dump battle animation scripts

This commit is contained in:
DizzyEggg
2017-12-31 16:28:57 +01:00
parent 1496ea3a24
commit 4f950d698c
23 changed files with 11339 additions and 109 deletions
+28 -27
View File
@@ -1,6 +1,7 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "sprite.h"
#include "contest.h"
#include "m4a.h"
@@ -67,7 +68,7 @@ static void ScriptCmd_return(void);
static void ScriptCmd_setarg(void);
static void ScriptCmd_choosetwoturnanim(void);
static void ScriptCmd_jumpifmoveturn(void);
static void ScriptCmd_jump(void);
static void ScriptCmd_goto(void);
static void ScriptCmd_fadetobg(void);
static void ScriptCmd_restorebg(void);
static void ScriptCmd_waitbgfadeout(void);
@@ -156,7 +157,7 @@ static void (* const sScriptCmdTable[])(void) =
ScriptCmd_setarg,
ScriptCmd_choosetwoturnanim,
ScriptCmd_jumpifmoveturn,
ScriptCmd_jump,
ScriptCmd_goto,
ScriptCmd_fadetobg,
ScriptCmd_restorebg,
ScriptCmd_waitbgfadeout,
@@ -605,7 +606,7 @@ static void ScriptCmd_monbg(void)
sBattleAnimScriptPtr++;
animBank = sBattleAnimScriptPtr[0];
if (animBank & ANIM_BANK_TARGET)
if (animBank & ANIM_TARGET)
bank = gAnimBankTarget;
else
bank = gAnimBankAttacker;
@@ -862,12 +863,12 @@ static void ScriptCmd_clearmonbg(void)
sBattleAnimScriptPtr++;
animBankId = sBattleAnimScriptPtr[0];
if (animBankId == ANIM_BANK_ATTACKER)
animBankId = ANIM_BANK_ATK_PARTNER;
else if (animBankId == ANIM_BANK_TARGET)
animBankId = ANIM_BANK_DEF_PARTNER;
if (animBankId == ANIM_ATTACKER)
animBankId = ANIM_ATK_PARTNER;
else if (animBankId == ANIM_TARGET)
animBankId = ANIM_DEF_PARTNER;
if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER)
bank = gAnimBankAttacker;
else
bank = gAnimBankTarget;
@@ -924,12 +925,12 @@ static void ScriptCmd_monbg_22(void)
animBankId = sBattleAnimScriptPtr[0];
if (animBankId == ANIM_BANK_ATTACKER)
animBankId = ANIM_BANK_ATK_PARTNER;
else if (animBankId == ANIM_BANK_TARGET)
animBankId = ANIM_BANK_DEF_PARTNER;
if (animBankId == ANIM_ATTACKER)
animBankId = ANIM_ATK_PARTNER;
else if (animBankId == ANIM_TARGET)
animBankId = ANIM_DEF_PARTNER;
if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER)
bank = gAnimBankAttacker;
else
bank = gAnimBankTarget;
@@ -969,12 +970,12 @@ static void ScriptCmd_clearmonbg_23(void)
sBattleAnimScriptPtr++;
animBankId = sBattleAnimScriptPtr[0];
if (animBankId == ANIM_BANK_ATTACKER)
animBankId = ANIM_BANK_ATK_PARTNER;
else if (animBankId == ANIM_BANK_TARGET)
animBankId = ANIM_BANK_DEF_PARTNER;
if (animBankId == ANIM_ATTACKER)
animBankId = ANIM_ATK_PARTNER;
else if (animBankId == ANIM_TARGET)
animBankId = ANIM_DEF_PARTNER;
if (animBankId == ANIM_BANK_ATTACKER || animBankId == ANIM_BANK_ATK_PARTNER)
if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER)
bank = gAnimBankAttacker;
else
bank = gAnimBankTarget;
@@ -1099,7 +1100,7 @@ static void ScriptCmd_jumpifmoveturn(void)
sBattleAnimScriptPtr += 4;
}
static void ScriptCmd_jump(void)
static void ScriptCmd_goto(void)
{
sBattleAnimScriptPtr++;
sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
@@ -1699,7 +1700,7 @@ static void ScriptCmd_monbgprio_28(void)
wantedBank = sBattleAnimScriptPtr[1];
sBattleAnimScriptPtr += 2;
if (wantedBank != ANIM_BANK_ATTACKER)
if (wantedBank != ANIM_ATTACKER)
bank = gAnimBankTarget;
else
bank = gAnimBankAttacker;
@@ -1732,7 +1733,7 @@ static void ScriptCmd_monbgprio_2A(void)
sBattleAnimScriptPtr += 2;
if (GetBankSide(gAnimBankAttacker) != GetBankSide(gAnimBankTarget))
{
if (wantedBank != ANIM_BANK_ATTACKER)
if (wantedBank != ANIM_ATTACKER)
bank = gAnimBankTarget;
else
bank = gAnimBankAttacker;
@@ -1779,15 +1780,15 @@ static void ScriptCmd_doublebattle_2D(void)
if (!IsContest() && IsDoubleBattle()
&& GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget))
{
if (wantedBank == ANIM_BANK_ATTACKER)
if (wantedBank == ANIM_ATTACKER)
{
r4 = sub_80A8364(gAnimBankAttacker);
spriteId = GetAnimBankSpriteId(0);
spriteId = GetAnimBankSpriteId(ANIM_ATTACKER);
}
else
{
r4 = sub_80A8364(gAnimBankTarget);
spriteId = GetAnimBankSpriteId(1);
spriteId = GetAnimBankSpriteId(ANIM_TARGET);
}
if (spriteId != 0xFF)
{
@@ -1814,15 +1815,15 @@ static void ScriptCmd_doublebattle_2E(void)
if (!IsContest() && IsDoubleBattle()
&& GetBankSide(gAnimBankAttacker) == GetBankSide(gAnimBankTarget))
{
if (wantedBank == ANIM_BANK_ATTACKER)
if (wantedBank == ANIM_ATTACKER)
{
r4 = sub_80A8364(gAnimBankAttacker);
spriteId = GetAnimBankSpriteId(0);
spriteId = GetAnimBankSpriteId(ANIM_ATTACKER);
}
else
{
r4 = sub_80A8364(gAnimBankTarget);
spriteId = GetAnimBankSpriteId(1);
spriteId = GetAnimBankSpriteId(ANIM_TARGET);
}
if (spriteId != 0xFF && r4 == 2)