battle_anim_effects_3 (4)

This commit is contained in:
Sewef
2019-11-23 11:57:39 +01:00
parent 64cf2d70fa
commit 4f590e8f61
7 changed files with 129 additions and 129 deletions

View File

@@ -2266,7 +2266,7 @@ Move_SMOKESCREEN:
playsewithpan SE_W104, SOUND_PAN_ATTACKER
createsprite gBlackBallSpriteTemplate, ANIM_TARGET, 2, 20, 0, 0, 0, 35, -25
waitforvisualfinish
createvisualtask sub_815A160, 2
createvisualtask AnimTask_SmokescreenImpact, 2
delay 2
playsewithpan SE_W028, SOUND_PAN_TARGET
createsprite gBlackSmokeSpriteTemplate, ANIM_TARGET, 4, 0, -12, 104, 0, 75
@@ -3341,7 +3341,7 @@ Move_RAPID_SPIN:
loadspritegfx ANIM_TAG_RAPID_SPIN
monbg ANIM_ATTACKER
createsprite gRapidSpinSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 32, -32, 40, -2
createvisualtask sub_815ADB0, 2, 0, 2, 0
createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 0
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_TARGET, 2, 0, 0, 1, 2
@@ -3349,7 +3349,7 @@ Move_RAPID_SPIN:
playsewithpan SE_W003, SOUND_PAN_TARGET
waitforvisualfinish
delay 8
createvisualtask sub_815ADB0, 2, 0, 2, 1
createvisualtask AnimTask_RapinSpinMonElevation, 2, 0, 2, 1
loopsewithpan SE_W013B, SOUND_PAN_ATTACKER, 8, 4
waitforvisualfinish
clearmonbg ANIM_ATTACKER
@@ -3493,7 +3493,7 @@ Move_HAIL:
Move_TORMENT:
loadspritegfx ANIM_TAG_ANGER
loadspritegfx ANIM_TAG_THOUGHT_BUBBLE
createvisualtask sub_815AFF0, 2
createvisualtask AnimTask_TormentAttacker, 2
waitforvisualfinish
createvisualtask AnimTask_BlendMonInAndOut, 2, ANIM_TARGET, RGB_RED, 10, 1, 1
createsprite gAngerMarkSpriteTemplate, ANIM_TARGET, 2, 1, -20, -28
@@ -3906,7 +3906,7 @@ Move_LUSTER_PURGE:
loadspritegfx ANIM_TAG_IMPACT
fadetobg BG_PSYCHIC
waitbgfadeout
createvisualtask sub_815A5C8, 5
createvisualtask AnimTask_FadeScreenToWhite, 5
waitbgfadein
monbg ANIM_ATTACKER
setalpha 12, 8
@@ -8095,7 +8095,7 @@ Move_WILL_O_WISP:
Move_ENCORE:
loadspritegfx ANIM_TAG_SPOTLIGHT
loadspritegfx ANIM_TAG_TAG_HAND
createvisualtask sub_815ABEC, 2
createvisualtask AnimTask_CreateSpotlight, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
createsprite gSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8
@@ -8109,7 +8109,7 @@ Move_ENCORE:
waitforvisualfinish
createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
waitforvisualfinish
createvisualtask sub_815AC8C, 2
createvisualtask AnimTask_RemoveSpotlight, 2
end
Move_TRICK:
@@ -8272,7 +8272,7 @@ Move_TRANSFORM:
monbg ANIM_ATTACKER
playsewithpan SE_W100, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
createvisualtask sub_815B7D0, 2, 0
createvisualtask AnimTask_TransformMon, 2, 0
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
@@ -8401,7 +8401,7 @@ Move_FLATTER:
loadspritegfx ANIM_TAG_SPOTLIGHT
loadspritegfx ANIM_TAG_CONFETTI
createvisualtask sub_8159244, 5, 223, SOUND_PAN_TARGET
createvisualtask sub_815ABEC, 2
createvisualtask AnimTask_CreateSpotlight, 2
createvisualtask sub_8116960, 2, 248, 3, 0, 10, 0
waitforvisualfinish
createsprite gFlatterSpotlightSpriteTemplate, ANIM_TARGET, 2, 0, -8, 80
@@ -8435,7 +8435,7 @@ Move_FLATTER:
waitforvisualfinish
createvisualtask sub_8116960, 2, 248, 3, 10, 0, 1
waitforvisualfinish
createvisualtask sub_815AC8C, 2
createvisualtask AnimTask_RemoveSpotlight, 2
end
CreateFlatterConfetti:
createsprite gFlatterConfettiSpriteTemplate, ANIM_ATTACKER, 40, ANIM_ATTACKER
@@ -9523,7 +9523,7 @@ Move_PSYCHO_BOOST:
monbg ANIM_ATK_PARTNER
fadetobg BG_PSYCHIC
waitbgfadeout
createvisualtask sub_815A5C8, 5
createvisualtask AnimTask_FadeScreenToWhite, 5
waitbgfadein
delay 6
createvisualtask sub_8115A04, 2, 1, 2, 8, 0, 10, RGB_BLACK
@@ -10154,7 +10154,7 @@ ConfusionEffect:
SetPsychicBackground:
fadetobg BG_PSYCHIC
waitbgfadeout
createvisualtask sub_815A504, 5
createvisualtask AnimTask_SetPsychicBackground, 5
waitbgfadein
return
@@ -10292,19 +10292,19 @@ Status_Nightmare:
end
General_CastformChange:
createvisualtask sub_815BB18, 2
createvisualtask AnimTask_IsMonInvisible, 2
jumpreteq 1, AnimScript_82D7ECA
goto AnimScript_82D7EB2
AnimScript_82D7EB2:
monbg ANIM_ATTACKER
playsewithpan SE_W100, SOUND_PAN_ATTACKER
waitplaysewithpan SE_W107, SOUND_PAN_ATTACKER, 48
createvisualtask sub_815B7D0, 2, 1
createvisualtask AnimTask_TransformMon, 2, 1
waitforvisualfinish
clearmonbg ANIM_ATTACKER
end
AnimScript_82D7ECA:
createvisualtask sub_815BB58, 2, 1
createvisualtask AnimTask_CastformGfxChange, 2, 1
end
General_StatsChange: