Document move anims C-H
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@@ -158,7 +158,7 @@ const struct SpriteTemplate gUnknown_08596624 =
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.callback = sub_810F58C,
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};
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const struct SpriteTemplate gUnknown_0859663C =
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const struct SpriteTemplate gGoldRingSpriteTemplate =
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{
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.tileTag = ANIM_TAG_GOLD_RING,
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.paletteTag = ANIM_TAG_GOLD_RING,
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@@ -947,7 +947,9 @@ void sub_810FDF0(struct Sprite *sprite)
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}
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}
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void sub_810FE14(u8 taskId)
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// The scanline effect that distorts the target during Extrasensory by segmenting the mon vertically and shifting the slices
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// arg0: Stage. Stage 0 is a slight right distortion, 1 is a medium left distortion, and 2 is a severe right distortion
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void AnimTask_ExtrasensoryDistortion(u8 taskId)
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{
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s16 i;
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u8 yOffset;
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@@ -1045,7 +1047,9 @@ static void sub_810FF34(u8 taskId)
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}
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}
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void sub_8110034(u8 taskId)
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// Creates a cloned transparent sprite of the battler that grows and then shrinks back to original size. Used by Extrasensory
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// arg0: battler
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void AnimTask_TransparentCloneGrowAndShrink(u8 taskId)
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{
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s16 spriteId;
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s16 matrixNum;
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