sub_81238AC
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@@ -52,12 +52,13 @@ void Overworld_ChangeMusicTo(u16);
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bool32 is_c1_link_related_active(void);
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void strange_npc_table_clear(void);
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const struct MapHeader *get_mapheader_by_bank_and_number(u8, u8);
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const struct MapHeader *get_mapheader_by_bank_and_number(u16, u16);
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void FieldObjectMoveDestCoords(struct MapObject *, u32, s16 *, s16 *);
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void sub_8086230(void);
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void c2_exit_to_overworld_2_switch(void);
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bool32 sub_8087598(void);
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void c2_exit_to_overworld_1_continue_scripts_restart_music(void);
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void warp_in(void);
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u8 get_map_light_level_by_bank_and_number(s8 mapGroup, s8 mapNum);
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#endif //GUARD_ROM4_H
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@@ -267,7 +267,7 @@ struct RegionMap {
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/*0x07c*/ s8 cursorDeltaY;
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/*0x07d*/ bool8 needUpdateVideoRegs;
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/*0x07e*/ bool8 blinkPlayerIcon;
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/*0x07f*/ bool8 unk_07f;
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/*0x07f*/ bool8 playerIsInCave;
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/*0x080*/ u8 bgNum;
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/*0x081*/ u8 charBaseIdx;
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/*0x082*/ u8 mapBaseIdx;
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