Merge pull request #1890 from GriffinRichards/pal-macro
Add some missing palette macro use
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@@ -3266,7 +3266,7 @@ static void Task_LoadInfoScreen(u8 taskId)
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case 4:
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PrintMonInfo(sPokedexListItem->dexNum, sPokedexView->dexMode == DEX_MODE_HOENN ? FALSE : TRUE, sPokedexListItem->owned, 0);
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if (!sPokedexListItem->owned)
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LoadPalette(gPlttBufferUnfaded + 1, BG_PLTT_ID(3) + 1, PLTT_SIZEOF(16 - 1));
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LoadPalette(&gPlttBufferUnfaded[BG_PLTT_ID(0) + 1], BG_PLTT_ID(3) + 1, PLTT_SIZEOF(16 - 1));
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CopyWindowToVram(WIN_INFO, COPYWIN_FULL);
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CopyBgTilemapBufferToVram(1);
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CopyBgTilemapBufferToVram(2);
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