Merge branch 'master' into contest-ai-cleanup
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@@ -3,7 +3,7 @@
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#include "battle.h"
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#include "battle_message.h"
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#include "bg.h"
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#include "data2.h"
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#include "data.h"
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#include "decompress.h"
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#include "evolution_scene.h"
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#include "evolution_graphics.h"
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@@ -53,8 +53,6 @@ void (*gCB2_AfterEvolution)(void);
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#define sEvoCursorPos gBattleCommunication[1] // when learning a new move
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#define sEvoGraphicsTaskID gBattleCommunication[2]
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extern const struct CompressedSpriteSheet gMonFrontPicTable[];
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// this file's functions
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static void Task_EvolutionScene(u8 taskID);
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static void Task_TradeEvolutionScene(u8 taskID);
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