Begin documenting Battle Pike and Frontier Util
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@@ -62,7 +62,7 @@ static void sub_8195980(void)
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u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
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u32 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
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gSaveBlock2Ptr->frontier.field_CA8 = 0;
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gSaveBlock2Ptr->frontier.challengeOutcome = 0;
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gSaveBlock2Ptr->frontier.curChallengeBattleNum = 0;
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gSaveBlock2Ptr->frontier.field_CA9_a = 0;
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gSaveBlock2Ptr->frontier.field_CA9_b = 0;
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@@ -156,7 +156,7 @@ static void sub_8195C7C(void)
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static void sub_8195CE4(void)
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{
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gSaveBlock2Ptr->frontier.field_CA8 = gSpecialVar_0x8005;
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gSaveBlock2Ptr->frontier.challengeOutcome = gSpecialVar_0x8005;
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VarSet(VAR_TEMP_0, 0);
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gSaveBlock2Ptr->frontier.field_CA9_a = 1;
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sub_81A4C30();
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