Text clean-up, TEXT_SPEED_FF to TEXT_SKIP_DRAW
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@@ -682,7 +682,7 @@ static void CB2_InitBattleInternal(void)
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{
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CreateNPCTrainerParty(&gEnemyParty[0], gTrainerBattleOpponent_A, TRUE);
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if (gBattleTypeFlags & BATTLE_TYPE_TWO_OPPONENTS)
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CreateNPCTrainerParty(&gEnemyParty[3], gTrainerBattleOpponent_B, FALSE);
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CreateNPCTrainerParty(&gEnemyParty[PARTY_SIZE / 2], gTrainerBattleOpponent_B, FALSE);
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SetWildMonHeldItem();
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}
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