Document move anims C-H
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+38
-35
@@ -21,13 +21,13 @@ void sub_8107408(struct Sprite *);
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void sub_8107430(struct Sprite *);
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static void AnimAuroraBeamRings(struct Sprite *);
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void sub_81074E4(struct Sprite *);
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void sub_81075EC(struct Sprite *);
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static void AnimToTargetInSinWave(struct Sprite *);
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void sub_8107674(struct Sprite *);
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void sub_8107730(struct Sprite *);
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void sub_81077A4(struct Sprite *);
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void sub_81077C0(struct Sprite *);
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static void AnimHydroCannonCharge(struct Sprite *);
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static void AnimWaitForHydroCannonChargeEnd(struct Sprite *);
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static void AnimHydroCannonBeam(struct Sprite *);
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void sub_8107894(struct Sprite *);
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void sub_81078D0(struct Sprite *);
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static void AnimSmallBubblePair(struct Sprite *);
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void sub_810790C(struct Sprite *);
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void sub_8108034(struct Sprite *);
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void sub_8108098(struct Sprite *);
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@@ -41,7 +41,7 @@ void sub_8108C08(struct Sprite *);
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void sub_8108C54(struct Sprite *);
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void AnimWaterPulseRing_Step(struct Sprite *);
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void sub_810756C(u8);
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void sub_81076F4(u8);
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static void AnimTask_RunSinAnimTimer(u8);
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void sub_8107B84(u8);
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void sub_8107CC4(u8);
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void sub_8107D58(u8);
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@@ -181,7 +181,7 @@ const union AnimCmd *const gUnknown_085950E0[] =
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gUnknown_085950CC,
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};
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const struct SpriteTemplate gUnknown_085950E4 =
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const struct SpriteTemplate gHydroPumpOrbSpriteTemplate =
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{
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.tileTag = ANIM_TAG_WATER_ORB,
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.paletteTag = ANIM_TAG_WATER_ORB,
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@@ -189,7 +189,7 @@ const struct SpriteTemplate gUnknown_085950E4 =
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.anims = gUnknown_085950E0,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_81075EC,
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.callback = AnimToTargetInSinWave,
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};
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const struct SpriteTemplate gUnknown_085950FC =
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@@ -200,7 +200,7 @@ const struct SpriteTemplate gUnknown_085950FC =
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.anims = gUnknown_085950E0,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_81075EC,
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.callback = AnimToTargetInSinWave,
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};
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const struct SpriteTemplate gUnknown_08595114 =
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@@ -211,7 +211,7 @@ const struct SpriteTemplate gUnknown_08595114 =
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_81075EC,
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.callback = AnimToTargetInSinWave,
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};
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const struct SpriteTemplate gUnknown_0859512C =
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@@ -222,7 +222,7 @@ const struct SpriteTemplate gUnknown_0859512C =
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_81075EC,
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.callback = AnimToTargetInSinWave,
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};
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const union AnimCmd gUnknown_08595144[] =
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@@ -238,7 +238,7 @@ const union AnimCmd *const gUnknown_08595154[] =
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gUnknown_08595144,
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};
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const struct SpriteTemplate gUnknown_08595158 =
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const struct SpriteTemplate gFlamethrowerFlameSpriteTemplate =
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{
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.tileTag = ANIM_TAG_SMALL_EMBER,
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.paletteTag = ANIM_TAG_SMALL_EMBER,
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@@ -246,7 +246,7 @@ const struct SpriteTemplate gUnknown_08595158 =
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.anims = gUnknown_08595154,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_81075EC,
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.callback = AnimToTargetInSinWave,
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};
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const struct SpriteTemplate gUnknown_08595170 =
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@@ -257,7 +257,7 @@ const struct SpriteTemplate gUnknown_08595170 =
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.anims = gDummySpriteAnimTable,
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.images = NULL,
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.affineAnims = gGrowingRingAffineAnimTable,
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.callback = sub_81075EC,
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.callback = AnimToTargetInSinWave,
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};
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const union AffineAnimCmd gUnknown_08595188[] =
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@@ -284,7 +284,7 @@ const union AffineAnimCmd *const gUnknown_085951BC[] =
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gUnknown_085951A8,
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};
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const struct SpriteTemplate gUnknown_085951C0 =
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const struct SpriteTemplate gHydroCannonChargeSpriteTemplate =
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{
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.tileTag = ANIM_TAG_WATER_ORB,
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.paletteTag = ANIM_TAG_WATER_ORB,
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@@ -292,10 +292,10 @@ const struct SpriteTemplate gUnknown_085951C0 =
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.anims = gUnknown_085950E0,
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.images = NULL,
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.affineAnims = gUnknown_085951B8,
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.callback = sub_8107730,
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.callback = AnimHydroCannonCharge,
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};
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const struct SpriteTemplate gUnknown_085951D8 =
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const struct SpriteTemplate gHydroCannonBeamSpriteTemplate =
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{
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.tileTag = ANIM_TAG_WATER_ORB,
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.paletteTag = ANIM_TAG_WATER_ORB,
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@@ -303,7 +303,7 @@ const struct SpriteTemplate gUnknown_085951D8 =
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.anims = gUnknown_085950E0,
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.images = NULL,
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.affineAnims = gUnknown_085951BC,
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.callback = sub_81077C0,
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.callback = AnimHydroCannonBeam,
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};
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const union AnimCmd gUnknown_085951F0[] =
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@@ -352,16 +352,16 @@ const struct SpriteTemplate gUnknown_08595220 =
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const struct SpriteTemplate gSmallBubblePairSpriteTemplate =
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{
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.tileTag = ANIM_TAG_ICE_CRYSTALS,
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.tileTag = ANIM_TAG_ICE_CRYSTALS, // Little confusing. ice_crystals_4, which are basically bubbles. TODO: rename?
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.paletteTag = ANIM_TAG_ICE_CRYSTALS,
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.oam = &gOamData_AffineOff_ObjNormal_8x8,
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.anims = gUnknown_08595AB8,
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.images = NULL,
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.affineAnims = gDummySpriteAffineAnimTable,
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.callback = sub_81078D0,
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.callback = AnimSmallBubblePair,
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};
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const struct SpriteTemplate gUnknown_08595250 =
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const struct SpriteTemplate gSmallDriftingBubblesSpriteTemplate =
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{
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.tileTag = ANIM_TAG_SMALL_BUBBLES,
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.paletteTag = ANIM_TAG_SMALL_BUBBLES,
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@@ -721,7 +721,8 @@ _081075DE:\n\
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}
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#endif
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void sub_81075EC(struct Sprite *sprite)
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// For animating undulating beam attacks (e.g. Flamethrower, Hydro Pump, Signal Beam)
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static void AnimToTargetInSinWave(struct Sprite *sprite)
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{
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u16 retArg;
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@@ -764,21 +765,22 @@ void sub_8107674(struct Sprite *sprite)
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}
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}
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void sub_81076C8(u8 taskId)
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void AnimTask_StartSinAnimTimer(u8 taskId)
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{
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gTasks[taskId].data[0] = gBattleAnimArgs[0];
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gBattleAnimArgs[ARG_RET_ID] = 0;
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gTasks[taskId].func = sub_81076F4;
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gTasks[taskId].func = AnimTask_RunSinAnimTimer;
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}
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void sub_81076F4(u8 taskId)
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static void AnimTask_RunSinAnimTimer(u8 taskId)
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{
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gBattleAnimArgs[ARG_RET_ID] = (gBattleAnimArgs[ARG_RET_ID] + 3) & 0xFF;
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if (--gTasks[taskId].data[0] == 0)
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DestroyAnimVisualTask(taskId);
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}
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void sub_8107730(struct Sprite *sprite)
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// Flashing blue orbs grow in size near the attacker. First stage of Hydro Cannon
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static void AnimHydroCannonCharge(struct Sprite *sprite)
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{
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u8 priority;
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@@ -804,16 +806,17 @@ void sub_8107730(struct Sprite *sprite)
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sprite->pos2.x = -10;
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sprite->subpriority = priority + 2;
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}
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sprite->callback = sub_81077A4;
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sprite->callback = AnimWaitForHydroCannonChargeEnd;
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}
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void sub_81077A4(struct Sprite *sprite)
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static void AnimWaitForHydroCannonChargeEnd(struct Sprite *sprite)
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{
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if (sprite->affineAnimEnded)
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DestroyAnimSprite(sprite);
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}
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void sub_81077C0(struct Sprite *sprite)
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// Flashing blue orbs move from the attacker to the target. Second stage of Hydro Cannon
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static void AnimHydroCannonBeam(struct Sprite *sprite)
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{
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bool8 animType;
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u8 coordType;
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@@ -851,9 +854,9 @@ void sub_8107894(struct Sprite *sprite)
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StoreSpriteCallbackInData6(sprite, DestroyAnimSprite);
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}
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void sub_81078D0(struct Sprite *sprite)
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static void AnimSmallBubblePair(struct Sprite *sprite)
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{
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if (gBattleAnimArgs[3])
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if (gBattleAnimArgs[3] != ANIM_ATTACKER)
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InitSpritePosToAnimTarget(sprite, TRUE);
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else
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InitSpritePosToAnimAttacker(sprite, TRUE);
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@@ -1719,17 +1722,17 @@ void sub_810862C(u8 taskId)
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}
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if (task->data[10] != 0 && task->data[13] == 0)
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{
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gBattleAnimArgs[0] = 1;
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gBattleAnimArgs[0] = ANIM_TARGET;
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gBattleAnimArgs[1] = 0;
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gBattleAnimArgs[2] = 12;
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taskId2 = CreateTask(sub_81152DC, 80);
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taskId2 = CreateTask(AnimTask_HorizontalShake, 80);
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if (taskId2 != 0xFF)
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{
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gTasks[taskId2].func(taskId2);
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gAnimVisualTaskCount++;
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}
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gBattleAnimArgs[0] = 3;
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taskId2 = CreateTask(sub_81152DC, 80);
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gBattleAnimArgs[0] = ANIM_DEF_PARTNER;
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taskId2 = CreateTask(AnimTask_HorizontalShake, 80);
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if (taskId2 != 0xFF)
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{
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gTasks[taskId2].func(taskId2);
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