Text clean-up, TEXT_SPEED_FF to TEXT_SKIP_DRAW
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@@ -1181,7 +1181,7 @@ static s32 DrawResultsTextWindow(const u8 *text, u8 spriteId)
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if (strWidth > 30)
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strWidth = 30;
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AddTextPrinterParameterized3(windowId, FONT_NORMAL, (strWidth * 8 - origWidth) / 2, 1, sContestLinkTextColors, -1, text);
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AddTextPrinterParameterized3(windowId, FONT_NORMAL, (strWidth * 8 - origWidth) / 2, 1, sContestLinkTextColors, TEXT_SKIP_DRAW, text);
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{
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s32 i;
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struct Sprite *sprite;
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