Rename battle anim type files, remove unneeded ARG_RET_IDs

This commit is contained in:
GriffinR
2020-02-23 13:18:54 -05:00
committed by huderlem
parent dc3c2b72f2
commit 51cd0ac081
25 changed files with 115 additions and 117 deletions
+6 -6
View File
@@ -2761,7 +2761,7 @@ static void AnimConstrictBinding_Step1(struct Sprite* sprite)
{
u8 spriteId;
if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF)
if ((u16)gBattleAnimArgs[7] == 0xFFFF)
{
sprite->affineAnimPaused = 0;
spriteId = GetAnimBattlerSpriteId(ANIM_TARGET);
@@ -2835,7 +2835,7 @@ static void AnimTask_DuplicateAndShrinkToPos_Step1(u8 taskId)
static void AnimTask_DuplicateAndShrinkToPos_Step2(u8 taskId)
{
if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF)
if ((u16)gBattleAnimArgs[7] == 0xFFFF)
{
if (gTasks[taskId].data[0] == 0)
{
@@ -3655,7 +3655,7 @@ void AnimTask_CycleMagicalLeafPal(u8 taskId)
break;
}
if (gBattleAnimArgs[ARG_RET_ID] == -1)
if (gBattleAnimArgs[7] == -1)
DestroyAnimVisualTask(taskId);
}
@@ -4355,7 +4355,7 @@ static void AnimLockOnTarget_Step4(struct Sprite* sprite)
static void AnimLockOnTarget_Step5(struct Sprite* sprite)
{
if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF)
if ((u16)gBattleAnimArgs[7] == 0xFFFF)
{
sprite->data[1] = 0;
sprite->data[0] = 0;
@@ -4847,7 +4847,7 @@ static void AnimConversion(struct Sprite* sprite)
sprite->data[0]++;
}
if ((u16)gBattleAnimArgs[ARG_RET_ID] == 0xFFFF)
if ((u16)gBattleAnimArgs[7] == 0xFFFF)
DestroyAnimSprite(sprite);
}
@@ -4855,7 +4855,7 @@ void AnimTask_ConversionAlphaBlend(u8 taskId)
{
if (gTasks[taskId].data[2] == 1)
{
gBattleAnimArgs[ARG_RET_ID] = 0xFFFF;
gBattleAnimArgs[7] = 0xFFFF;
gTasks[taskId].data[2]++;
}
else if (gTasks[taskId].data[2] == 2)