Move pokenav syms around
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@@ -42,7 +42,7 @@ static bool32 sub_81CB1D0(void);
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const u8 gUnknown_08622508[] = {0, 2};
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const u8 gUnknown_0862250A[] = {0, 1, 2};
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bool32 sub_81CAAE8(void)
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bool32 PokenavCallback_Init_11(void)
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{
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struct Pokenav3Struct *state = AllocSubstruct(5, sizeof(struct Pokenav3Struct));
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if (!state)
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