Fix typos
This is an updated version of #554, since it hasn't been updated in two weeks.
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@@ -175,7 +175,7 @@ struct ProtectStruct
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u32 targetNotAffected:1;
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u32 chargingTurn:1;
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u32 fleeFlag:2; // For RunAway and Smoke Ball.
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u32 usedImprisionedMove:1;
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u32 usedImprisonedMove:1;
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u32 loveImmobility:1;
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u32 usedDisabledMove:1;
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u32 usedTauntedMove:1;
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