Replace POKEMON_SLOTS_NUMBER

This commit is contained in:
GriffinR
2020-10-01 17:20:38 -04:00
committed by huderlem
parent 22c6c03429
commit 5259898325
82 changed files with 2 additions and 86 deletions

View File

@@ -2,7 +2,6 @@
#define GUARD_DATA_H
#include "constants/moves.h"
#include "constants/species.h"
#define SPECIES_SHINY_TAG 500

View File

@@ -8,6 +8,7 @@
#include "constants/global.h"
#include "constants/flags.h"
#include "constants/vars.h"
#include "constants/species.h"
// Prevent cross-jump optimization.
#define BLOCK_CROSS_JUMP asm("");
@@ -65,8 +66,6 @@
// Converts a Q24.8 fixed-point format number to a regular integer
#define Q_24_8_TO_INT(n) ((int)((n) >> 8))
#define POKEMON_SLOTS_NUMBER 412
#define min(a, b) ((a) < (b) ? (a) : (b))
#define max(a, b) ((a) >= (b) ? (a) : (b))
@@ -115,7 +114,7 @@
#define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0))
#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(POKEMON_SLOTS_NUMBER))
#define DEX_FLAGS_NO (ROUND_BITS_TO_BYTES(NUM_SPECIES))
#define NUM_FLAG_BYTES (ROUND_BITS_TO_BYTES(FLAGS_COUNT))
struct Coords8