Text clean-up, TEXT_SPEED_FF to TEXT_SKIP_DRAW
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25
gflib/text.h
25
gflib/text.h
@@ -5,7 +5,9 @@
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#define NUM_TEXT_PRINTERS 32
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#define TEXT_SPEED_FF 0xFF
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// Given as a text speed when all the text should be
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// loaded at once but not copied to vram yet.
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#define TEXT_SKIP_DRAW 0xFF
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enum {
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FONT_SMALL,
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@@ -20,6 +22,25 @@ enum {
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FONT_BOLD, // JP glyph set only
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};
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// Return values for font functions
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enum {
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RENDER_PRINT,
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RENDER_FINISH,
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RENDER_REPEAT, // Run render function again, if e.g. a control code is encountered.
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RENDER_UPDATE,
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};
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// Text printer states read by RenderText / FontFunc_Braille
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enum {
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RENDER_STATE_HANDLE_CHAR,
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RENDER_STATE_WAIT,
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RENDER_STATE_CLEAR,
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RENDER_STATE_SCROLL_START,
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RENDER_STATE_SCROLL,
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RENDER_STATE_WAIT_SE,
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RENDER_STATE_PAUSE,
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};
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enum {
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FONTATTR_MAX_LETTER_WIDTH,
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FONTATTR_MAX_LETTER_HEIGHT,
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@@ -128,7 +149,6 @@ u16 AddTextPrinterParameterized(u8 windowId, u8 fontId, const u8 *str, u8 x, u8
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bool16 AddTextPrinter(struct TextPrinterTemplate *template, u8 speed, void (*callback)(struct TextPrinterTemplate *, u16));
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void RunTextPrinters(void);
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bool16 IsTextPrinterActive(u8 id);
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u32 RenderFont(struct TextPrinter *textPrinter);
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void GenerateFontHalfRowLookupTable(u8 fgColor, u8 bgColor, u8 shadowColor);
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void SaveTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor);
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void RestoreTextColors(u8 *fgColor, u8 *bgColor, u8 *shadowColor);
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@@ -145,7 +165,6 @@ bool8 TextPrinterWaitAutoMode(struct TextPrinter *textPrinter);
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bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter);
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bool16 TextPrinterWait(struct TextPrinter *textPrinter);
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void DrawDownArrow(u8 windowId, u16 x, u16 y, u8 bgColor, bool8 drawArrow, u8 *counter, u8 *yCoordIndex);
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u16 RenderText(struct TextPrinter *textPrinter);
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s32 GetStringWidth(u8 fontId, const u8 *str, s16 letterSpacing);
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u8 RenderTextHandleBold(u8 *pixels, u8 fontId, u8 *str);
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u8 DrawKeypadIcon(u8 windowId, u8 keypadIconId, u16 x, u16 y);
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