Text clean-up, TEXT_SPEED_FF to TEXT_SKIP_DRAW
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@@ -211,7 +211,7 @@ static void PrintBerryPowderAmount(u8 windowId, int amount, u8 x, u8 y, u8 speed
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static void DrawPlayerPowderAmount(u8 windowId, u16 baseTileOffset, u8 paletteNum, u32 amount)
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{
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DrawStdFrameWithCustomTileAndPalette(windowId, FALSE, baseTileOffset, paletteNum);
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AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_Powder, 0, 1, TEXT_SPEED_FF, NULL);
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AddTextPrinterParameterized(windowId, FONT_NORMAL, gText_Powder, 0, 1, TEXT_SKIP_DRAW, NULL);
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PrintBerryPowderAmount(windowId, amount, 26, 17, 0);
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}
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