text_257CE9, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
FallarborTown_BattleTentBattleRoom_EventScript_200A2A:: @ 8200A2A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
compare VAR_RESULT, 1
call_if_eq FallarborTown_BattleTentBattleRoom_EventScript_200B43
compare VAR_RESULT, 2
@@ -153,10 +139,7 @@ FallarborTown_BattleTentBattleRoom_EventScript_200AD8:: @ 8200AD8
FallarborTown_BattleTentBattleRoom_EventScript_200AF3:: @ 8200AF3
delay 60
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_WON
special LoadPlayerParty
warp MAP_FALLARBOR_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate

View File

@@ -21,20 +21,19 @@ FallarborTown_BattleTentLobby_MapScript2_1FFE85: @ 81FFE85
.2byte 0
FallarborTown_BattleTentLobby_EventScript_1FFEAF:: @ 81FFEAF
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_checkoutcome
end
FallarborTown_BattleTentLobby_EventScript_1FFEB8:: @ 81FFEB8
lockall
msgbox FallarborTown_BattleTentLobby_Text_2C4DED, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
setvar VAR_TEMP_0, 255
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -48,7 +47,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFEED:: @ 81FFEED
waitmessage
setvar VAR_0x8004, 4
special sub_81B9B80
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -64,7 +63,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFF27:: @ 81FFF27
special sub_81B9B80
switch VAR_RESULT
case 0, FallarborTown_BattleTentLobby_EventScript_1FFF73
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -96,7 +95,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFF93:: @ 81FFF93
lockall
message FallarborTown_BattleTentLobby_Text_2C4FD7
waitmessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -120,7 +119,7 @@ FallarborTown_BattleTentLobby_EventScript_1FFFCD:: @ 81FFFCD
special sub_81B9B80
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -155,7 +154,7 @@ FallarborTown_BattleTentLobby_EventScript_20005D:: @ 820005D
special CallFrontierUtilFunc
compare VAR_0x8004, 1
goto_if_eq FallarborTown_BattleTentLobby_EventScript_200176
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 2
special CallFrontierUtilFunc
@@ -175,16 +174,16 @@ FallarborTown_BattleTentLobby_EventScript_20005D:: @ 820005D
FallarborTown_BattleTentLobby_EventScript_2000E2:: @ 82000E2
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_0x8004, 0
special sub_81B9B80
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -198,9 +197,7 @@ FallarborTown_BattleTentLobby_EventScript_2000E2:: @ 82000E2
FallarborTown_BattleTentLobby_EventScript_20013C:: @ 820013C
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
msgbox FallarborTown_BattleTentLobby_Text_2C4DC3, MSGBOX_DEFAULT
closemessage
call FallarborTown_BattleTentLobby_EventScript_2001CF
@@ -227,7 +224,7 @@ FallarborTown_BattleTentLobby_EventScript_20019E:: @ 820019E
goto FallarborTown_BattleTentLobby_EventScript_2001CD
FallarborTown_BattleTentLobby_EventScript_2001AB:: @ 82001AB
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc

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@@ -562,9 +562,7 @@ LilycoveCity_ContestLobby_EventScript_BerryBlenderSpeedRecords:: @ 821A77A
LilycoveCity_ContestLobby_EventScript_LinkContestResults:: @ 821A784
lockall
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_RESULTS_WINDOW
setvar VAR_0x8005, 7
special CallFrontierUtilFunc
frontier_results FACILITY_LINK_CONTEST
waitbuttonpress
special RemoveRecordsWindow
releaseall

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@@ -258,7 +258,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle:: @ 822400C
MossdeepCity_SpaceCenter_2F_EventScript_DoStevenMultiBattle:: @ 8224032
special ReducePlayerPartyToSelectedMons
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_0x8004, SPECIAL_BATTLE_STEVEN

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@@ -63,23 +63,15 @@ SlateportCity_BattleTentBattleRoom_EventScript_2099BE:: @ 82099BE
case 1, SlateportCity_BattleTentBattleRoom_EventScript_209A39
SlateportCity_BattleTentCorridor_EventScript_209A1B:: @ 8209A1B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_LOST
special LoadPlayerParty
warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
SlateportCity_BattleTentBattleRoom_EventScript_209A39:: @ 8209A39
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_setbattlenum VAR_RESULT
switch VAR_RESULT
case 3, SlateportCity_BattleTentBattleRoom_EventScript_209A7B
@ case 3, SlateportCity_BattleTentCorridor_EventScript_209A7B
@@ -89,10 +81,7 @@ SlateportCity_BattleTentBattleRoom_EventScript_209A39:: @ 8209A39
SlateportCity_BattleTentBattleRoom_EventScript_209A7B:: @ 8209A7B
SlateportCity_BattleTentCorridor_EventScript_209A7B:: @ 8209A7B
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_WON
special LoadPlayerParty
warp MAP_SLATEPORT_CITY_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate

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@@ -68,7 +68,7 @@ SlateportCity_BattleTentCorridor_EventScript_208EEE:: @ 8208EEE
special HealPlayerParty
SlateportCity_BattleTentCorridor_EventScript_208F0D:: @ 8208F0D
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_GET_DATA
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
compare VAR_RESULT, 1

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@@ -21,20 +21,19 @@ SlateportCity_BattleTentLobby_MapScript2_20874F: @ 820874F
.2byte 0
SlateportCity_BattleTentLobby_EventScript_208779:: @ 8208779
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_checkoutcome
end
SlateportCity_BattleTentLobby_EventScript_208782:: @ 8208782
lockall
msgbox SlateportCity_BattleTentLobby_Text_2C5DFA, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
setvar VAR_TEMP_0, 255
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -47,7 +46,7 @@ SlateportCity_BattleTentLobby_EventScript_2087B7:: @ 82087B7
waitmessage
setvar VAR_0x8004, 4
special sub_81B9D08
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -63,7 +62,7 @@ SlateportCity_BattleTentLobby_EventScript_2087E9:: @ 82087E9
special sub_81B9D08
switch VAR_RESULT
case 0, SlateportCity_BattleTentLobby_EventScript_20882A
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -81,7 +80,7 @@ SlateportCity_BattleTentLobby_EventScript_208837:: @ 8208837
lockall
message SlateportCity_BattleTentLobby_Text_2C5BA2
waitmessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -107,7 +106,7 @@ SlateportCity_BattleTentLobby_EventScript_208871:: @ 8208871
special sub_81B9D08
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -138,7 +137,7 @@ SlateportCity_BattleTentLobby_EventScript_2088CA:: @ 82088CA
SlateportCity_BattleTentLobby_EventScript_208906:: @ 8208906
setvar VAR_FRONTIER_FACILITY, 4
setvar VAR_FRONTIER_BATTLE_MODE, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 2
special CallFrontierUtilFunc
@@ -150,16 +149,16 @@ SlateportCity_BattleTentLobby_EventScript_208906:: @ 8208906
SlateportCity_BattleTentLobby_EventScript_208950:: @ 8208950
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_0x8004, 0
special sub_81B9D08
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -221,7 +220,7 @@ SlateportCity_BattleTentLobby_EventScript_208A07:: @ 8208A07
goto SlateportCity_BattleTentLobby_EventScript_2088CA
SlateportCity_BattleTentLobby_EventScript_208A14:: @ 8208A14
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc

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@@ -34,9 +34,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_202348:: @ 8202348
showobjectat 1, MAP_VERDANTURF_TOWN_BATTLE_TENT_BATTLE_ROOM
applymovement 1, VerdanturfTown_BattleTentBattleRoom_Movement_202575
waitmovement 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
compare VAR_RESULT, 0
goto_if_ne VerdanturfTown_BattleTentBattleRoom_EventScript_20243C
@@ -55,23 +53,15 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_20236F:: @ 820236F
case 1, VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8
VerdanturfTown_BattleTentBattleRoom_EventScript_2023AA:: @ 82023AA
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 4
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_LOST
special LoadPlayerParty
warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate
VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
addvar VAR_RESULT, 1
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 2
copyvar VAR_0x8006, VAR_RESULT
special CallFrontierUtilFunc
frontier_setbattlenum VAR_RESULT
switch VAR_RESULT
case 3, VerdanturfTown_BattleTentBattleRoom_EventScript_202501
applymovement 2, VerdanturfTown_BattleTentBattleRoom_Movement_202581
@@ -83,17 +73,13 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2023C8:: @ 82023C8
msgbox VerdanturfTown_BattleTentBattleRoom_Text_24FF00, MSGBOX_DEFAULT
special LoadPlayerParty
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
playfanfare MUS_ME_ASA
waitfanfare
special HealPlayerParty
VerdanturfTown_BattleTentBattleRoom_EventScript_20243C:: @ 820243C
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_1
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
frontier_getbattlenum
compare VAR_RESULT, 1
call_if_eq VerdanturfTown_BattleTentBattleRoom_EventScript_202565
compare VAR_RESULT, 2
@@ -128,10 +114,7 @@ VerdanturfTown_BattleTentBattleRoom_EventScript_2024EA:: @ 82024EA
goto VerdanturfTown_BattleTentBattleRoom_EventScript_20236F
VerdanturfTown_BattleTentBattleRoom_EventScript_202501:: @ 8202501
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8005, 0
setvar VAR_0x8006, 3
special CallFrontierUtilFunc
frontier_setchallengestatus CHALLENGE_STATUS_WON
special LoadPlayerParty
warp MAP_VERDANTURF_TOWN_BATTLE_TENT_LOBBY, 255, 6, 6
waitstate

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@@ -21,20 +21,19 @@ VerdanturfTown_BattleTentLobby_MapScript2_2016EF: @ 82016EF
.2byte 0
VerdanturfTown_BattleTentLobby_EventScript_201719:: @ 8201719
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_0
special CallFrontierUtilFunc
frontier_checkoutcome
end
VerdanturfTown_BattleTentLobby_EventScript_201722:: @ 8201722
lockall
msgbox VerdanturfTown_BattleTentLobby_Text_24E636, MSGBOX_DEFAULT
closemessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
setvar VAR_TEMP_0, 255
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -48,7 +47,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201757:: @ 8201757
waitmessage
setvar VAR_0x8004, 6
special sub_81B99B4
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -64,7 +63,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201791:: @ 8201791
special sub_81B99B4
switch VAR_RESULT
case 0, VerdanturfTown_BattleTentLobby_EventScript_2017DD
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -96,7 +95,7 @@ VerdanturfTown_BattleTentLobby_EventScript_2017FD:: @ 82017FD
lockall
message VerdanturfTown_BattleTentLobby_Text_2C56B8
waitmessage
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -121,7 +120,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201837:: @ 8201837
special sub_81B99B4
playse SE_SAVE
waitse
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -156,7 +155,7 @@ VerdanturfTown_BattleTentLobby_EventScript_2018CF:: @ 82018CF
special CallFrontierUtilFunc
compare VAR_0x8004, 1
goto_if_eq VerdanturfTown_BattleTentLobby_EventScript_2019E8
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 1
setvar VAR_0x8006, 2
special CallFrontierUtilFunc
@@ -176,16 +175,16 @@ VerdanturfTown_BattleTentLobby_EventScript_2018CF:: @ 82018CF
VerdanturfTown_BattleTentLobby_EventScript_201954:: @ 8201954
setvar VAR_TEMP_0, 0
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 4
special CallFrontierUtilFunc
setvar VAR_0x8004, 0
special sub_81B99B4
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 1
special CallFrontierUtilFunc
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 3
setvar VAR_0x8006, 0
special CallFrontierUtilFunc
@@ -199,9 +198,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201954:: @ 8201954
VerdanturfTown_BattleTentLobby_EventScript_2019AE:: @ 82019AE
special SavePlayerParty
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_LOAD_SELECTED_PARTY
setvar VAR_0x8005, FRONTIER_PARTY_SIZE
special CallFrontierUtilFunc
frontier_loadselectedmons
msgbox VerdanturfTown_BattleTentLobby_Text_2C56A2, MSGBOX_DEFAULT
closemessage
call VerdanturfTown_BattleTentLobby_EventScript_201A41
@@ -228,7 +225,7 @@ VerdanturfTown_BattleTentLobby_EventScript_201A10:: @ 8201A10
goto VerdanturfTown_BattleTentLobby_EventScript_201A3F
VerdanturfTown_BattleTentLobby_EventScript_201A1D:: @ 8201A1D
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_2
setvar VAR_0x8004, FRONTIER_UTIL_FUNC_SET_DATA
setvar VAR_0x8005, 0
setvar VAR_0x8006, 0
special CallFrontierUtilFunc

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@@ -532,9 +532,9 @@
"BattleFrontier_BattlePikeLobby",
"BattleFrontier_BattlePikeCorridor",
"BattleFrontier_BattlePikeThreePathRoom",
"BattleFrontier_BattlePikeRandomRoom1",
"BattleFrontier_BattlePikeRandomRoom2",
"BattleFrontier_BattlePikeRandomRoom3",
"BattleFrontier_BattlePikeRoomNormal",
"BattleFrontier_BattlePikeRoomFinal",
"BattleFrontier_BattlePikeRoomWildMons",
"BattleFrontier_RankingHall",
"BattleFrontier_Lounge1",
"BattleFrontier_ExchangeServiceCorner",