Replace POKEMON_SLOTS_NUMBER
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@@ -2,7 +2,6 @@
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#define GUARD_DATA_H
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#include "constants/moves.h"
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#include "constants/species.h"
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#define SPECIES_SHINY_TAG 500
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@@ -8,6 +8,7 @@
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#include "constants/global.h"
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#include "constants/flags.h"
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#include "constants/vars.h"
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#include "constants/species.h"
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// Prevent cross-jump optimization.
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#define BLOCK_CROSS_JUMP asm("");
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@@ -65,8 +66,6 @@
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// Converts a Q24.8 fixed-point format number to a regular integer
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#define Q_24_8_TO_INT(n) ((int)((n) >> 8))
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#define POKEMON_SLOTS_NUMBER 412
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#define min(a, b) ((a) < (b) ? (a) : (b))
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#define max(a, b) ((a) >= (b) ? (a) : (b))
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@@ -115,7 +114,7 @@
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#define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0))
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#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(POKEMON_SLOTS_NUMBER))
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#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(NUM_SPECIES))
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#define NUM_FLAG_BYTES (ROUND_BITS_TO_BYTES(FLAGS_COUNT))
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struct Coords8
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