From 4ec14b3d431f61309e33ca58c7702678bd25ae7a Mon Sep 17 00:00:00 2001 From: DizzyEggg Date: Sat, 8 Dec 2018 22:05:11 +0100 Subject: [PATCH] Finish field screen --- include/field_fadetransition.h | 12 -- include/field_screen.h | 18 --- include/field_screen_effect.h | 38 +++++- ld_script.txt | 4 +- src/decoration.c | 2 +- src/egg_hatch.c | 2 +- src/field_control_avatar.c | 3 +- src/field_effect.c | 2 +- ...fadetransition.c => field_screen_effect.c} | 119 +++++++++--------- src/field_specials.c | 2 +- src/item_use.c | 2 +- src/learn_move.c | 34 ++--- src/overworld.c | 7 +- src/player_pc.c | 3 +- src/pokemon_storage_system.c | 2 +- src/record_mixing.c | 2 +- src/rom_8011DC0.c | 2 +- src/scrcmd.c | 1 - src/secret_base.c | 4 +- src/shop.c | 2 +- 20 files changed, 132 insertions(+), 129 deletions(-) delete mode 100644 include/field_fadetransition.h delete mode 100644 include/field_screen.h rename src/{field_fadetransition.c => field_screen_effect.c} (90%) diff --git a/include/field_fadetransition.h b/include/field_fadetransition.h deleted file mode 100644 index 7c2d16a24a..0000000000 --- a/include/field_fadetransition.h +++ /dev/null @@ -1,12 +0,0 @@ -#ifndef GUARD_FIELD_FADETRANSITION_H -#define GUARD_FIELD_FADETRANSITION_H - -void sub_80AF734(void); -void sp13E_warp_to_last_warp(void); -void sub_80AF7D0(void); -void sp13F_fall_to_last_warp(void); - -void sub_80AF848(void); -void sub_80AF87C(void); - -#endif // GUARD_FIELD_FADETRANSITION_H diff --git a/include/field_screen.h b/include/field_screen.h deleted file mode 100644 index f8598bea6f..0000000000 --- a/include/field_screen.h +++ /dev/null @@ -1,18 +0,0 @@ -#ifndef GUARD_FIELD_SCREEN_H -#define GUARD_FIELD_SCREEN_H - -// Exported type declarations - -// Exported RAM declarations - -// Exported ROM declarations -void pal_fill_black(void); -void sub_80AF168(void); -void sub_80AF2B4(u8 taskId); -void sub_80AF128(void); -void sub_80AF80C(u8); -void sub_80AF828(void); -void sub_80AF838(void); -void sub_80B0268(void); - -#endif //GUARD_FIELD_SCREEN_H diff --git a/include/field_screen_effect.h b/include/field_screen_effect.h index ef81c2f9ed..f3ac2e8661 100644 --- a/include/field_screen_effect.h +++ b/include/field_screen_effect.h @@ -1,8 +1,44 @@ #ifndef GUARD_FIELD_SCREEN_EFFECT_H #define GUARD_FIELD_SCREEN_EFFECT_H +void pal_fill_for_maplights(void); +void pal_fill_black(void); +void WarpFadeScreen(void); +void sub_80AF128(void); +void sub_80AF168(void); +void sub_80AF188(void); +void sub_80AF214(void); +void sub_80AF2B4(u8 taskId); +void sub_80AF314(void); +void mapldr_default(void); +void sub_80AF3B0(void); +void sub_80AF3C8(void); +void sub_80AF3E8(void); +void sub_80AF40C(void); +void sub_80AF688(void); +bool8 sub_80AF6A4(void); +void sub_80AF6D4(void); +void sub_80AF6F0(void); +void sub_80AF734(void); +void sp13E_warp_to_last_warp(void); void sub_80AF79C(void); -void sub_80B009C(u8); +void sub_80AF7D0(void); +void sp13F_fall_to_last_warp(void); +void sub_80AF80C(u8 metatileBehavior); +void sub_80AF828(void); +void sub_80AF838(void); +void sub_80AF848(void); +void sub_80AF87C(void); +void sub_80AF8B8(void); +void sub_80AF948(void); +void sub_80AF9F8(void); +void sub_80AFC60(void); +void sub_80B009C(u8 flashLevel); +void door_upload_tiles(void); void sub_80B0244(void); +void sub_80B0268(void); +void sub_80B0534(void); +void sub_80B058C(void); +void sub_80B05B4(void); #endif // GUARD_FIELD_SCREEN_EFFECT_H diff --git a/ld_script.txt b/ld_script.txt index b97a7fb042..ef41a20fc5 100644 --- a/ld_script.txt +++ b/ld_script.txt @@ -115,7 +115,7 @@ SECTIONS { src/title_screen.o(.text); src/field_weather.o(.text); src/field_weather_effect.o(.text); - src/field_fadetransition.o(.text); + src/field_screen_effect.o(.text); asm/field_screen.o(.text); src/battle_setup.o(.text); src/cable_club.o(.text); @@ -450,7 +450,7 @@ SECTIONS { data/field_weather.o(.rodata); src/field_weather.o(.rodata); src/field_weather_effect.o(.rodata); - src/field_fadetransition.o(.rodata); + src/field_screen_effect.o(.rodata); src/battle_setup.o(.rodata); src/cable_club.o(.rodata); src/trainer_see.o(.rodata); diff --git a/src/decoration.c b/src/decoration.c index eb85b4f5ca..4e3e0a2d39 100644 --- a/src/decoration.c +++ b/src/decoration.c @@ -16,7 +16,7 @@ #include "field_weather.h" #include "field_player_avatar.h" #include "field_camera.h" -#include "field_screen.h" +#include "field_screen_effect.h" #include "event_object_movement.h" #include "list_menu.h" #include "menu_helpers.h" diff --git a/src/egg_hatch.c b/src/egg_hatch.c index 28386528a0..a8238253e3 100644 --- a/src/egg_hatch.c +++ b/src/egg_hatch.c @@ -30,7 +30,7 @@ #include "field_weather.h" #include "international_string_util.h" #include "naming_screen.h" -#include "field_screen.h" +#include "field_screen_effect.h" #include "battle.h" // to get rid of later struct EggHatchData diff --git a/src/field_control_avatar.c b/src/field_control_avatar.c index c52f5190f1..829d72c34a 100644 --- a/src/field_control_avatar.c +++ b/src/field_control_avatar.c @@ -8,10 +8,9 @@ #include "event_scripts.h" #include "fieldmap.h" #include "field_control_avatar.h" -#include "field_fadetransition.h" #include "field_player_avatar.h" #include "field_poison.h" -#include "field_screen.h" +#include "field_screen_effect.h" #include "field_specials.h" #include "fldeff_80F9BCC.h" #include "item_menu.h" diff --git a/src/field_effect.c b/src/field_effect.c index 6bfa4facf2..58f4f03df1 100644 --- a/src/field_effect.c +++ b/src/field_effect.c @@ -6,7 +6,7 @@ #include "field_effect.h" #include "field_effect_helpers.h" #include "field_player_avatar.h" -#include "field_screen.h" +#include "field_screen_effect.h" #include "field_weather.h" #include "fieldmap.h" #include "fldeff_groundshake.h" diff --git a/src/field_fadetransition.c b/src/field_screen_effect.c similarity index 90% rename from src/field_fadetransition.c rename to src/field_screen_effect.c index 2d8a6c3036..0de86d4f46 100644 --- a/src/field_fadetransition.c +++ b/src/field_screen_effect.c @@ -5,9 +5,9 @@ #include "field_camera.h" #include "field_door.h" #include "field_effect.h" -#include "field_fadetransition.h" #include "event_object_movement.h" #include "field_player_avatar.h" +#include "field_screen_effect.h" #include "field_special_scene.h" #include "field_weather.h" // #include "fldeff_flash.h" @@ -40,29 +40,31 @@ extern void sub_808D194(void); extern void sub_808D1C8(void); extern bool32 sub_808D1B4(void); extern bool32 sub_808D1E8(void); +extern void sub_80B6B68(void); +extern void sub_80B6E4C(u8, u8); +extern void sub_80B75D8(u8); +extern void sub_80B7A74(u8); +extern void sub_808C0A8(u8); +extern u8 GetMapPairFadeToType(u8, u8); +extern u8 GetMapPairFadeFromType(u8, u8); extern const u16 gUnknown_82EC7CC[]; -void sub_8080B9C(u8); -void task_map_chg_seq_0807E20C(u8); -void task_map_chg_seq_0807E2CC(u8); -void task0A_fade_n_map_maybe(u8); -void sub_808115C(u8); -void palette_bg_faded_fill_white(void); -u8 GetMapPairFadeToType(u8, u8); -u8 GetMapPairFadeFromType(u8, u8); -void sub_808C0A8(u8); -void sub_80AF438(u8); -bool32 sub_80AF71C(void); -void task0A_mpl_807E31C(u8 taskId); -void sub_80AFA0C(u8 taskId); -void sub_80AFA88(u8 taskId); -void sub_80B6B68(void); -void sub_80B6E4C(u8, u8); -void sub_80B75D8(u8); -void sub_80B7A74(u8); -/*static*/ void task50_0807F0C8(u8); +// This file's functions. +static void sub_8080B9C(u8); +static void task_map_chg_seq_0807E20C(u8); +static void task_map_chg_seq_0807E2CC(u8); +static void task0A_fade_n_map_maybe(u8); +static void sub_808115C(u8); +static void palette_bg_faded_fill_white(void); +static void sub_80AF438(u8); +static bool32 sub_80AF71C(void); +static void task0A_mpl_807E31C(u8 taskId); +static void sub_80AFA0C(u8 taskId); +static void sub_80AFA88(u8 taskId); +static void task50_0807F0C8(u8); +// const const u16 sFlashLevelPixelRadii[] = { 200, 72, 64, 56, 48, 40, 32, 24, 0 }; const s32 gMaxFlashLevel = 8; @@ -73,12 +75,13 @@ const struct ScanlineEffectParams sFlashEffectParams = 1 }; -void palette_bg_faded_fill_white(void) +// code +static void palette_bg_faded_fill_white(void) { CpuFastFill16(RGB_WHITE, gPlttBufferFaded, PLTT_SIZE); } -void palette_bg_faded_fill_black(void) +static void palette_bg_faded_fill_black(void) { CpuFastFill16(RGB_BLACK, gPlttBufferFaded, PLTT_SIZE); } @@ -98,7 +101,7 @@ void pal_fill_for_maplights(void) } } -void sub_80AF08C(void) +static void sub_80AF08C(void) { palette_bg_faded_fill_white(); FadeScreen(FADE_FROM_WHITE, 8); @@ -123,12 +126,12 @@ void WarpFadeScreen(void) } } -void sub_80AF0F4(u8 arg) +static void sub_80AF0F4(u8 arg) { sub_808C0A8(!arg); } -void task0A_nop_for_a_while(u8 taskId) +static void task0A_nop_for_a_while(u8 taskId) { if (sub_80AF71C() == TRUE) DestroyTask(taskId); @@ -142,7 +145,7 @@ void sub_80AF128(void) CreateTask(task0A_nop_for_a_while, 10); } -void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskID) +static void task0A_asap_script_env_2_enable_and_set_ctx_running(u8 taskID) { if (sub_80AF71C() == TRUE) { @@ -166,7 +169,7 @@ void sub_80AF188(void) CreateTask(task0A_asap_script_env_2_enable_and_set_ctx_running, 10); } -void task_mpl_807DD60(u8 taskId) +static void task_mpl_807DD60(u8 taskId) { struct Task *task = &gTasks[taskId]; @@ -201,7 +204,7 @@ void sub_80AF214(void) CreateTask(task_mpl_807DD60, 10); } -void sub_80AF234(u8 taskId) +static void sub_80AF234(u8 taskId) { struct Task *task = &gTasks[taskId]; @@ -267,7 +270,7 @@ void sub_80AF314(void) CreateTask(sub_80AF234, 10); } -void sub_80AF334(void) +static void sub_80AF334(void) { s16 x, y; u8 behavior; @@ -328,7 +331,7 @@ void sub_80AF40C(void) sub_8085540(0xE); } -void sub_80AF438(u8 taskId) +static void sub_80AF438(u8 taskId) { struct Task *task = &gTasks[taskId]; s16 *x = &task->data[2]; @@ -377,7 +380,7 @@ void sub_80AF438(u8 taskId) } } -void task_map_chg_seq_0807E20C(u8 taskId) +static void task_map_chg_seq_0807E20C(u8 taskId) { struct Task *task = &gTasks[taskId]; s16 *x = &task->data[2]; @@ -415,7 +418,7 @@ void task_map_chg_seq_0807E20C(u8 taskId) } } -void task_map_chg_seq_0807E2CC(u8 taskId) +static void task_map_chg_seq_0807E2CC(u8 taskId) { switch (gTasks[taskId].data[0]) { @@ -435,7 +438,7 @@ void task_map_chg_seq_0807E2CC(u8 taskId) } } -void sub_80AF660(u8 taskId) +static void sub_80AF660(u8 taskId) { if (sub_80AF71C() == TRUE) { @@ -451,13 +454,13 @@ void sub_80AF688(void) ScriptContext2_Enable(); } -bool32 sub_80AF6A4(void) +bool8 sub_80AF6A4(void) { sub_809FA18(); return FALSE; } -void task_mpl_807E3C8(u8 taskId) +static void task_mpl_807E3C8(u8 taskId) { if (sub_80AF71C() == 1) { @@ -482,12 +485,12 @@ void sub_80AF6F0(void) CreateTask(task_mpl_807E3C8, 10); } -bool32 PaletteFadeActive(void) +static bool32 PaletteFadeActive(void) { return gPaletteFade.active; } -bool32 sub_80AF71C(void) +static bool32 sub_80AF71C(void) { if (IsWeatherNotFadingIn() == TRUE) return TRUE; @@ -587,7 +590,7 @@ void sub_80AF8B8(void) gFieldCallback = sub_80FB768; } -void sub_80AF8E0(u8 taskId) +static void sub_80AF8E0(u8 taskId) { struct Task *task = &gTasks[taskId]; @@ -618,7 +621,7 @@ void sub_80AF948(void) CreateTask(sub_80AF8E0, 10); } -void sub_80AF96C(u8 taskId) +static void sub_80AF96C(u8 taskId) { s16 *data = gTasks[taskId].data; @@ -654,7 +657,7 @@ void sub_80AF9F8(void) CreateTask(sub_80AF96C, 10); } -void sub_80AFA0C(u8 taskId) +static void sub_80AFA0C(u8 taskId) { struct Task *task = &gTasks[taskId]; @@ -685,7 +688,7 @@ void sub_80AFA0C(u8 taskId) } } -void sub_80AFA88(u8 taskId) +static void sub_80AFA88(u8 taskId) { struct Task *task = &gTasks[taskId]; s16 *x = &task->data[2]; @@ -738,7 +741,7 @@ void sub_80AFA88(u8 taskId) } } -void task0A_fade_n_map_maybe(u8 taskId) +static void task0A_fade_n_map_maybe(u8 taskId) { struct Task *task = &gTasks[taskId]; @@ -774,7 +777,7 @@ void sub_80AFC60(void) CreateTask(task0A_fade_n_map_maybe, 10); } -/*static*/ void SetFlashScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right) +static void SetFlashScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right) { if (y <= 160) { @@ -790,7 +793,7 @@ void sub_80AFC60(void) } } -/*static*/ void SetFlashScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius) +static void SetFlashScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius) { s32 r = radius; s32 v2 = radius; @@ -811,7 +814,7 @@ void sub_80AFC60(void) } } -/*static*/ void SetFlash2ScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right) +static void SetFlash2ScanlineEffectWindowBoundary(u16 *dest, u32 y, s32 left, s32 right) { if (y <= 160) { @@ -827,7 +830,7 @@ void sub_80AFC60(void) } } -/*static*/ void SetFlash2ScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius) +static void SetFlash2ScanlineEffectWindowBoundaries(u16 *dest, s32 centerX, s32 centerY, s32 radius) { s32 r = radius; s32 v2 = radius; @@ -855,7 +858,7 @@ void sub_80AFC60(void) #define tFlashRadiusDelta data[5] #define tClearScanlineEffect data[6] -/*static*/ void UpdateFlashLevelEffect(u8 taskId) +static void UpdateFlashLevelEffect(u8 taskId) { s16 *data = gTasks[taskId].data; @@ -889,7 +892,7 @@ void sub_80AFC60(void) } } -/*static*/ void UpdateFlash2LevelEffect(u8 taskId) +static void UpdateFlash2LevelEffect(u8 taskId) { s16 *data = gTasks[taskId].data; @@ -923,7 +926,7 @@ void sub_80AFC60(void) } } -/*static*/ void sub_80AFF90(u8 taskId) +static void sub_80AFF90(u8 taskId) { if (!FuncIsActiveTask(UpdateFlashLevelEffect)) { @@ -932,13 +935,13 @@ void sub_80AFC60(void) } } -/*static*/ void sub_80AFFB8(void) +static void sub_80AFFB8(void) { if (!FuncIsActiveTask(sub_80AFF90)) CreateTask(sub_80AFF90, 80); } -/*static*/ u8 sub_80AFFDC(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta) +static u8 sub_80AFFDC(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta) { u8 taskId = CreateTask(UpdateFlashLevelEffect, 80); s16 *data = gTasks[taskId].data; @@ -957,7 +960,7 @@ void sub_80AFC60(void) return taskId; } -/*static*/ u8 sub_80B003C(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta) +static u8 sub_80B003C(s32 centerX, s32 centerY, s32 initialFlashRadius, s32 destFlashRadius, s32 clearScanlineEffect, u8 delta) { u8 taskId = CreateTask(UpdateFlash2LevelEffect, 80); s16 *data = gTasks[taskId].data; @@ -1007,7 +1010,7 @@ void door_upload_tiles(void) CpuFastSet(&gScanlineEffectRegBuffers[0], &gScanlineEffectRegBuffers[1], 480); } -void task0A_mpl_807E31C(u8 taskId) +static void task0A_mpl_807E31C(u8 taskId) { switch (gTasks[taskId].data[0]) { @@ -1028,7 +1031,7 @@ void task0A_mpl_807E31C(u8 taskId) } } -void sub_80B01BC(u8 taskId) +static void sub_80B01BC(u8 taskId) { struct Task *task = &gTasks[taskId]; @@ -1074,7 +1077,7 @@ void sub_80B0268(void) CreateTask(sub_80B01BC, 10); } -/*static*/ void sub_80B028C(u8 a1) +static void sub_80B028C(u8 a1) { int i; u16 color[1]; @@ -1090,7 +1093,7 @@ void sub_80B0268(void) } } -/*static*/ bool8 sub_80B02C8(u16 a1) +static bool8 sub_80B02C8(u16 a1) { u8 lo = REG_BLDALPHA & 0xFF; u8 hi = REG_BLDALPHA >> 8; @@ -1118,7 +1121,7 @@ void sub_80B0268(void) return FALSE; } -/*static*/ void sub_80B0318(u8 taskId) +static void sub_80B0318(u8 taskId) { s16 *data = gTasks[taskId].data; @@ -1248,7 +1251,7 @@ void sub_80B05B4(void) CreateTask(task50_0807F0C8, 80); } -/*static*/ void task50_0807F0C8(u8 taskId) +static void task50_0807F0C8(u8 taskId) { if (BGMusicStopped() == TRUE) { diff --git a/src/field_specials.c b/src/field_specials.c index 4da751b271..0842555b9e 100644 --- a/src/field_specials.c +++ b/src/field_specials.c @@ -12,7 +12,7 @@ #include "field_effect.h" #include "field_message_box.h" #include "field_player_avatar.h" -#include "field_screen.h" +#include "field_screen_effect.h" #include "field_specials.h" #include "field_weather.h" #include "international_string_util.h" diff --git a/src/item_use.c b/src/item_use.c index 4ab9f6e23f..8399a1861f 100755 --- a/src/item_use.c +++ b/src/item_use.c @@ -10,7 +10,7 @@ #include "fieldmap.h" #include "event_object_movement.h" #include "field_player_avatar.h" -#include "field_screen.h" +#include "field_screen_effect.h" #include "field_weather.h" #include "item.h" #include "item_menu.h" diff --git a/src/learn_move.c b/src/learn_move.c index 7717a5193c..38e081a38c 100644 --- a/src/learn_move.c +++ b/src/learn_move.c @@ -5,7 +5,7 @@ #include "contest_effect.h" #include "data2.h" #include "event_data.h" -#include "field_screen.h" +#include "field_screen_effect.h" #include "gpu_regs.h" #include "learn_move.h" #include "list_menu.h" @@ -52,7 +52,7 @@ static EWRAM_DATA struct { const u16 gUnknown_085CE9F8[] = INCBIN_U16("graphics/interface/ui_learn_move.gbapal"); const u8 gUnknown_085CEA18[] = INCBIN_U8("graphics/interface/ui_learn_move.4bpp"); -const struct OamData gUnknown_085CEB98 = +const struct OamData gUnknown_085CEB98 = { .y = 0, .affineMode = 0, @@ -69,7 +69,7 @@ const struct OamData gUnknown_085CEB98 = .affineParam = 0, }; -const struct OamData gUnknown_085CEBA0 = +const struct OamData gUnknown_085CEBA0 = { .y = 0, .affineMode = 0, @@ -86,7 +86,7 @@ const struct OamData gUnknown_085CEBA0 = .affineParam = 0, }; -const struct OamData gUnknown_085CEBA8 = +const struct OamData gUnknown_085CEBA8 = { .y = 0, .affineMode = 0, @@ -103,20 +103,20 @@ const struct OamData gUnknown_085CEBA8 = .affineParam = 0, }; -const struct SpriteSheet gUnknown_085CEBB0 = +const struct SpriteSheet gUnknown_085CEBB0 = { .data = gUnknown_085CEA18, .size = 0x180, .tag = 5525 }; -const struct SpritePalette gUnknown_085CEBB8 = +const struct SpritePalette gUnknown_085CEBB8 = { .data = gUnknown_085CE9F8, .tag = 5526 }; -const struct ScrollArrowsTemplate gUnknown_085CEBC0 = +const struct ScrollArrowsTemplate gUnknown_085CEBC0 = { .firstArrowType = 0, .firstX = 27, @@ -131,7 +131,7 @@ const struct ScrollArrowsTemplate gUnknown_085CEBC0 = .palNum = 0, }; -const struct ScrollArrowsTemplate gUnknown_085CEBD0 = +const struct ScrollArrowsTemplate gUnknown_085CEBD0 = { .firstArrowType = 2, .firstX = 192, @@ -146,31 +146,31 @@ const struct ScrollArrowsTemplate gUnknown_085CEBD0 = .palNum = 0, }; -const union AnimCmd gUnknown_085CEBE0[] = +const union AnimCmd gUnknown_085CEBE0[] = { ANIMCMD_FRAME(8, 5, FALSE, FALSE), ANIMCMD_END }; -const union AnimCmd gUnknown_085CEBE8[] = +const union AnimCmd gUnknown_085CEBE8[] = { ANIMCMD_FRAME(9, 5, FALSE, FALSE), ANIMCMD_END }; -const union AnimCmd gUnknown_085CEBF0[] = +const union AnimCmd gUnknown_085CEBF0[] = { ANIMCMD_FRAME(10, 5, FALSE, FALSE), ANIMCMD_END }; -const union AnimCmd gUnknown_085CEBF8[] = +const union AnimCmd gUnknown_085CEBF8[] = { ANIMCMD_FRAME(11, 5, FALSE, FALSE), ANIMCMD_END }; -const union AnimCmd *const gUnknown_085CEC00[] = +const union AnimCmd *const gUnknown_085CEC00[] = { gUnknown_085CEBE0, gUnknown_085CEBE8, @@ -178,7 +178,7 @@ const union AnimCmd *const gUnknown_085CEC00[] = gUnknown_085CEBF8, }; -const struct SpriteTemplate gUnknown_085CEC10 = +const struct SpriteTemplate gUnknown_085CEC10 = { .tileTag = 5525, .paletteTag = 5526, @@ -707,7 +707,7 @@ static void CreateHearts(void) sLearnMoveStruct->scrollArrowTaskId2 = -1; sLearnMoveStruct->scrollArrowTaskId1 = -1; AddScrollArrows(); - + for (i = 0; i < 8; i++) { sLearnMoveStruct->spriteIds[i] = CreateSprite(&gUnknown_085CEC10, (i - (i / 4) * 4) * 8 + 104, (i / 4) * 8 + 36, 0); @@ -791,7 +791,7 @@ void ShowHideHearts(s32 item) else { numHearts = (u8)(gContestEffects[gContestMoves[item].effect].appeal / 10); - + if (numHearts == 0xFF) { numHearts = 0; @@ -811,7 +811,7 @@ void ShowHideHearts(s32 item) } numHearts = (u8)(gContestEffects[gContestMoves[item].effect].jam / 10); - + if (numHearts == 0xFF) { numHearts = 0; diff --git a/src/overworld.c b/src/overworld.c index a60ac9a541..8d86754870 100644 --- a/src/overworld.c +++ b/src/overworld.c @@ -4,18 +4,17 @@ #include "battle_setup.h" #include "berry.h" #include "bg.h" -// #include "cable_club.h" +#include "cable_club.h" #include "clock.h" #include "event_data.h" #include "field_camera.h" #include "field_control_avatar.h" #include "field_effect.h" -#include "field_fadetransition.h" #include "event_object_movement.h" #include "field_message_box.h" #include "field_player_avatar.h" #include "field_screen_effect.h" -// #include "field_special_scene.h" +#include "field_special_scene.h" #include "field_specials.h" #include "field_tasks.h" #include "field_weather.h" @@ -38,7 +37,7 @@ #include "play_time.h" #include "random.h" #include "roamer.h" -// #include "rotating_gate.h" +#include "rotating_gate.h" #include "safari_zone.h" #include "save.h" #include "save_location.h" diff --git a/src/player_pc.c b/src/player_pc.c index 59ba363506..864c13acd1 100644 --- a/src/player_pc.c +++ b/src/player_pc.c @@ -3,9 +3,8 @@ #include "bg.h" #include "decoration.h" #include "event_scripts.h" -#include "field_fadetransition.h" #include "event_object_movement.h" -#include "field_screen.h" +#include "field_screen_effect.h" #include "field_weather.h" #include "international_string_util.h" #include "item.h" diff --git a/src/pokemon_storage_system.c b/src/pokemon_storage_system.c index 465b97da26..ad56b16780 100644 --- a/src/pokemon_storage_system.c +++ b/src/pokemon_storage_system.c @@ -1,7 +1,7 @@ #include "global.h" #include "bg.h" #include "event_data.h" -#include "field_screen.h" +#include "field_screen_effect.h" #include "field_weather.h" #include "gpu_regs.h" #include "international_string_util.h" diff --git a/src/record_mixing.c b/src/record_mixing.c index df4a1a720c..a497f9cd8a 100644 --- a/src/record_mixing.c +++ b/src/record_mixing.c @@ -22,7 +22,7 @@ #include "constants/songs.h" #include "menu.h" #include "overworld.h" -#include "field_screen.h" +#include "field_screen_effect.h" #include "fldeff_80F9BCC.h" #include "script.h" #include "event_data.h" diff --git a/src/rom_8011DC0.c b/src/rom_8011DC0.c index a197598de9..af4e031dc0 100644 --- a/src/rom_8011DC0.c +++ b/src/rom_8011DC0.c @@ -32,7 +32,7 @@ #include "decompress.h" #include "start_menu.h" #include "data2.h" -#include "field_screen.h" +#include "field_screen_effect.h" extern void HealPlayerParty(void); diff --git a/src/scrcmd.c b/src/scrcmd.c index 3103873371..579f804e2b 100644 --- a/src/scrcmd.c +++ b/src/scrcmd.c @@ -13,7 +13,6 @@ #include "event_data.h" #include "field_door.h" #include "field_effect.h" -#include "field_fadetransition.h" #include "event_object_movement.h" #include "field_message_box.h" #include "field_player_avatar.h" diff --git a/src/secret_base.c b/src/secret_base.c index 8436d85203..84d70061e9 100644 --- a/src/secret_base.c +++ b/src/secret_base.c @@ -1,5 +1,3 @@ - -// Includes #include "global.h" #include "constants/bg_event_constants.h" #include "constants/decorations.h" @@ -19,7 +17,7 @@ #include "fieldmap.h" #include "field_camera.h" #include "field_player_avatar.h" -#include "field_screen.h" +#include "field_screen_effect.h" #include "field_weather.h" #include "event_object_movement.h" #include "field_effect.h" diff --git a/src/shop.c b/src/shop.c index a0eddee014..9b78878bd6 100755 --- a/src/shop.c +++ b/src/shop.c @@ -6,7 +6,7 @@ #include "decoration_inventory.h" #include "event_object_movement.h" #include "field_player_avatar.h" -#include "field_screen.h" +#include "field_screen_effect.h" #include "field_weather.h" #include "fieldmap.h" #include "gpu_regs.h"