Text clean-up, TEXT_SPEED_FF to TEXT_SKIP_DRAW
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@@ -780,8 +780,8 @@ static void Task_DisplayMainMenu(u8 taskId)
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default:
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FillWindowPixelBuffer(0, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(1, PIXEL_FILL(0xA));
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AddTextPrinterParameterized3(0, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
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AddTextPrinterParameterized3(0, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(1, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuOption);
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PutWindowTilemap(0);
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PutWindowTilemap(1);
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CopyWindowToVram(0, COPYWIN_GFX);
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@@ -793,9 +793,9 @@ static void Task_DisplayMainMenu(u8 taskId)
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FillWindowPixelBuffer(2, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(3, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(4, PIXEL_FILL(0xA));
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
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AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuContinue);
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AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuOption);
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MainMenu_FormatSavegameText();
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PutWindowTilemap(2);
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PutWindowTilemap(3);
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@@ -812,10 +812,10 @@ static void Task_DisplayMainMenu(u8 taskId)
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FillWindowPixelBuffer(3, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(4, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(5, PIXEL_FILL(0xA));
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
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AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift);
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AddTextPrinterParameterized3(5, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuContinue);
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AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuMysteryGift);
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AddTextPrinterParameterized3(5, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuOption);
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MainMenu_FormatSavegameText();
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PutWindowTilemap(2);
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PutWindowTilemap(3);
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@@ -836,11 +836,11 @@ static void Task_DisplayMainMenu(u8 taskId)
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FillWindowPixelBuffer(4, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(5, PIXEL_FILL(0xA));
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FillWindowPixelBuffer(6, PIXEL_FILL(0xA));
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuContinue);
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AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryGift2);
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AddTextPrinterParameterized3(5, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuMysteryEvents);
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AddTextPrinterParameterized3(6, FONT_NORMAL, 0, 1, sTextColor_Headers, -1, gText_MainMenuOption);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuContinue);
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AddTextPrinterParameterized3(3, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuNewGame);
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AddTextPrinterParameterized3(4, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuMysteryGift2);
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AddTextPrinterParameterized3(5, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuMysteryEvents);
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AddTextPrinterParameterized3(6, FONT_NORMAL, 0, 1, sTextColor_Headers, TEXT_SKIP_DRAW, gText_MainMenuOption);
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MainMenu_FormatSavegameText();
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PutWindowTilemap(2);
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PutWindowTilemap(3);
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@@ -2136,8 +2136,8 @@ static void MainMenu_FormatSavegameText(void)
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static void MainMenu_FormatSavegamePlayer(void)
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{
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StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPlayer);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 17, sTextColor_MenuInfo, -1, gStringVar4);
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AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_MenuInfo, -1, gSaveBlock2Ptr->playerName);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 17, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gStringVar4);
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AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, gSaveBlock2Ptr->playerName, 100), 17, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gSaveBlock2Ptr->playerName);
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}
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static void MainMenu_FormatSavegameTime(void)
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@@ -2146,11 +2146,11 @@ static void MainMenu_FormatSavegameTime(void)
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u8* ptr;
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StringExpandPlaceholders(gStringVar4, gText_ContinueMenuTime);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0x6C, 17, sTextColor_MenuInfo, -1, gStringVar4);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0x6C, 17, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gStringVar4);
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ptr = ConvertIntToDecimalStringN(str, gSaveBlock2Ptr->playTimeHours, STR_CONV_MODE_LEFT_ALIGN, 3);
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*ptr = 0xF0;
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ConvertIntToDecimalStringN(ptr + 1, gSaveBlock2Ptr->playTimeMinutes, STR_CONV_MODE_LEADING_ZEROS, 2);
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AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 0xD0), 17, sTextColor_MenuInfo, -1, str);
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AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 0xD0), 17, sTextColor_MenuInfo, TEXT_SKIP_DRAW, str);
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}
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static void MainMenu_FormatSavegamePokedex(void)
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@@ -2165,9 +2165,9 @@ static void MainMenu_FormatSavegamePokedex(void)
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else
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dexCount = GetHoennPokedexCount(FLAG_GET_CAUGHT);
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StringExpandPlaceholders(gStringVar4, gText_ContinueMenuPokedex);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 33, sTextColor_MenuInfo, -1, gStringVar4);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0, 33, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gStringVar4);
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ConvertIntToDecimalStringN(str, dexCount, STR_CONV_MODE_LEFT_ALIGN, 3);
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AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 100), 33, sTextColor_MenuInfo, -1, str);
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AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 100), 33, sTextColor_MenuInfo, TEXT_SKIP_DRAW, str);
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}
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}
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@@ -2183,9 +2183,9 @@ static void MainMenu_FormatSavegameBadges(void)
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badgeCount++;
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}
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StringExpandPlaceholders(gStringVar4, gText_ContinueMenuBadges);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0x6C, 33, sTextColor_MenuInfo, -1, gStringVar4);
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AddTextPrinterParameterized3(2, FONT_NORMAL, 0x6C, 33, sTextColor_MenuInfo, TEXT_SKIP_DRAW, gStringVar4);
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ConvertIntToDecimalStringN(str, badgeCount, STR_CONV_MODE_LEADING_ZEROS, 1);
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AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 0xD0), 33, sTextColor_MenuInfo, -1, str);
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AddTextPrinterParameterized3(2, FONT_NORMAL, GetStringRightAlignXOffset(FONT_NORMAL, str, 0xD0), 33, sTextColor_MenuInfo, TEXT_SKIP_DRAW, str);
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}
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static void LoadMainMenuWindowFrameTiles(u8 bgId, u16 tileOffset)
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