Merge branch 'master' into doc-introcred

This commit is contained in:
GriffinR
2021-03-29 20:56:15 -04:00
committed by GitHub
114 changed files with 10795 additions and 6942 deletions

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@@ -344,6 +344,15 @@ struct BattleTvMovePoints
s16 points[2][PARTY_SIZE * 4];
};
struct LinkBattlerHeader
{
u8 versionSignatureLo;
u8 versionSignatureHi;
u8 vsScreenHealthFlagsLo;
u8 vsScreenHealthFlagsHi;
struct BattleEnigmaBerry battleEnigmaBerry;
};
struct BattleStruct
{
u8 turnEffectsTracker;
@@ -419,11 +428,10 @@ struct BattleStruct
u8 givenExpMons; // Bits for enemy party's pokemon that gave exp to player's party.
u8 lastTakenMoveFrom[MAX_BATTLERS_COUNT * MAX_BATTLERS_COUNT * 2]; // a 3-D array [target][attacker][byte]
u16 castformPalette[MAX_BATTLERS_COUNT][16];
u8 field_180; // weird field, used in battle_main.c, once accessed as an array of u32 overwriting the field below
u8 field_181;
u8 vsScreenHealthFlagsLo;
u8 vsScreenHealthFlagsHi; // Last bit is 'has frontier pass'
struct BattleEnigmaBerry battleEnigmaBerry;
union {
struct LinkBattlerHeader linkBattlerHeader;
u32 battleVideo[2];
} multiBuffer;
u8 wishPerishSongState;
u8 wishPerishSongBattlerId;
bool8 overworldWeatherDone;

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@@ -28,11 +28,11 @@ void SetBerryTreesSeen(void);
extern const struct Berry gBerries[];
struct UnkStruct_0858AB24 {
u8 unk0;
u16 unk1;
struct BerryCrushBerryData {
u8 difficulty; // The number of A presses required to crush it
u16 powder;
};
extern const struct UnkStruct_0858AB24 gUnknown_0858AB24[];
extern const struct BerryCrushBerryData gBerryCrush_BerryData[];
#endif // GUARD_BERRY_H

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@@ -3,6 +3,6 @@
#include "main.h"
void StartBerryCrush(MainCallback callback);
void StartBerryCrush(MainCallback exitCallback);
#endif // GUARD_BERRY_CRUSH_H

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@@ -42,8 +42,8 @@
#define BATTLE_PIKE_FUNC_SET_IN_WILD_MON_ROOM 6
#define BATTLE_PIKE_FUNC_CLEAR_IN_WILD_MON_ROOM 7
#define BATTLE_PIKE_FUNC_SAVE 8
#define BATTLE_PIKE_FUNC_NULL_9 9
#define BATTLE_PIKE_FUNC_NULL_10 10
#define BATTLE_PIKE_FUNC_DUMMY_1 9
#define BATTLE_PIKE_FUNC_DUMMY_2 10
#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS 11
#define BATTLE_PIKE_FUNC_GET_ROOM_STATUS_MON 12
#define BATTLE_PIKE_FUNC_HEAL_ONE_TWO_MONS 13

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@@ -52,7 +52,7 @@
#define GAME_STAT_RODE_CABLE_CAR 48
#define GAME_STAT_ENTERED_HOT_SPRINGS 49
#define GAME_STAT_NUM_UNION_ROOM_BATTLES 50
#define GAME_STAT_51 51
#define GAME_STAT_PLAYED_BERRY_CRUSH 51
#define NUM_USED_GAME_STATS 52
#define NUM_GAME_STATS 64

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@@ -28,7 +28,7 @@
#define HOLD_EFFECT_MACHO_BRACE 24
#define HOLD_EFFECT_EXP_SHARE 25
#define HOLD_EFFECT_QUICK_CLAW 26
#define HOLD_EFFECT_HAPPINESS_UP 27
#define HOLD_EFFECT_FRIENDSHIP_UP 27
#define HOLD_EFFECT_CURE_ATTRACT 28
#define HOLD_EFFECT_CHOICE_BAND 29
#define HOLD_EFFECT_FLINCH 30

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@@ -56,7 +56,7 @@
#define VAR_CYCLING_ROAD_RECORD_COLLISIONS 0x4027
#define VAR_CYCLING_ROAD_RECORD_TIME_L 0x4028
#define VAR_CYCLING_ROAD_RECORD_TIME_H 0x4029
#define VAR_HAPPINESS_STEP_COUNTER 0x402A
#define VAR_FRIENDSHIP_STEP_COUNTER 0x402A
#define VAR_POISON_STEP_COUNTER 0x402B
#define VAR_RESET_RTC_ENABLE 0x402C
#define VAR_ENIGMA_BERRY_AVAILABLE 0x402D

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@@ -1,7 +1,7 @@
#ifndef GUARD_DODRIO_BERRY_PICKING_H
#define GUARD_DODRIO_BERRY_PICKING_H
void StartDodrioBerryPicking(u16 a0, void (*callback)(void));
void StartDodrioBerryPicking(u16 partyId, void (*exitCallback)(void));
void IsDodrioInParty(void);
void ShowDodrioBerryPickingRecords(void);

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@@ -74,6 +74,14 @@
#define abs(x) (((x) < 0) ? -(x) : (x))
#endif
// Used in cases where division by 0 can occur in the retail version.
// Avoids invalid opcodes on some emulators, and the otherwise UB.
#ifdef UBFIX
#define SAFE_DIV(a, b) ((b) ? (a) / (b) : 0)
#else
#define SAFE_DIV(a, b) ((a) / (b))
#endif
// Extracts the upper 16 bits of a 32-bit number
#define HIHALF(n) (((n) & 0xFFFF0000) >> 16)
@@ -209,7 +217,7 @@ struct PyramidBag
struct BerryCrush
{
u16 berryCrushResults[4];
u16 pressingSpeeds[4]; // For the record with each possible group size, 2-5 players
u32 berryPowderAmount;
u32 unk;
};

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@@ -4998,9 +4998,9 @@ extern const u16 gUsePokeblockUpDown_Pal[];
extern const u16 gUsePokeblockCondition_Pal[];
// Berry Crush
extern const u32 gUnknown_08DE34B8[];
extern const u16 gUnknown_08DE3398[];
extern const u32 gUnknown_08DE3FD4[];
extern const u32 gBerryCrush_Crusher_Gfx[];
extern const u16 gBerryCrush_Crusher_Pal[];
extern const u32 gBerryCrush_Crusher_Tilemap[];
// Pokenav
extern const u32 gPokenavMessageBox_Gfx[];

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@@ -56,17 +56,17 @@
#define LINKCMD_BLENDER_SEND_KEYS 0x4444
#define LINKCMD_BLENDER_SCORE_BEST 0x4523
#define LINKCMD_BLENDER_SCORE_GOOD 0x5432
#define LINKCMD_0x5555 0x5555
#define LINKCMD_0x5566 0x5566
#define LINKCMD_DUMMY_1 0x5555
#define LINKCMD_DUMMY_2 0x5566
#define LINKCMD_READY_CLOSE_LINK 0x5FFF
#define LINKCMD_0x6666 0x6666
#define LINKCMD_0x7777 0x7777
#define LINKCMD_SEND_EMPTY 0x6666
#define LINKCMD_SEND_0xEE 0x7777
#define LINKCMD_BLENDER_PLAY_AGAIN 0x7779
#define LINKCMD_0x7FFF 0x7FFF
#define LINKCMD_COUNTDOWN 0x7FFF
#define LINKCMD_CONT_BLOCK 0x8888
#define LINKCMD_BLENDER_NO_BERRIES 0x9999
#define LINKCMD_BLENDER_NO_PBLOCK_SPACE 0xAAAA
#define LINKCMD_0xAAAB 0xAAAB
#define LINKCMD_SEND_ITEM 0xAAAB
#define LINKCMD_READY_TO_TRADE 0xAABB
#define LINKCMD_READY_FINISH_TRADE 0xABCD
#define LINKCMD_INIT_BLOCK 0xBBBB
@@ -76,17 +76,18 @@
#define LINKCMD_START_TRADE 0xCCDD
#define LINKCMD_CONFIRM_FINISH_TRADE 0xDCBA
#define LINKCMD_SET_MONS_TO_TRADE 0xDDDD
#define LINKCMD_0xDDEE 0xDDEE
#define LINKCMD_PLAYER_CANCEL_TRADE 0xDDEE
#define LINKCMD_REQUEST_CANCEL 0xEEAA
#define LINKCMD_CANCEL_TRADE 0xEEBB
#define LINKCMD_0xEECC 0xEECC
#define LINKCMD_BOTH_CANCEL_TRADE 0xEEBB
#define LINKCMD_PARTNER_CANCEL_TRADE 0xEECC
#define LINKCMD_NONE 0xEFFF
#define LINKTYPE_TRADE 0x1111
#define LINKTYPE_TRADE_CONNECTING 0x1122
#define LINKTYPE_TRADE_SETUP 0x1133
#define LINKTYPE_TRADE_DISCONNECTED 0x1144
#define LINKTYPE_BATTLE 0x2211
#define LINKTYPE_0x2222 0x2222 // unused battle?
#define LINKTYPE_UNUSED_BATTLE 0x2222 // Unused, inferred from gap
#define LINKTYPE_SINGLE_BATTLE 0x2233
#define LINKTYPE_DOUBLE_BATTLE 0x2244
#define LINKTYPE_MULTI_BATTLE 0x2255
@@ -98,7 +99,7 @@
#define LINKTYPE_BERRY_BLENDER_SETUP 0x4411
#define LINKTYPE_BERRY_BLENDER 0x4422
#define LINKTYPE_MYSTERY_EVENT 0x5501
#define LINKTYPE_0x5502 0x5502 // unused?
#define LINKTYPE_UNUSED_EREADER 0x5502 // Unused, inferred from gap
#define LINKTYPE_EREADER 0x5503
#define LINKTYPE_CONTEST_GMODE 0x6601
#define LINKTYPE_CONTEST_EMODE 0x6602
@@ -290,17 +291,17 @@ bool8 HandleLinkConnection(void);
void SetLinkDebugValues(u32 seed, u32 flags);
void SetBerryBlenderLinkCallback(void);
void SetSuppressLinkErrorMessage(bool8 flag);
void sub_800B524(struct LinkPlayer *linkPlayer);
void ConvertLinkPlayerName(struct LinkPlayer *linkPlayer);
u8 GetSioMultiSI(void);
void ClearSavedLinkPlayers(void);
void BufferLinkErrorInfo(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, u8 unk_06);
void sub_800B348(void);
void BufferLinkErrorInfo(u32 status, u8 lastSendQueueCount, u8 lastRecvQueueCount, bool8 disconnected);
void LocalLinkPlayerToBlock(void);
void LinkPlayerFromBlock(u32 who);
bool32 Link_AnyPartnersPlayingFRLG_JP(void);
void ResetLinkPlayerCount(void);
void SaveLinkPlayers(u8 a0);
void SetWirelessCommType0(void);
bool32 sub_800B504(void);
bool32 IsLinkRecvQueueLengthAtLeast3(void);
extern u16 gLinkPartnersHeldKeys[6];
extern u32 gLinkDebugSeed;

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@@ -262,7 +262,7 @@ bool8 LinkRfu_GetNameIfSerial7F7D(struct GFtgtGname *buff1, u8 *buff2, u8 idx);
s32 sub_800E87C(u8 idx);
void CreateTask_RfuIdle(void);
void DestroyTask_RfuIdle(void);
void sub_8011AC8(void);
void ClearRecvCommands(void);
void LinkRfu_FatalError(void);
bool32 sub_8011A9C(void);
void sub_80104B0(void);

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@@ -37,7 +37,7 @@ struct Main
/*0x439*/ u8 oamLoadDisabled:1;
/*0x439*/ u8 inBattle:1;
/*0x439*/ u8 field_439_x4:1;
/*0x439*/ u8 anyLinkBattlerHasFrontierPass:1;
};
extern const u8 gGameVersion;

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@@ -152,10 +152,10 @@ u16 sub_8087288(void);
u16 sub_808729C(void);
u16 QueueExitLinkRoomKey(void);
u16 sub_80872C4(void);
bool32 sub_8087598(void);
bool32 sub_80875C8(void);
bool32 sub_8087634(void);
bool32 sub_808766C(void);
bool32 Overworld_LinkRecvQueueLengthMoreThan2(void);
bool32 Overworld_RecvKeysFromLinkIsRunning(void);
bool32 Overworld_SendKeysToLinkIsRunning(void);
bool32 IsSendingKeysOverCable(void);
void ClearLinkPlayerObjectEvents(void);
#endif // GUARD_OVERWORLD_H

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@@ -22,9 +22,9 @@ u8 GetRecordedBattleFrontierFacility(void);
u8 GetRecordedBattleFronterBrainSymbol(void);
void RecordedBattle_SaveParties(void);
u8 GetActiveBattlerLinkPlayerGender(void);
void sub_8185F84(void);
void sub_8185F90(u16 arg0);
u8 sub_8185FAC(void);
void RecordedBattle_ClearFrontierPassFlag(void);
void RecordedBattle_SetFrontierPassFlagFromHword(u16 arg0);
u8 RecordedBattle_GetFrontierPassFlag(void);
u8 GetBattleSceneInRecordedBattle(void);
u8 GetTextSpeedInRecordedBattle(void);
void RecordedBattle_CopyBattlerMoves(void);

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@@ -1,6 +1,27 @@
#ifndef GUARD_SOUND_H
#define GUARD_SOUND_H
enum {
FANFARE_LEVEL_UP,
FANFARE_OBTAIN_ITEM,
FANFARE_EVOLVED,
FANFARE_OBTAIN_TMHM,
FANFARE_HEAL,
FANFARE_OBTAIN_BADGE,
FANFARE_MOVE_DELETED,
FANFARE_OBTAIN_BERRY,
FANFARE_AWAKEN_LEGEND,
FANFARE_SLOTS_JACKPOT,
FANFARE_SLOTS_WIN,
FANFARE_TOO_BAD,
FANFARE_RG_POKE_FLUTE,
FANFARE_RG_OBTAIN_KEY_ITEM,
FANFARE_RG_DEX_RATING,
FANFARE_OBTAIN_B_POINTS,
FANFARE_OBTAIN_SYMBOL,
FANFARE_REGISTER_MATCH_CALL,
};
void InitMapMusic(void);
void MapMusicMain(void);
void ResetMapMusic(void);

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@@ -2904,7 +2904,7 @@ extern const u8 gText_CrushingResults[];
extern const u8 gText_BerryCrush2[];
extern const u8 gText_PressingSpeedRankings[];
extern const u8 gText_Var1Players[];
extern const u8 gText_ReadyToBerryCrush[];
extern const u8 gText_ReadyPickBerry[];
extern const u8 gText_WaitForAllChooseBerry[];
extern const u8 gText_EndedWithXUnitsPowder[];
extern const u8 gText_RecordingGameResults[];

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@@ -66,7 +66,6 @@ void InitTrainerHillBattleStruct(void);
void FreeTrainerHillBattleStruct(void);
void CopyTrainerHillTrainerText(u8 which, u16 trainerId);
bool8 InTrainerHillChallenge(void);
void nullsub_129(void);
void PrintOnTrainerHillRecordsWindow(void);
void LoadTrainerHillObjectEventTemplates(void);
bool32 LoadTrainerHillFloorObjectEventScripts(void);