Use song constants

This commit is contained in:
Diegoisawesome
2018-05-11 00:33:32 -05:00
parent bc60000755
commit 4e2886db81
5 changed files with 8 additions and 7 deletions

View File

@@ -3357,7 +3357,7 @@ static void atk23_getexp(void)
if (!(gBattleTypeFlags & BATTLE_TYPE_TRAINER) && gBattleMons[0].hp && !gBattleStruct->wildVictorySong)
{
BattleStopLowHpSound();
PlayBGM(0x161);
PlayBGM(MUS_KACHI2);
gBattleStruct->wildVictorySong++;
}