Text clean-up, TEXT_SPEED_FF to TEXT_SKIP_DRAW

This commit is contained in:
GriffinR
2021-11-03 18:29:18 -04:00
parent 085f8adec6
commit 50d3003a0d
59 changed files with 617 additions and 607 deletions

View File

@@ -780,8 +780,8 @@ static void Task_DisplayMainMenu(u8 taskId)
default:
FillWindowPixelBuffer(0, PIXEL_FILL(0xA));
FillWindowPixelBuffer(1, PIXEL_FILL(0xA));
AddTextPrinterParameterized3(0, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
AddTextPrinterParameterized3(0, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuNewGame);
AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuOption);
PutWindowTilemap(0);
PutWindowTilemap(1);
CopyWindowToVram(0, COPYWIN_GFX);
@@ -793,9 +793,9 @@ static void Task_DisplayMainMenu(u8 taskId)
FillWindowPixelBuffer(2, PIXEL_FILL(0xA));
FillWindowPixelBuffer(3, PIXEL_FILL(0xA));
FillWindowPixelBuffer(4, PIXEL_FILL(0xA));
AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuOption);
MainMenu_FormatSavegameText();
PutWindowTilemap(2);
PutWindowTilemap(3);
@@ -812,10 +812,10 @@ static void Task_DisplayMainMenu(u8 taskId)
FillWindowPixelBuffer(3, PIXEL_FILL(0xA));
FillWindowPixelBuffer(4, PIXEL_FILL(0xA));
FillWindowPixelBuffer(5, PIXEL_FILL(0xA));
AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift);
AddTextPrinterParameterized3(5, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuMysteryGift);
AddTextPrinterParameterized3(5, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuOption);
MainMenu_FormatSavegameText();
PutWindowTilemap(2);
PutWindowTilemap(3);
@@ -836,11 +836,11 @@ static void Task_DisplayMainMenu(u8 taskId)
FillWindowPixelBuffer(4, PIXEL_FILL(0xA));
FillWindowPixelBuffer(5, PIXEL_FILL(0xA));
FillWindowPixelBuffer(6, PIXEL_FILL(0xA));
AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift2);
AddTextPrinterParameterized3(5, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryEvents);
AddTextPrinterParameterized3(6, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuContinue);
AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuNewGame);
AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuMysteryGift2);
AddTextPrinterParameterized3(5, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuMysteryEvents);
AddTextPrinterParameterized3(6, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuOption);
MainMenu_FormatSavegameText();
PutWindowTilemap(2);
PutWindowTilemap(3);
@@ -2136,8 +2136,8 @@ static void MainMenu_FormatSavegameText(void)
static void MainMenu_FormatSavegamePlayer(void)
{
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer);
AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 17, sTextColor_MenuInfo, -1, gStringVar4);
AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_MenuInfo, -1, gSaveBlock2Ptr->playerName);
AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 17, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gStringVar4);
AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gSaveBlock2Ptr->playerName);
}
static void MainMenu_FormatSavegameTime(void)
@@ -2146,11 +2146,11 @@ static void MainMenu_FormatSavegameTime(void)
u8* ptr;
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime);
AddTextPrinterParameterized3(2, FONT_NORMAL, 0x6C, 17, sTextColor_MenuInfo, -1, gStringVar4);
AddTextPrinterParameterized3(2, FONT_NORMAL, 0x6C, 17, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gStringVar4);
ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, STR_CONV_MODE_LEFT_ALIGN, 3);
*ptr = 0xF0;
ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, STR_CONV_MODE_LEADING_ZEROS, 2);
AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 0xD0), 17, sTextColor_MenuInfo, -1, str);
AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 0xD0), 17, sTextColor_MenuInfo, TEXT_SKIP_DRAW, str);
}
static void MainMenu_FormatSavegamePokedex(void)
@@ -2165,9 +2165,9 @@ static void MainMenu_FormatSavegamePokedex(void)
else
dexCount = GetHoennPokedexCount(FLAG_GET_CAUGHT);
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex);
AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 33, sTextColor_MenuInfo, -1, gStringVar4);
AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 33, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gStringVar4);
ConvertIntToDecimalStringN(str, dexCount, STR_CONV_MODE_LEFT_ALIGN, 3);
AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 100), 33, sTextColor_MenuInfo, -1, str);
AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 100), 33, sTextColor_MenuInfo, TEXT_SKIP_DRAW, str);
}
}
@@ -2183,9 +2183,9 @@ static void MainMenu_FormatSavegameBadges(void)
badgeCount++;
}
StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges);
AddTextPrinterParameterized3(2, FONT_NORMAL, 0x6C, 33, sTextColor_MenuInfo, -1, gStringVar4);
AddTextPrinterParameterized3(2, FONT_NORMAL, 0x6C, 33, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gStringVar4);
ConvertIntToDecimalStringN(str, badgeCount, STR_CONV_MODE_LEADING_ZEROS, 1);
AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 0xD0), 33, sTextColor_MenuInfo, -1, str);
AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 0xD0), 33, sTextColor_MenuInfo, TEXT_SKIP_DRAW, str);
}
static void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset)