Continue misc link documentation, rename reset_save_heap

This commit is contained in:
GriffinR
2021-08-15 18:26:09 -04:00
parent dfdcfc1568
commit 4efa6c882a
20 changed files with 487 additions and 441 deletions
+4 -4
View File
@@ -3945,7 +3945,7 @@ static bool32 RecvPacket_MonInfo(int multiplayerId, struct PokemonJump_MonInfo *
{
struct MonInfoPacket packet;
if ((gRecvCmds[multiplayerId][0] & 0xFF00) != RFUCMD_SEND_PACKET)
if ((gRecvCmds[multiplayerId][0] & RFUCMD_MASK) != RFUCMD_SEND_PACKET)
return FALSE;
memcpy(&packet, &gRecvCmds[multiplayerId][1], sizeof(packet));
@@ -4010,7 +4010,7 @@ static bool32 RecvPacket_LeaderState(struct PokemonJump_Player *player, struct P
{
struct LeaderStatePacket packet;
if ((gRecvCmds[0][0] & 0xFF00) != RFUCMD_SEND_PACKET)
if ((gRecvCmds[0][0] & RFUCMD_MASK) != RFUCMD_SEND_PACKET)
return FALSE;
memcpy(&packet, &gRecvCmds[0][1], sizeof(packet));
@@ -4057,7 +4057,7 @@ static bool32 RecvPacket_MemberStateToLeader(struct PokemonJump_Player *player,
{
struct MemberStatePacket packet;
if ((gRecvCmds[multiplayerId][0] & 0xFF00) != RFUCMD_SEND_PACKET)
if ((gRecvCmds[multiplayerId][0] & RFUCMD_MASK) != RFUCMD_SEND_PACKET)
return FALSE;
memcpy(&packet, &gRecvCmds[multiplayerId][1], sizeof(packet));
@@ -4078,7 +4078,7 @@ static bool32 RecvPacket_MemberStateToMember(struct PokemonJump_Player *player,
{
struct MemberStatePacket packet;
if ((gRecvCmds[multiplayerId][0] & 0xFF00) != RFUCMD_SEND_PACKET)
if ((gRecvCmds[multiplayerId][0] & RFUCMD_MASK) != RFUCMD_SEND_PACKET)
return FALSE;
memcpy(&packet, &gRecvCmds[multiplayerId][1], sizeof(packet));