Document move anims C-H

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GriffinR authored and huderlem committed 2020-02-25 12:54:08 -06:00
1 parent faf0ba8662
commit 501d0d3c18
21 files changed
+1195 -1149

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@@ -158,7 +158,7 @@ const struct SpriteTemplate gUnknown_08596624 =
.callback = sub_810F58C,
};
const struct SpriteTemplate gUnknown_0859663C =
const struct SpriteTemplate gGoldRingSpriteTemplate =
{
.tileTag = ANIM_TAG_GOLD_RING,
.paletteTag = ANIM_TAG_GOLD_RING,
@@ -947,7 +947,9 @@ void sub_810FDF0(struct Sprite *sprite)
}
}
void sub_810FE14(u8 taskId)
// The scanline effect that distorts the target during Extrasensory by segmenting the mon vertically and shifting the slices
// arg0: Stage. Stage 0 is a slight right distortion, 1 is a medium left distortion, and 2 is a severe right distortion
void AnimTask_ExtrasensoryDistortion(u8 taskId)
{
s16 i;
u8 yOffset;
@@ -1045,7 +1047,9 @@ static void sub_810FF34(u8 taskId)
}
}
void sub_8110034(u8 taskId)
// Creates a cloned transparent sprite of the battler that grows and then shrinks back to original size. Used by Extrasensory
// arg0: battler
void AnimTask_TransparentCloneGrowAndShrink(u8 taskId)
{
s16 spriteId;
s16 matrixNum;