FieldObjectSetRegularAnim

This commit is contained in:
PikalaxALT
2017-09-16 23:12:35 -04:00
parent 4e22f1e55f
commit 4ef7127561
2 changed files with 6 additions and 9 deletions

View File

@@ -4112,3 +4112,9 @@ bool8 FieldObjectExecRegularAnim(struct MapObject *mapObject, struct Sprite *spr
}
return FALSE;
}
void FieldObjectSetRegularAnim(struct MapObject *mapObject, struct Sprite *sprite, u8 animId)
{
mapObject->mapobj_unk_1C = animId;
sprite->data2 = 0;
}