Text clean-up, TEXT_SPEED_FF to TEXT_SKIP_DRAW

This commit is contained in:
GriffinR
2021-11-03 18:29:18 -04:00
parent 085f8adec6
commit 50d3003a0d
59 changed files with 617 additions and 607 deletions
+2 -2
View File
@@ -1343,9 +1343,9 @@ static void PrintStoryList(void)
u16 gameStatID = sStorytellerPtr->gameStatIDs[i];
if (gameStatID == 0)
break;
AddTextPrinterParameterized(sStorytellerWindowId, FONT_NORMAL, GetStoryTitleByStat(gameStatID), 8, 16 * i + 1, 0xFF, NULL);
AddTextPrinterParameterized(sStorytellerWindowId, FONT_NORMAL, GetStoryTitleByStat(gameStatID), 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL);
}
AddTextPrinterParameterized(sStorytellerWindowId, FONT_NORMAL, gText_Exit, 8, 16 * i + 1, 0xFF, NULL);
AddTextPrinterParameterized(sStorytellerWindowId, FONT_NORMAL, gText_Exit, 8, 16 * i + 1, TEXT_SKIP_DRAW, NULL);
InitMenuInUpperLeftCornerNormal(sStorytellerWindowId, GetFreeStorySlot() + 1, 0);
CopyWindowToVram(sStorytellerWindowId, COPYWIN_FULL);
}