Document Battle Pyramid
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#include "task.h"
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#include "trainer_see.h"
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#include "util.h"
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#include "battle_pyramid.h"
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#include "constants/field_effects.h"
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extern bool8 InBattlePyramid(void);
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extern bool32 InTrainerHill(void);
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extern bool8 GetBattlePyramidTrainerFlag(u8 eventObjectId);
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extern bool8 GetTrainerHillTrainerFlag(u8 eventObjectId);
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extern void sub_809BE48(u16 npcId);
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