Text clean-up, TEXT_SPEED_FF to TEXT_SKIP_DRAW
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@@ -49,6 +49,7 @@
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#include "tv.h"
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#include "window.h"
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#include "constants/event_objects.h"
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#include "constants/maps.h"
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typedef u16 (*SpecialFunc)(void);
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typedef void (*NativeFunc)(void);
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@@ -790,7 +791,7 @@ bool8 ScrCmd_warphole(struct ScriptContext *ctx)
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u16 y;
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PlayerGetDestCoords(&x, &y);
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if (mapGroup == 0xFF && mapNum == 0xFF)
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if (mapGroup == MAP_GROUP(UNDEFINED) && mapNum == MAP_NUM(UNDEFINED))
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SetWarpDestinationToFixedHoleWarp(x - MAP_OFFSET, y - MAP_OFFSET);
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else
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SetWarpDestination(mapGroup, mapNum, -1, x - MAP_OFFSET, y - MAP_OFFSET);
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@@ -1532,7 +1533,7 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
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DrawStdWindowFrame(gBrailleWindowId, 0);
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PutWindowTilemap(gBrailleWindowId);
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FillWindowPixelBuffer(gBrailleWindowId, PIXEL_FILL(1));
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AddTextPrinterParameterized(gBrailleWindowId, FONT_BRAILLE, gStringVar4, xText, yText, 0xFF, 0x0);
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AddTextPrinterParameterized(gBrailleWindowId, FONT_BRAILLE, gStringVar4, xText, yText, TEXT_SKIP_DRAW, NULL);
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CopyWindowToVram(gBrailleWindowId, COPYWIN_FULL);
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return FALSE;
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}
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