Begin documenting Battle Pike and Frontier Util
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@@ -323,7 +323,7 @@ struct BattleFrontier
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/*0xBE3*/ u8 field_BE0[POKEMON_NAME_LENGTH + 1];
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/*0xBEB*/ u8 field_BEB;
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/*0xBEC*/ struct BattleTowerEReaderTrainer ereaderTrainer;
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/*0xCA8*/ u8 field_CA8;
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/*0xCA8*/ u8 challengeOutcome;
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/*0xCA9*/ u8 lvlMode:2; // 0x1, 0x2 -> 0x3
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/*0xCA9*/ u8 field_CA9_a:1; // 0x4
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/*0xCA9*/ u8 field_CA9_b:1; // 0x8
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@@ -338,7 +338,7 @@ struct BattleFrontier
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/*0xCDC*/ u32 field_CDC;
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/*0xCE0*/ u16 towerWinStreaks[4][2];
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/*0xCF0*/ u16 towerRecordWinStreaks[4][2];
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/*0xD00*/ u16 field_D00;
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/*0xD00*/ u16 symbolFlags;
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/*0xD02*/ u16 field_D02;
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/*0xD04*/ u16 field_D04;
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/*0xD06*/ u8 field_D06;
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