Text clean-up, TEXT_SPEED_FF to TEXT_SKIP_DRAW
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@@ -301,7 +301,7 @@ static u16 GetCurrentMapWildMonHeaderId(void)
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for (i = 0; ; i++)
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{
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const struct WildPokemonHeader *wildHeader = &gWildMonHeaders[i];
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if (wildHeader->mapGroup == 0xFF)
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if (wildHeader->mapGroup == MAP_GROUP(UNDEFINED))
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break;
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if (gWildMonHeaders[i].mapGroup == gSaveBlock1Ptr->location.mapGroup &&
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