Begin documenting Battle Pike and Frontier Util
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@@ -786,7 +786,7 @@ static void InitArenaChallenge(void)
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bool32 isCurrent;
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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gSaveBlock2Ptr->frontier.field_CA8 = 0;
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gSaveBlock2Ptr->frontier.challengeOutcome = 0;
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gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
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gSaveBlock2Ptr->frontier.field_CA9_a = 0;
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gSaveBlock2Ptr->frontier.field_CA9_b = 0;
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@@ -856,7 +856,7 @@ static void SetArenaData(void)
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static void sub_81A5AC4(void)
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{
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gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
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gSaveBlock2Ptr->frontier.challengeOutcome = gSpecialVar_0x8005;
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VarSet(VAR_TEMP_0, 0);
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gSaveBlock2Ptr->frontier.field_CA9_a = 1;
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sub_81A4C30();
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