battle 4, up to x69

This commit is contained in:
DizzyEggg
2017-09-25 00:09:13 +02:00
parent 898d0b20ad
commit 52a951276f
28 changed files with 1492 additions and 3704 deletions
+13 -13
View File
@@ -1888,7 +1888,7 @@ sub_8035C4C: @ 8035C4C
bne _08035C68 bne _08035C68
ldr r0, =gText_Draw ldr r0, =gText_Draw
movs r1, 0x15 movs r1, 0x15
bl battle_show_message_maybe bl sub_814F9EC
b _08035D68 b _08035D68
.pool .pool
_08035C68: _08035C68:
@@ -1964,10 +1964,10 @@ _08035CE2:
_08035CFC: _08035CFC:
ldr r0, =gText_Win ldr r0, =gText_Win
movs r1, 0x17 movs r1, 0x17
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gText_Loss ldr r0, =gText_Loss
movs r1, 0x16 movs r1, 0x16
bl battle_show_message_maybe bl sub_814F9EC
b _08035D68 b _08035D68
.pool .pool
_08035D20: _08035D20:
@@ -1985,19 +1985,19 @@ _08035D20:
_08035D36: _08035D36:
ldr r0, =gText_Win ldr r0, =gText_Win
movs r1, 0x16 movs r1, 0x16
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gText_Loss ldr r0, =gText_Loss
movs r1, 0x17 movs r1, 0x17
bl battle_show_message_maybe bl sub_814F9EC
b _08035D68 b _08035D68
.pool .pool
_08035D58: _08035D58:
ldr r0, =gText_Win ldr r0, =gText_Win
movs r1, 0x17 movs r1, 0x17
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gText_Loss ldr r0, =gText_Loss
movs r1, 0x16 movs r1, 0x16
bl battle_show_message_maybe bl sub_814F9EC
_08035D68: _08035D68:
pop {r0} pop {r0}
bx r0 bx r0
@@ -2068,14 +2068,14 @@ _08035DDC:
_08035DE6: _08035DE6:
adds r0, r1, 0 adds r0, r1, 0
movs r1, 0x11 movs r1, 0x11
bl battle_show_message_maybe bl sub_814F9EC
ldrb r1, [r4, 0x18] ldrb r1, [r4, 0x18]
movs r0, 0x4 movs r0, 0x4
b _08035E14 b _08035E14
_08035DF4: _08035DF4:
adds r0, r1, 0 adds r0, r1, 0
movs r1, 0x12 movs r1, 0x12
bl battle_show_message_maybe bl sub_814F9EC
ldrb r1, [r4, 0x18] ldrb r1, [r4, 0x18]
movs r0, 0x4 movs r0, 0x4
str r0, [sp] str r0, [sp]
@@ -2085,7 +2085,7 @@ _08035DF4:
_08035E08: _08035E08:
adds r0, r1, 0 adds r0, r1, 0
movs r1, 0x13 movs r1, 0x13
bl battle_show_message_maybe bl sub_814F9EC
ldrb r1, [r4, 0x18] ldrb r1, [r4, 0x18]
movs r0, 0x8 movs r0, 0x8
_08035E14: _08035E14:
@@ -2099,7 +2099,7 @@ _08035E1A:
_08035E22: _08035E22:
adds r0, r1, 0 adds r0, r1, 0
movs r1, 0x14 movs r1, 0x14
bl battle_show_message_maybe bl sub_814F9EC
ldrb r1, [r4, 0x18] ldrb r1, [r4, 0x18]
movs r0, 0x8 movs r0, 0x8
str r0, [sp] str r0, [sp]
@@ -2139,14 +2139,14 @@ _08035E66:
adds r1, r0, r4 adds r1, r0, r4
adds r0, r1, 0 adds r0, r1, 0
movs r1, 0xF movs r1, 0xF
bl battle_show_message_maybe bl sub_814F9EC
lsls r0, r6, 3 lsls r0, r6, 3
subs r0, r6 subs r0, r6
lsls r0, 2 lsls r0, 2
adds r1, r0, r4 adds r1, r0, r4
adds r0, r1, 0 adds r0, r1, 0
movs r1, 0x10 movs r1, 0x10
bl battle_show_message_maybe bl sub_814F9EC
movs r4, 0x7 movs r4, 0x7
str r4, [sp] str r4, [sp]
adds r0, r7, 0 adds r0, r7, 0
+26 -26
View File
@@ -1399,7 +1399,7 @@ _080373E0:
str r0, [r2] str r0, [r2]
ldr r0, =sub_8039EF0 ldr r0, =sub_8039EF0
str r0, [r1] str r0, [r1]
ldr r0, =sub_8038420 ldr r0, =BattleMainCB2
bl SetMainCallback2 bl SetMainCallback2
ldr r2, =gBattleTypeFlags ldr r2, =gBattleTypeFlags
ldr r1, [r2] ldr r1, [r2]
@@ -1999,7 +1999,7 @@ _080379A0:
str r0, [r2] str r0, [r2]
ldr r0, =sub_8039EF0 ldr r0, =sub_8039EF0
str r0, [r1] str r0, [r1]
ldr r0, =sub_8038420 ldr r0, =BattleMainCB2
bl SetMainCallback2 bl SetMainCallback2
ldr r2, =gBattleTypeFlags ldr r2, =gBattleTypeFlags
ldr r1, [r2] ldr r1, [r2]
@@ -3130,7 +3130,7 @@ _080383BC:
str r0, [r2] str r0, [r2]
ldr r0, =sub_8039EF0 ldr r0, =sub_8039EF0
str r0, [r1] str r0, [r1]
ldr r0, =sub_8038420 ldr r0, =BattleMainCB2
bl SetMainCallback2 bl SetMainCallback2
ldr r3, =gBattleTypeFlags ldr r3, =gBattleTypeFlags
ldr r2, [r3] ldr r2, [r3]
@@ -3156,8 +3156,8 @@ _080383F8:
.pool .pool
thumb_func_end sub_8037DF4 thumb_func_end sub_8037DF4
thumb_func_start sub_8038420 thumb_func_start BattleMainCB2
sub_8038420: @ 8038420 BattleMainCB2: @ 8038420
push {lr} push {lr}
sub sp, 0x4 sub sp, 0x4
bl AnimateSprites bl AnimateSprites
@@ -3203,7 +3203,7 @@ _08038482:
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end sub_8038420 thumb_func_end BattleMainCB2
thumb_func_start sub_803849C thumb_func_start sub_803849C
sub_803849C: @ 803849C sub_803849C: @ 803849C
@@ -4662,7 +4662,7 @@ _0803912C:
bl sub_800ADF8 bl sub_800ADF8
ldr r0, =gUnknown_0824978D ldr r0, =gUnknown_0824978D
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
b _08039172 b _08039172
.pool .pool
_0803914C: _0803914C:
@@ -4997,7 +4997,7 @@ _08039470:
_0803947E: _0803947E:
ldr r0, =gText_RecordBattleToPass ldr r0, =gText_RecordBattleToPass
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gBattleCommunication ldr r1, =gBattleCommunication
ldrb r0, [r1] ldrb r0, [r1]
adds r0, 0x1 adds r0, 0x1
@@ -5020,11 +5020,11 @@ _080394AC:
bl sub_8056A3C bl sub_8056A3C
ldr r0, =gText_BattleYesNoChoice ldr r0, =gText_BattleYesNoChoice
movs r1, 0xC movs r1, 0xC
bl battle_show_message_maybe bl sub_814F9EC
ldr r4, =gBattleCommunication ldr r4, =gBattleCommunication
movs r0, 0x1 movs r0, 0x1
strb r0, [r4, 0x1] strb r0, [r4, 0x1]
bl sub_8056B74 bl BattleCreateCursorAt
b _080396EA b _080396EA
.pool .pool
_080394D8: _080394D8:
@@ -5042,7 +5042,7 @@ _080394EC:
movs r0, 0x5 movs r0, 0x5
bl PlaySE bl PlaySE
ldrb r0, [r4, 0x1] ldrb r0, [r4, 0x1]
bl sub_8056BAC bl BattleDestroyCursorAt
movs r0, 0 movs r0, 0
b _0803951E b _0803951E
.pool .pool
@@ -5059,11 +5059,11 @@ _08039510:
movs r0, 0x5 movs r0, 0x5
bl PlaySE bl PlaySE
ldrb r0, [r4, 0x1] ldrb r0, [r4, 0x1]
bl sub_8056BAC bl BattleDestroyCursorAt
movs r0, 0x1 movs r0, 0x1
_0803951E: _0803951E:
strb r0, [r4, 0x1] strb r0, [r4, 0x1]
bl sub_8056B74 bl BattleCreateCursorAt
b _0803975E b _0803975E
_08039526: _08039526:
movs r5, 0x1 movs r5, 0x1
@@ -5130,7 +5130,7 @@ _0803958A:
bl sub_800ADF8 bl sub_800ADF8
ldr r0, =gUnknown_0824978D ldr r0, =gUnknown_0824978D
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
_080395B4: _080395B4:
ldr r1, =gBattleCommunication ldr r1, =gBattleCommunication
ldrb r0, [r1] ldrb r0, [r1]
@@ -5218,7 +5218,7 @@ _08039686:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
movs r0, 0x80 movs r0, 0x80
strb r0, [r4, 0x1] strb r0, [r4, 0x1]
b _080396EA b _080396EA
@@ -5256,7 +5256,7 @@ _080396A8:
bl sub_800ADF8 bl sub_800ADF8
ldr r0, =gUnknown_0824978D ldr r0, =gUnknown_0824978D
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
_080396EA: _080396EA:
ldrb r0, [r4] ldrb r0, [r4]
adds r0, 0x1 adds r0, 0x1
@@ -8280,7 +8280,7 @@ _0803AFFA:
movs r0, 0 movs r0, 0
mov r1, sp mov r1, sp
movs r2, 0x80 movs r2, 0x80
bl dp01_build_cmdbuf_x30_TODO bl EmitCmd48
ldrb r0, [r4] ldrb r0, [r4]
bl MarkBufferBankForExecution bl MarkBufferBankForExecution
movs r7, 0 movs r7, 0
@@ -8332,7 +8332,7 @@ _0803B072:
movs r0, 0 movs r0, 0
mov r1, sp mov r1, sp
movs r2, 0x80 movs r2, 0x80
bl dp01_build_cmdbuf_x30_TODO bl EmitCmd48
ldrb r0, [r4] ldrb r0, [r4]
bl MarkBufferBankForExecution bl MarkBufferBankForExecution
ldr r1, =gBattleMainFunc ldr r1, =gBattleMainFunc
@@ -9237,7 +9237,7 @@ _0803B7EA:
strb r1, [r0] strb r1, [r0]
ldr r0, =gText_EmptyString3 ldr r0, =gText_EmptyString3
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gBattleMainFunc ldr r1, =gBattleMainFunc
ldr r0, =sub_803BE74 ldr r0, =sub_803BE74
str r0, [r1] str r0, [r1]
@@ -9546,7 +9546,7 @@ _0803BAE6:
strb r1, [r0] strb r1, [r0]
mov r0, r9 mov r0, r9
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gBattleMainFunc ldr r1, =gBattleMainFunc
ldr r0, =sub_803BE74 ldr r0, =sub_803BE74
str r0, [r1] str r0, [r1]
@@ -10140,7 +10140,7 @@ _0803C058:
adds r0, r4 adds r0, r4
ldrb r1, [r0] ldrb r1, [r0]
adds r0, r5, 0 adds r0, r5, 0
bl sub_8184FBC bl RecordedBattle_SetBankAction
ldr r1, =gUnknown_0202421C ldr r1, =gUnknown_0202421C
ldrb r0, [r6] ldrb r0, [r6]
adds r1, r0, r1 adds r1, r0, r1
@@ -11067,12 +11067,12 @@ _0803C91C:
lsls r1, r0, 9 lsls r1, r0, 9
adds r1, r5 adds r1, r5
ldrb r1, [r1] ldrb r1, [r1]
bl sub_8184FBC bl RecordedBattle_SetBankAction
ldrb r0, [r6] ldrb r0, [r6]
lsls r1, r0, 9 lsls r1, r0, 9
adds r1, r7 adds r1, r7
ldrb r1, [r1] ldrb r1, [r1]
bl sub_8184FBC bl RecordedBattle_SetBankAction
_0803C942: _0803C942:
ldrb r0, [r6] ldrb r0, [r6]
ldr r4, =gBattleStruct ldr r4, =gBattleStruct
@@ -11602,7 +11602,7 @@ sub_803CDF8: @ 803CDF8
lsls r1, r0, 9 lsls r1, r0, 9
adds r1, r2 adds r1, r2
ldrb r1, [r1] ldrb r1, [r1]
bl sub_8184FBC bl RecordedBattle_SetBankAction
ldr r0, =gBattleTypeFlags ldr r0, =gBattleTypeFlags
ldr r0, [r0] ldr r0, [r0]
movs r1, 0x42 movs r1, 0x42
@@ -13335,7 +13335,7 @@ _0803DDD2:
ldr r0, =sub_803DE40 ldr r0, =sub_803DE40
str r0, [r1] str r0, [r1]
ldr r1, =gUnknown_030061E8 ldr r1, =gUnknown_030061E8
ldr r0, =sub_8038420 ldr r0, =BattleMainCB2
str r0, [r1] str r0, [r1]
b _0803DE2A b _0803DE2A
.pool .pool
@@ -13476,7 +13476,7 @@ sub_803DF48: @ 803DF48
push {lr} push {lr}
ldr r0, =gMain ldr r0, =gMain
ldr r1, [r0, 0x4] ldr r1, [r0, 0x4]
ldr r0, =sub_8038420 ldr r0, =BattleMainCB2
cmp r1, r0 cmp r1, r0
bne _0803DF5A bne _0803DF5A
ldr r1, =gBattleMainFunc ldr r1, =gBattleMainFunc
+17 -3500
View File
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -5045,7 +5045,7 @@ sub_8066FF4: @ 8066FF4
bl BufferStringBattle bl BufferStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gBattleBankFunc ldr r1, =gBattleBankFunc
ldrb r0, [r5] ldrb r0, [r5]
lsls r0, 2 lsls r0, 2
+1 -1
View File
@@ -4354,7 +4354,7 @@ sub_814D590: @ 814D590
bl BufferStringBattle bl BufferStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gBattleBankFunc ldr r1, =gBattleBankFunc
ldrb r0, [r5] ldrb r0, [r5]
lsls r0, 2 lsls r0, 2
+1 -1
View File
@@ -5185,7 +5185,7 @@ sub_8061F34: @ 8061F34
bl BufferStringBattle bl BufferStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gBattleBankFunc ldr r1, =gBattleBankFunc
ldrb r0, [r5] ldrb r0, [r5]
lsls r0, 2 lsls r0, 2
+19 -19
View File
@@ -1247,7 +1247,7 @@ _08057F80:
bl battle_menu_cursor_related_2 bl battle_menu_cursor_related_2
ldr r0, =gText_BattleSwitchWhich ldr r0, =gText_BattleSwitchWhich
movs r1, 0xB movs r1, 0xB
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gBattleBankFunc ldr r1, =gBattleBankFunc
ldr r0, =gActiveBank ldr r0, =gActiveBank
ldrb r0, [r0] ldrb r0, [r0]
@@ -4042,7 +4042,7 @@ sub_8059828: @ 8059828
push {lr} push {lr}
ldr r0, =gMain ldr r0, =gMain
ldr r1, [r0, 0x4] ldr r1, [r0, 0x4]
ldr r0, =sub_8038420 ldr r0, =BattleMainCB2
cmp r1, r0 cmp r1, r0
bne _08059898 bne _08059898
ldr r0, =gPaletteFade ldr r0, =gPaletteFade
@@ -4118,7 +4118,7 @@ sub_80598E0: @ 80598E0
push {lr} push {lr}
ldr r0, =gMain ldr r0, =gMain
ldr r1, [r0, 0x4] ldr r1, [r0, 0x4]
ldr r0, =sub_8038420 ldr r0, =BattleMainCB2
cmp r1, r0 cmp r1, r0
bne _08059906 bne _08059906
ldr r0, =gPaletteFade ldr r0, =gPaletteFade
@@ -4244,11 +4244,11 @@ sub_80599D4: @ 80599D4
movs r0, 0x5 movs r0, 0x5
bl PlaySE bl PlaySE
ldrb r0, [r4] ldrb r0, [r4]
bl sub_8056BAC bl BattleDestroyCursorAt
movs r0, 0 movs r0, 0
strb r0, [r4] strb r0, [r4]
movs r0, 0 movs r0, 0
bl sub_8056B74 bl BattleCreateCursorAt
_08059A02: _08059A02:
ldr r0, =gMain ldr r0, =gMain
ldrh r1, [r0, 0x2E] ldrh r1, [r0, 0x2E]
@@ -4263,11 +4263,11 @@ _08059A02:
movs r0, 0x5 movs r0, 0x5
bl PlaySE bl PlaySE
ldrb r0, [r4] ldrb r0, [r4]
bl sub_8056BAC bl BattleDestroyCursorAt
movs r0, 0x1 movs r0, 0x1
strb r0, [r4] strb r0, [r4]
movs r0, 0x1 movs r0, 0x1
bl sub_8056B74 bl BattleCreateCursorAt
_08059A2C: _08059A2C:
ldr r0, =gMain ldr r0, =gMain
ldrh r1, [r0, 0x2E] ldrh r1, [r0, 0x2E]
@@ -4355,7 +4355,7 @@ _08059AC4:
lsls r1, 24 lsls r1, 24
lsrs r1, 24 lsrs r1, 24
adds r0, r7, 0 adds r0, r7, 0
bl battle_show_message_maybe bl sub_814F9EC
ldrh r0, [r4] ldrh r0, [r4]
cmp r0, 0 cmp r0, 0
beq _08059AF4 beq _08059AF4
@@ -4382,7 +4382,7 @@ sub_8059B18: @ 8059B18
bl StringCopy bl StringCopy
adds r0, r4, 0 adds r0, r4, 0
movs r1, 0x7 movs r1, 0x7
bl battle_show_message_maybe bl sub_814F9EC
pop {r4} pop {r4}
pop {r0} pop {r0}
bx r0 bx r0
@@ -4432,7 +4432,7 @@ sub_8059B3C: @ 8059B3C
bl ConvertIntToDecimalStringN bl ConvertIntToDecimalStringN
adds r0, r6, 0 adds r0, r6, 0
movs r1, 0x9 movs r1, 0x9
bl battle_show_message_maybe bl sub_814F9EC
_08059B98: _08059B98:
pop {r4-r7} pop {r4-r7}
pop {r0} pop {r0}
@@ -4481,7 +4481,7 @@ sub_8059BB0: @ 8059BB0
bl StringCopy bl StringCopy
adds r0, r6, 0 adds r0, r6, 0
movs r1, 0xA movs r1, 0xA
bl battle_show_message_maybe bl sub_814F9EC
pop {r4-r6} pop {r4-r6}
pop {r0} pop {r0}
bx r0 bx r0
@@ -4637,7 +4637,7 @@ sub_8059CF8: @ 8059CF8
thumb_func_start sub_8059D40 thumb_func_start sub_8059D40
sub_8059D40: @ 8059D40 sub_8059D40: @ 8059D40
push {lr} push {lr}
ldr r0, =sub_80A92F8 ldr r0, =ReshowBattleScreenAfterMenu
bl SetMainCallback2 bl SetMainCallback2
pop {r0} pop {r0}
bx r0 bx r0
@@ -4647,7 +4647,7 @@ sub_8059D40: @ 8059D40
thumb_func_start sub_8059D50 thumb_func_start sub_8059D50
sub_8059D50: @ 8059D50 sub_8059D50: @ 8059D50
push {lr} push {lr}
ldr r0, =sub_80A92F8 ldr r0, =ReshowBattleScreenAfterMenu
bl SetMainCallback2 bl SetMainCallback2
pop {r0} pop {r0}
bx r0 bx r0
@@ -4718,7 +4718,7 @@ b_link_standby_message: @ 8059DC0
strh r1, [r0] strh r1, [r0]
ldr r0, =gText_LinkStandby ldr r0, =gText_LinkStandby
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
_08059DE0: _08059DE0:
pop {r0} pop {r0}
bx r0 bx r0
@@ -8458,7 +8458,7 @@ sub_805BF80: @ 805BF80
bl BufferStringBattle bl BufferStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gBattleBankFunc ldr r1, =gBattleBankFunc
ldrb r0, [r5] ldrb r0, [r5]
lsls r0, 2 lsls r0, 2
@@ -8534,7 +8534,7 @@ dp01t_12_6_battle_menu: @ 805C044
bl sub_817F2A8 bl sub_817F2A8
ldr r0, =gText_BattleMenu ldr r0, =gText_BattleMenu
movs r1, 0x2 movs r1, 0x2
bl battle_show_message_maybe bl sub_814F9EC
movs r4, 0 movs r4, 0
_0805C062: _0805C062:
lsls r0, r4, 24 lsls r0, r4, 24
@@ -8554,7 +8554,7 @@ _0805C062:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0x1 movs r1, 0x1
bl battle_show_message_maybe bl sub_814F9EC
pop {r4} pop {r4}
pop {r0} pop {r0}
bx r0 bx r0
@@ -8580,12 +8580,12 @@ sub_805C0B0: @ 805C0B0
bl sub_8056A3C bl sub_8056A3C
ldr r0, =gText_BattleYesNoChoice ldr r0, =gText_BattleYesNoChoice
movs r1, 0xC movs r1, 0xC
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gUnknown_03005D74 ldr r1, =gUnknown_03005D74
movs r0, 0x1 movs r0, 0x1
strb r0, [r1] strb r0, [r1]
movs r0, 0x1 movs r0, 0x1
bl sub_8056B74 bl BattleCreateCursorAt
ldr r1, =gBattleBankFunc ldr r1, =gBattleBankFunc
ldrb r0, [r4] ldrb r0, [r4]
lsls r0, 2 lsls r0, 2
+1 -1
View File
@@ -4966,7 +4966,7 @@ sub_81BDA4C: @ 81BDA4C
bl BufferStringBattle bl BufferStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gBattleBankFunc ldr r1, =gBattleBankFunc
ldrb r0, [r4] ldrb r0, [r4]
lsls r0, 2 lsls r0, 2
+1 -1
View File
@@ -4722,7 +4722,7 @@ sub_8188E90: @ 8188E90
bl BufferStringBattle bl BufferStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gBattleBankFunc ldr r1, =gBattleBankFunc
ldrb r0, [r4] ldrb r0, [r4]
lsls r0, 2 lsls r0, 2
+1 -1
View File
@@ -4822,7 +4822,7 @@ sub_818C43C: @ 818C43C
bl BufferStringBattle bl BufferStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gBattleBankFunc ldr r1, =gBattleBankFunc
ldrb r0, [r4] ldrb r0, [r4]
lsls r0, 2 lsls r0, 2
+4 -4
View File
@@ -387,7 +387,7 @@ sub_8159698: @ 8159698
push {lr} push {lr}
ldr r0, =gMain ldr r0, =gMain
ldr r1, [r0, 0x4] ldr r1, [r0, 0x4]
ldr r0, =sub_8038420 ldr r0, =BattleMainCB2
cmp r1, r0 cmp r1, r0
bne _081596BE bne _081596BE
ldr r0, =gPaletteFade ldr r0, =gPaletteFade
@@ -792,7 +792,7 @@ dp01t_10_6_message: @ 81599DC
bl BufferStringBattle bl BufferStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gBattleBankFunc ldr r1, =gBattleBankFunc
ldrb r0, [r4] ldrb r0, [r4]
lsls r0, 2 lsls r0, 2
@@ -862,7 +862,7 @@ sub_8159A94: @ 8159A94
str r1, [r0] str r1, [r0]
ldr r0, =gText_SafariZoneMenu ldr r0, =gText_SafariZoneMenu
movs r1, 0x2 movs r1, 0x2
bl battle_show_message_maybe bl sub_814F9EC
movs r4, 0 movs r4, 0
_08159AAE: _08159AAE:
lsls r0, r4, 24 lsls r0, r4, 24
@@ -882,7 +882,7 @@ _08159AAE:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0x1 movs r1, 0x1
bl battle_show_message_maybe bl sub_814F9EC
pop {r4} pop {r4}
pop {r0} pop {r0}
bx r0 bx r0
+4 -4
View File
@@ -299,7 +299,7 @@ sub_8168610: @ 8168610
push {lr} push {lr}
ldr r0, =gMain ldr r0, =gMain
ldr r1, [r0, 0x4] ldr r1, [r0, 0x4]
ldr r0, =sub_8038420 ldr r0, =BattleMainCB2
cmp r1, r0 cmp r1, r0
bne _08168636 bne _08168636
ldr r0, =gPaletteFade ldr r0, =gPaletteFade
@@ -3606,7 +3606,7 @@ sub_816A3B8: @ 816A3B8
bl BufferStringBattle bl BufferStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gBattleBankFunc ldr r1, =gBattleBankFunc
ldrb r0, [r4] ldrb r0, [r4]
lsls r0, 2 lsls r0, 2
@@ -3676,7 +3676,7 @@ dp01t_12_1_battle_menu: @ 816A470
str r1, [r0] str r1, [r0]
ldr r0, =gText_BattleMenu ldr r0, =gText_BattleMenu
movs r1, 0x2 movs r1, 0x2
bl battle_show_message_maybe bl sub_814F9EC
movs r4, 0 movs r4, 0
_0816A48A: _0816A48A:
lsls r0, r4, 24 lsls r0, r4, 24
@@ -3696,7 +3696,7 @@ _0816A48A:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0x1 movs r1, 0x1
bl battle_show_message_maybe bl sub_814F9EC
pop {r4} pop {r4}
pop {r0} pop {r0}
bx r0 bx r0
+8 -8
View File
@@ -20582,29 +20582,29 @@ _081A5328:
ldr r4, =gDisplayedStringBattle ldr r4, =gDisplayedStringBattle
adds r0, r4, 0 adds r0, r4, 0
movs r1, 0xF movs r1, 0xF
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gText_Vs ldr r0, =gText_Vs
movs r1, 0x10 movs r1, 0x10
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gText_RivalBuffer ldr r0, =gText_RivalBuffer
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
adds r0, r4, 0 adds r0, r4, 0
movs r1, 0x11 movs r1, 0x11
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gText_Mind ldr r0, =gText_Mind
movs r1, 0x12 movs r1, 0x12
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gText_Skill ldr r0, =gText_Skill
movs r1, 0x13 movs r1, 0x13
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gText_Body ldr r0, =gText_Body
movs r1, 0x14 movs r1, 0x14
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gText_Judgement ldr r0, =gText_Judgement
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
adds r0, r4, 0 adds r0, r4, 0
movs r1, 0x15 movs r1, 0x15
bl battle_show_message_maybe bl sub_814F9EC
b _081A553E b _081A553E
.pool .pool
_081A53B4: _081A53B4:
@@ -20688,7 +20688,7 @@ _081A5464:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0x15 movs r1, 0x15
bl battle_show_message_maybe bl sub_814F9EC
ldrb r0, [r5] ldrb r0, [r5]
adds r0, 0x1 adds r0, 0x1
strb r0, [r5] strb r0, [r5]
+11 -11
View File
@@ -703,7 +703,7 @@ _0814E6DE:
StrCpyDecodeToDisplayedStringBattle: @ 814E6F0 StrCpyDecodeToDisplayedStringBattle: @ 814E6F0
push {lr} push {lr}
ldr r1, =gDisplayedStringBattle ldr r1, =gDisplayedStringBattle
bl StrCpyDecodeBattle bl BattleStringExpandPlaceholders
pop {r1} pop {r1}
bx r1 bx r1
.pool .pool
@@ -763,8 +763,8 @@ _0814E75A:
bx r1 bx r1
thumb_func_end AppendStatusString thumb_func_end AppendStatusString
thumb_func_start StrCpyDecodeBattle thumb_func_start BattleStringExpandPlaceholders
StrCpyDecodeBattle: @ 814E764 BattleStringExpandPlaceholders: @ 814E764
push {r4-r7,lr} push {r4-r7,lr}
mov r7, r9 mov r7, r9
mov r6, r8 mov r6, r8
@@ -904,7 +904,7 @@ _0814E8EE:
adds r0, r1, 0 adds r0, r1, 0
_0814E8F0: _0814E8F0:
adds r1, r4, 0 adds r1, r4, 0
bl StrCpyDecodeBattleTextBuff bl ExpandBattleTextBuffPlaceholders
bl _0814F5C0 bl _0814F5C0
.pool .pool
_0814E904: _0814E904:
@@ -2335,10 +2335,10 @@ _0814F62A:
pop {r4-r7} pop {r4-r7}
pop {r1} pop {r1}
bx r1 bx r1
thumb_func_end StrCpyDecodeBattle thumb_func_end BattleStringExpandPlaceholders
thumb_func_start StrCpyDecodeBattleTextBuff thumb_func_start ExpandBattleTextBuffPlaceholders
StrCpyDecodeBattleTextBuff: @ 814F648 ExpandBattleTextBuffPlaceholders: @ 814F648
push {r4-r7,lr} push {r4-r7,lr}
mov r7, r8 mov r7, r8
push {r7} push {r7}
@@ -2652,7 +2652,7 @@ _0814F8EA:
pop {r4-r7} pop {r4-r7}
pop {r0} pop {r0}
bx r0 bx r0
thumb_func_end StrCpyDecodeBattleTextBuff thumb_func_end ExpandBattleTextBuffPlaceholders
thumb_func_start sub_814F8F8 thumb_func_start sub_814F8F8
sub_814F8F8: @ 814F8F8 sub_814F8F8: @ 814F8F8
@@ -2773,8 +2773,8 @@ _0814F9E0:
.pool .pool
thumb_func_end sub_814F950 thumb_func_end sub_814F950
thumb_func_start battle_show_message_maybe thumb_func_start sub_814F9EC
battle_show_message_maybe: @ 814F9EC sub_814F9EC: @ 814F9EC
push {r4-r7,lr} push {r4-r7,lr}
mov r7, r9 mov r7, r9
mov r6, r8 mov r6, r8
@@ -2987,7 +2987,7 @@ _0814FB9C:
pop {r4-r7} pop {r4-r7}
pop {r0} pop {r0}
bx r0 bx r0
thumb_func_end battle_show_message_maybe thumb_func_end sub_814F9EC
thumb_func_start sub_814FBAC thumb_func_start sub_814FBAC
sub_814FBAC: @ 814FBAC sub_814FBAC: @ 814FBAC
+19 -19
View File
@@ -1338,7 +1338,7 @@ _0813E6E4:
bl StringExpandPlaceholders bl StringExpandPlaceholders
adds r0, r4, 0 adds r0, r4, 0
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gTasks ldr r0, =gTasks
mov r2, r8 mov r2, r8
adds r1, r2, r7 adds r1, r2, r7
@@ -1626,7 +1626,7 @@ _0813E99E:
bl StringExpandPlaceholders bl StringExpandPlaceholders
adds r0, r4, 0 adds r0, r4, 0
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =0x00000173 ldr r0, =0x00000173
bl PlayBGM bl PlayBGM
ldr r2, =gTasks ldr r2, =gTasks
@@ -1868,7 +1868,7 @@ _0813EBE4:
_0813EBEC: _0813EBEC:
ldr r0, =gStringVar4 ldr r0, =gStringVar4
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gTasks ldr r1, =gTasks
mov r2, r8 mov r2, r8
adds r0, r2, r7 adds r0, r2, r7
@@ -1900,7 +1900,7 @@ _0813EC2A:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gTasks ldr r0, =gTasks
mov r3, r8 mov r3, r8
adds r1, r3, r7 adds r1, r3, r7
@@ -1997,7 +1997,7 @@ _0813ED16:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gTasks ldr r0, =gTasks
mov r2, r8 mov r2, r8
adds r1, r2, r7 adds r1, r2, r7
@@ -2026,7 +2026,7 @@ _0813ED62:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gTasks ldr r0, =gTasks
mov r3, r8 mov r3, r8
adds r1, r3, r7 adds r1, r3, r7
@@ -2051,7 +2051,7 @@ _0813ED90:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gTasks ldr r0, =gTasks
mov r2, r8 mov r2, r8
adds r1, r2, r7 adds r1, r2, r7
@@ -2087,7 +2087,7 @@ _0813EDEA:
bl sub_8056A3C bl sub_8056A3C
ldr r0, =gText_BattleYesNoChoice ldr r0, =gText_BattleYesNoChoice
movs r1, 0xC movs r1, 0xC
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gTasks ldr r0, =gTasks
mov r3, r8 mov r3, r8
adds r1, r3, r7 adds r1, r3, r7
@@ -2100,7 +2100,7 @@ _0813EDEA:
ldr r0, =gBattleCommunication ldr r0, =gBattleCommunication
strb r2, [r0, 0x1] strb r2, [r0, 0x1]
movs r0, 0 movs r0, 0
bl sub_8056B74 bl BattleCreateCursorAt
b _0813F1A4 b _0813F1A4
.pool .pool
_0813EE34: _0813EE34:
@@ -2117,10 +2117,10 @@ _0813EE34:
movs r0, 0x5 movs r0, 0x5
bl PlaySE bl PlaySE
ldrb r0, [r4, 0x1] ldrb r0, [r4, 0x1]
bl sub_8056BAC bl BattleDestroyCursorAt
movs r0, 0 movs r0, 0
strb r0, [r4, 0x1] strb r0, [r4, 0x1]
bl sub_8056B74 bl BattleCreateCursorAt
_0813EE5C: _0813EE5C:
ldr r0, =gMain ldr r0, =gMain
ldrh r1, [r0, 0x2E] ldrh r1, [r0, 0x2E]
@@ -2135,10 +2135,10 @@ _0813EE5C:
movs r0, 0x5 movs r0, 0x5
bl PlaySE bl PlaySE
ldrb r0, [r4, 0x1] ldrb r0, [r4, 0x1]
bl sub_8056BAC bl BattleDestroyCursorAt
movs r0, 0x1 movs r0, 0x1
strb r0, [r4, 0x1] strb r0, [r4, 0x1]
bl sub_8056B74 bl BattleCreateCursorAt
_0813EE84: _0813EE84:
ldr r0, =gMain ldr r0, =gMain
ldrh r1, [r0, 0x2E] ldrh r1, [r0, 0x2E]
@@ -2292,7 +2292,7 @@ _0813EFC8:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gTasks ldr r1, =gTasks
mov r2, r8 mov r2, r8
adds r0, r2, r7 adds r0, r2, r7
@@ -2341,7 +2341,7 @@ _0813F05C:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gTasks ldr r0, =gTasks
mov r2, r8 mov r2, r8
adds r1, r2, r7 adds r1, r2, r7
@@ -2370,7 +2370,7 @@ _0813F0AA:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r0, =gTasks ldr r0, =gTasks
mov r3, r8 mov r3, r8
adds r1, r3, r7 adds r1, r3, r7
@@ -2398,7 +2398,7 @@ _0813F0D8:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gTasks ldr r1, =gTasks
mov r2, r8 mov r2, r8
adds r0, r2, r7 adds r0, r2, r7
@@ -2414,7 +2414,7 @@ _0813F120:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gTasks ldr r1, =gTasks
mov r3, r8 mov r3, r8
adds r0, r3, r7 adds r0, r3, r7
@@ -2434,7 +2434,7 @@ _0813F154:
bl StrCpyDecodeToDisplayedStringBattle bl StrCpyDecodeToDisplayedStringBattle
ldr r0, =gDisplayedStringBattle ldr r0, =gDisplayedStringBattle
movs r1, 0 movs r1, 0
bl battle_show_message_maybe bl sub_814F9EC
ldr r1, =gTasks ldr r1, =gTasks
mov r2, r8 mov r2, r8
adds r0, r2, r7 adds r0, r2, r7
+5 -5
View File
@@ -236,8 +236,8 @@ _08184FA0:
.pool .pool
thumb_func_end sub_8184E58 thumb_func_end sub_8184E58
thumb_func_start sub_8184FBC thumb_func_start RecordedBattle_SetBankAction
sub_8184FBC: @ 8184FBC RecordedBattle_SetBankAction: @ 8184FBC
push {r4-r6,lr} push {r4-r6,lr}
lsls r0, 24 lsls r0, 24
lsrs r5, r0, 24 lsrs r5, r0, 24
@@ -269,7 +269,7 @@ _08184FF0:
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end sub_8184FBC thumb_func_end RecordedBattle_SetBankAction
thumb_func_start sub_8185008 thumb_func_start sub_8185008
sub_8185008: @ 8185008 sub_8185008: @ 8185008
@@ -2212,7 +2212,7 @@ _081860C2:
ldr r1, [sp, 0x4C] ldr r1, [sp, 0x4C]
lsrs r0, r1, 24 lsrs r0, r1, 24
movs r1, 0x6 movs r1, 0x6
bl sub_8184FBC bl RecordedBattle_SetBankAction
movs r5, 0 movs r5, 0
ldr r2, =gUnknown_0203CC70 ldr r2, =gUnknown_0203CC70
mov r8, r2 mov r8, r2
@@ -2241,7 +2241,7 @@ _081860F0:
lsrs r1, 24 lsrs r1, 24
ldr r2, [sp, 0x4C] ldr r2, [sp, 0x4C]
lsrs r0, r2, 24 lsrs r0, r2, 24
bl sub_8184FBC bl RecordedBattle_SetBankAction
b _08186118 b _08186118
.pool .pool
_08186110: _08186110:
+4 -4
View File
@@ -10,8 +10,8 @@ nullsub_35: @ 80A92F4
bx lr bx lr
thumb_func_end nullsub_35 thumb_func_end nullsub_35
thumb_func_start sub_80A92F8 thumb_func_start ReshowBattleScreenAfterMenu
sub_80A92F8: @ 80A92F8 ReshowBattleScreenAfterMenu: @ 80A92F8
push {lr} push {lr}
ldr r2, =gPaletteFade ldr r2, =gPaletteFade
ldrb r0, [r2, 0x8] ldrb r0, [r2, 0x8]
@@ -37,7 +37,7 @@ sub_80A92F8: @ 80A92F8
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end sub_80A92F8 thumb_func_end ReshowBattleScreenAfterMenu
thumb_func_start c2_80777E8 thumb_func_start c2_80777E8
c2_80777E8: @ 80A933C c2_80777E8: @ 80A933C
@@ -301,7 +301,7 @@ _080A95A4:
movs r0, 0x7F movs r0, 0x7F
ands r0, r1 ands r0, r1
strb r0, [r2, 0x8] strb r0, [r2, 0x8]
ldr r0, =sub_8038420 ldr r0, =BattleMainCB2
bl SetMainCallback2 bl SetMainCallback2
bl sub_805EF14 bl sub_805EF14
_080A95D2: _080A95D2:
+27 -27
View File
@@ -2319,8 +2319,8 @@ dp01_build_cmdbuf_x07_7_7_7: @ 80339E4
.pool .pool
thumb_func_end dp01_build_cmdbuf_x07_7_7_7 thumb_func_end dp01_build_cmdbuf_x07_7_7_7
thumb_func_start dp01_build_cmdbuf_x08_8_8_8 thumb_func_start EmitTrainerSlide
dp01_build_cmdbuf_x08_8_8_8: @ 8033A04 EmitTrainerSlide: @ 8033A04
push {lr} push {lr}
lsls r0, 24 lsls r0, 24
lsrs r0, 24 lsrs r0, 24
@@ -2335,7 +2335,7 @@ dp01_build_cmdbuf_x08_8_8_8: @ 8033A04
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end dp01_build_cmdbuf_x08_8_8_8 thumb_func_end EmitTrainerSlide
thumb_func_start dp01_build_cmdbuf_x09_9_9_9 thumb_func_start dp01_build_cmdbuf_x09_9_9_9
dp01_build_cmdbuf_x09_9_9_9: @ 8033A24 dp01_build_cmdbuf_x09_9_9_9: @ 8033A24
@@ -3038,8 +3038,8 @@ dp01_build_cmdbuf_x1A_aaaa_bbbb: @ 8033F68
.pool .pool
thumb_func_end dp01_build_cmdbuf_x1A_aaaa_bbbb thumb_func_end dp01_build_cmdbuf_x1A_aaaa_bbbb
thumb_func_start dp01_build_cmdbuf_x1B_aaaa_b thumb_func_start EmitStatusAnimation
dp01_build_cmdbuf_x1B_aaaa_b: @ 8033FBC EmitStatusAnimation: @ 8033FBC
push {r4,lr} push {r4,lr}
adds r4, r1, 0 adds r4, r1, 0
lsls r0, 24 lsls r0, 24
@@ -3067,7 +3067,7 @@ dp01_build_cmdbuf_x1B_aaaa_b: @ 8033FBC
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end dp01_build_cmdbuf_x1B_aaaa_b thumb_func_end EmitStatusAnimation
thumb_func_start dp01_build_cmdbuf_x1C_a thumb_func_start dp01_build_cmdbuf_x1C_a
dp01_build_cmdbuf_x1C_a: @ 8033FF8 dp01_build_cmdbuf_x1C_a: @ 8033FF8
@@ -3431,8 +3431,8 @@ dp01_build_cmdbuf_x28_28_28_28: @ 8034274
.pool .pool
thumb_func_end dp01_build_cmdbuf_x28_28_28_28 thumb_func_end dp01_build_cmdbuf_x28_28_28_28
thumb_func_start dp01_build_cmdbuf_x29_29_29_29 thumb_func_start EmitHitAnimation
dp01_build_cmdbuf_x29_29_29_29: @ 8034294 EmitHitAnimation: @ 8034294
push {lr} push {lr}
lsls r0, 24 lsls r0, 24
lsrs r0, 24 lsrs r0, 24
@@ -3447,10 +3447,10 @@ dp01_build_cmdbuf_x29_29_29_29: @ 8034294
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end dp01_build_cmdbuf_x29_29_29_29 thumb_func_end EmitHitAnimation
thumb_func_start dp01_build_cmdbuf_x2A_2A_2A_2A thumb_func_start Emit_x2A
dp01_build_cmdbuf_x2A_2A_2A_2A: @ 80342B4 Emit_x2A: @ 80342B4
push {lr} push {lr}
lsls r0, 24 lsls r0, 24
lsrs r0, 24 lsrs r0, 24
@@ -3465,7 +3465,7 @@ dp01_build_cmdbuf_x2A_2A_2A_2A: @ 80342B4
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end dp01_build_cmdbuf_x2A_2A_2A_2A thumb_func_end Emit_x2A
thumb_func_start EmitEffectivenessSound thumb_func_start EmitEffectivenessSound
EmitEffectivenessSound: @ 80342D4 EmitEffectivenessSound: @ 80342D4
@@ -3491,8 +3491,8 @@ EmitEffectivenessSound: @ 80342D4
.pool .pool
thumb_func_end EmitEffectivenessSound thumb_func_end EmitEffectivenessSound
thumb_func_start sub_8034300 thumb_func_start EmitPlaySound
sub_8034300: @ 8034300 EmitPlaySound: @ 8034300
push {r4,lr} push {r4,lr}
lsls r0, 24 lsls r0, 24
lsrs r0, 24 lsrs r0, 24
@@ -3512,10 +3512,10 @@ sub_8034300: @ 8034300
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end sub_8034300 thumb_func_end EmitPlaySound
thumb_func_start dp01_build_cmdbuf_x2D_2D_2D_2D thumb_func_start EmitFaintingCry
dp01_build_cmdbuf_x2D_2D_2D_2D: @ 803432C EmitFaintingCry: @ 803432C
push {lr} push {lr}
lsls r0, 24 lsls r0, 24
lsrs r0, 24 lsrs r0, 24
@@ -3530,7 +3530,7 @@ dp01_build_cmdbuf_x2D_2D_2D_2D: @ 803432C
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end dp01_build_cmdbuf_x2D_2D_2D_2D thumb_func_end EmitFaintingCry
thumb_func_start dp01_build_cmdbuf_x2E_a thumb_func_start dp01_build_cmdbuf_x2E_a
dp01_build_cmdbuf_x2E_a: @ 803434C dp01_build_cmdbuf_x2E_a: @ 803434C
@@ -3567,8 +3567,8 @@ dp01_build_cmdbuf_x2F_2F_2F_2F: @ 803436C
.pool .pool
thumb_func_end dp01_build_cmdbuf_x2F_2F_2F_2F thumb_func_end dp01_build_cmdbuf_x2F_2F_2F_2F
thumb_func_start dp01_build_cmdbuf_x30_TODO thumb_func_start EmitCmd48
dp01_build_cmdbuf_x30_TODO: @ 803438C EmitCmd48: @ 803438C
push {r4,r5,lr} push {r4,r5,lr}
adds r4, r1, 0 adds r4, r1, 0
lsls r0, 24 lsls r0, 24
@@ -3604,10 +3604,10 @@ _080343B4:
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end dp01_build_cmdbuf_x30_TODO thumb_func_end EmitCmd48
thumb_func_start dp01_build_cmdbuf_x31_31_31_31 thumb_func_start EmitCmd49
dp01_build_cmdbuf_x31_31_31_31: @ 80343D4 EmitCmd49: @ 80343D4
push {lr} push {lr}
lsls r0, 24 lsls r0, 24
lsrs r0, 24 lsrs r0, 24
@@ -3622,7 +3622,7 @@ dp01_build_cmdbuf_x31_31_31_31: @ 80343D4
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end dp01_build_cmdbuf_x31_31_31_31 thumb_func_end EmitCmd49
thumb_func_start dp01_build_cmdbuf_x32_32_32_32 thumb_func_start dp01_build_cmdbuf_x32_32_32_32
dp01_build_cmdbuf_x32_32_32_32: @ 80343F4 dp01_build_cmdbuf_x32_32_32_32: @ 80343F4
@@ -3735,8 +3735,8 @@ dp01_build_cmdbuf_x38_a: @ 80344A8
.pool .pool
thumb_func_end dp01_build_cmdbuf_x38_a thumb_func_end dp01_build_cmdbuf_x38_a
thumb_func_start dp01_build_cmdbuf_x37_a thumb_func_start Emit_x37
dp01_build_cmdbuf_x37_a: @ 80344C8 Emit_x37: @ 80344C8
push {r4,r5,lr} push {r4,r5,lr}
adds r5, r0, 0 adds r5, r0, 0
lsls r5, 24 lsls r5, 24
@@ -3770,6 +3770,6 @@ dp01_build_cmdbuf_x37_a: @ 80344C8
pop {r0} pop {r0}
bx r0 bx r0
.pool .pool
thumb_func_end dp01_build_cmdbuf_x37_a thumb_func_end Emit_x37
.align 2, 0 @ Don't pad with nop. .align 2, 0 @ Don't pad with nop.
+1 -1
View File
@@ -209,7 +209,7 @@ gTypeEffectiveness:: @ 831ACE8
.include "data/text/type_names.inc" .include "data/text/type_names.inc"
.align 2 .align 2
gUnknown_0831AEB8:: @ 831AEB8 gTrainerMoneyTable:: @ 831AEB8
.incbin "baserom.gba", 0x31aeb8, 0xe0 .incbin "baserom.gba", 0x31aeb8, 0xe0
@ 831AF98 @ 831AF98
+64 -3
View File
@@ -200,6 +200,7 @@
#define REQUEST_HP_BATTLE 0x2A #define REQUEST_HP_BATTLE 0x2A
// array entries for battle communication // array entries for battle communication
#define CURSOR_POSITION 0x1
#define MOVE_EFFECT_BYTE 0x3 #define MOVE_EFFECT_BYTE 0x3
#define MULTISTRING_CHOOSER 0x5 #define MULTISTRING_CHOOSER 0x5
#define MSG_DISPLAY 0x7 #define MSG_DISPLAY 0x7
@@ -236,6 +237,46 @@
#define CMP_COMMON_BITS 0x4 #define CMP_COMMON_BITS 0x4
#define CMP_NO_COMMON_BITS 0x5 #define CMP_NO_COMMON_BITS 0x5
struct TrainerMonNoItemDefaultMoves
{
u16 species;
u8 lvl;
u16 evsValue;
};
struct TrainerMonItemDefaultMoves
{
u16 species;
u8 lvl;
u16 evsValue;
u16 heldItem;
};
struct TrainerMonNoItemCustomMoves
{
u16 species;
u8 lvl;
u16 evsValue;
u16 moves[4];
};
struct TrainerMonItemCustomMoves
{
u16 species;
u8 lvl;
u16 evsValue;
u16 heldItem;
u16 moves[4];
};
union TrainerMonPtr
{
struct TrainerMonNoItemDefaultMoves* NoItemDefaultMoves;
struct TrainerMonNoItemCustomMoves* NoItemCustomMoves;
struct TrainerMonItemDefaultMoves* ItemDefaultMoves;
struct TrainerMonItemCustomMoves* ItemCustomMoves;
};
struct Trainer struct Trainer
{ {
/*0x00*/ u8 partyFlags; /*0x00*/ u8 partyFlags;
@@ -247,9 +288,12 @@ struct Trainer
/*0x18*/ bool8 doubleBattle; /*0x18*/ bool8 doubleBattle;
/*0x1C*/ u32 aiFlags; /*0x1C*/ u32 aiFlags;
/*0x20*/ u8 partySize; /*0x20*/ u8 partySize;
/*0x24*/ void *party; /*0x24*/ union TrainerMonPtr party;
}; };
#define PARTY_FLAG_CUSTOM_MOVES 0x1
#define PARTY_FLAG_HAS_ITEM 0x2
extern const struct Trainer gTrainers[]; extern const struct Trainer gTrainers[];
#define TRAINER_ENCOUNTER_MUSIC(trainer)((gTrainers[trainer].encounterMusic_gender & 0x7F)) #define TRAINER_ENCOUNTER_MUSIC(trainer)((gTrainers[trainer].encounterMusic_gender & 0x7F))
@@ -289,7 +333,8 @@ struct DisableStruct
/*0x16*/ u8 isFirstTurn; /*0x16*/ u8 isFirstTurn;
/*0x17*/ u8 unk17; /*0x17*/ u8 unk17;
/*0x18*/ u8 truantCounter : 1; /*0x18*/ u8 truantCounter : 1;
/*0x18*/ u8 unk18_a : 3; /*0x18*/ u8 truantUnknownBit : 1;
/*0x18*/ u8 unk18_a_2 : 2;
/*0x18*/ u8 unk18_b : 4; /*0x18*/ u8 unk18_b : 4;
/*0x19*/ u8 rechargeCounter; /*0x19*/ u8 rechargeCounter;
/*0x1A*/ u8 unk1A[2]; /*0x1A*/ u8 unk1A[2];
@@ -464,7 +509,7 @@ struct BattleResults
{ {
u8 playerFaintCounter; // 0x0 u8 playerFaintCounter; // 0x0
u8 opponentFaintCounter; // 0x1 u8 opponentFaintCounter; // 0x1
u8 unk2; // 0x2 u8 playerSwitchesCounter; // 0x2
u8 unk3; // 0x3 u8 unk3; // 0x3
u8 unk4; // 0x4 u8 unk4; // 0x4
u8 unk5_0:1; // 0x5 u8 unk5_0:1; // 0x5
@@ -664,6 +709,13 @@ extern struct BattleStruct* gBattleStruct;
varName = (u16*)(((void*)(*memes1) + (u32)(memes2))); \ varName = (u16*)(((void*)(*memes1) + (u32)(memes2))); \
} }
#define GET_HP_SWITCHOUT_PTR_VIA_MEME_ACCESS(bank, varName) \
{ \
void** memes1 = (void**)(&gBattleStruct); \
void* memes2 = (void*)((u32)(bank * 2 + offsetof(struct BattleStruct, hpOnSwitchout))); \
varName = (u16*)(((void*)(*memes1) + (u32)(memes2))); \
}
#define GET_MOVE_TYPE(move, typeArg) \ #define GET_MOVE_TYPE(move, typeArg) \
{ \ { \
if (gBattleStruct->dynamicMoveType) \ if (gBattleStruct->dynamicMoveType) \
@@ -815,6 +867,9 @@ struct BattleScripting
u8 statChanger; u8 statChanger;
u8 field_1B; u8 field_1B;
u8 atk23_state; u8 atk23_state;
u8 field_1D;
u8 field_1E;
u8 learnMoveState;
}; };
extern struct BattleScripting gBattleScripting; extern struct BattleScripting gBattleScripting;
@@ -829,6 +884,9 @@ u8 GetBattleBank(u8 caseId);
void UndoEffectsAfterFainting(void); void UndoEffectsAfterFainting(void);
bool8 HasMoveFailed(u8 bank); bool8 HasMoveFailed(u8 bank);
void SwitchInClearStructs(void); void SwitchInClearStructs(void);
void sub_803BDA0(u8 bank);
void sub_803FA70(u8 bank);
void BattleMainCB2(void);
// battle_3 // battle_3
void BattleScriptPush(const u8* bsPtr); void BattleScriptPush(const u8* bsPtr);
@@ -860,9 +918,12 @@ void AI_CalcDmg(u8 bankAtk, u8 bankDef);
u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef); u8 TypeCalc(u16 move, u8 bankAtk, u8 bankDef);
u8 AI_TypeCalc(u16 move, u16 species, u8 ability); u8 AI_TypeCalc(u16 move, u16 species, u8 ability);
u8 BankGetTurnOrder(u8 bank); u8 BankGetTurnOrder(u8 bank);
void BattleDestroyCursorAt(u8 cursorPosition);
void BattleCreateCursorAt(u8 cursorPosition);
// battle_5 // battle_5
void AdjustFriendshipOnBattleFaint(u8 bank); void AdjustFriendshipOnBattleFaint(u8 bank);
void sub_80571DC(u8 bank, u8 arg1);
// battle 7 // battle 7
void BattleMusicStop(void); void BattleMusicStop(void);
+16
View File
@@ -1,13 +1,21 @@
#ifndef GUARD_BATTLE_CONTROLLERS_H #ifndef GUARD_BATTLE_CONTROLLERS_H
#define GUARD_BATTLE_CONTROLLERS_H #define GUARD_BATTLE_CONTROLLERS_H
struct HpAndStatus
{
u16 hp;
u32 status;
};
// rom3.s, emitters // rom3.s, emitters
void EmitSetAttributes(u8 bufferId, u8 request, u8 c, u8 bytes, void *data); void EmitSetAttributes(u8 bufferId, u8 request, u8 c, u8 bytes, void *data);
void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct* disableStructPtr, u8 multihit); void EmitMoveAnimation(u8 bufferId, u16 move, u8 turnOfMove, u16 movePower, s32 dmg, u8 friendship, struct DisableStruct* disableStructPtr, u8 multihit);
void EmitHealthBarUpdate(u8 bufferId, u16 hpValue); void EmitHealthBarUpdate(u8 bufferId, u16 hpValue);
void EmitEffectivenessSound(u8 bufferId, u16 songId); void EmitEffectivenessSound(u8 bufferId, u16 songId);
void EmitPlaySound(u8 bufferId, u16 songId, u8 arg2);
void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringId); void EmitPrintStringPlayerOnly(u8 bufferId, u16 stringId);
void EmitFaintAnimation(u8 bufferId); void EmitFaintAnimation(u8 bufferId);
void Emit_x2A(u8 bufferId);
void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints); void EmitExpUpdate(u8 bufferId, u8 partyId, u16 expPoints);
void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument); void EmitBattleAnimation(u8 bufferId, u8 animationId, u16 argument);
void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible); void EmitSpriteInvisibility(u8 bufferId, bool8 isInvisible);
@@ -15,6 +23,14 @@ void EmitReturnPokeToBall(u8 bufferId, u8 arg1);
void EmitGetAttributes(u8 bufferId, u8 arg1, u8 arg2); void EmitGetAttributes(u8 bufferId, u8 arg1, u8 arg2);
void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit); void EmitSwitchInAnim(u8 bufferId, u8 partyId, bool8 dontClearSubstituteBit);
void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, const u8* arg4); void EmitChoosePokemon(u8 bufferId, u8 caseId, u8 arg2, u8 abilityId, const u8* arg4);
void EmitLinkStandbyMsg(u8 bufferId, u8 arg1, u8 arg2);
void EmitTrainerSlide(u8 bufferId);
void EmitFaintingCry(u8 bufferId);
void Emit_x37(u8 bufferId, u8 arg1);
void EmitHitAnimation(u8 bufferId);
void EmitCmd48(u8 bufferId, struct HpAndStatus* hpAndStatus, u8 arg2);
void EmitCmd49(u8 bufferId);
void EmitStatusAnimation(u8 bufferId, bool8 status2, u32 status);
void MarkBufferBankForExecution(u8 bank); void MarkBufferBankForExecution(u8 bank);
+143 -1
View File
@@ -1,6 +1,147 @@
#ifndef GUARD_BATTLE_MESSAGE_H #ifndef GUARD_BATTLE_MESSAGE_H
#define GUARD_BATTLE_MESSAGE_H #define GUARD_BATTLE_MESSAGE_H
// for 0xFD
#define B_TXT_BUFF1 00
#define B_TXT_BUFF2 01
#define B_TXT_COPY_VAR_1 02
#define B_TXT_COPY_VAR_2 03
#define B_TXT_COPY_VAR_3 04
#define B_TXT_PLAYER_MON1_NAME 05
#define B_TXT_OPPONENT_MON1_NAME 06
#define B_TXT_PLAYER_MON2_NAME 07
#define B_TXT_OPPONENT_MON2_NAME 08
#define B_TXT_LINK_PLAYER_MON1_NAME 09
#define B_TXT_LINK_OPPONENT_MON1_NAME 0A
#define B_TXT_LINK_PLAYER_MON2_NAME 0B
#define B_TXT_LINK_OPPONENT_MON2_NAME 0C
#define B_TXT_ATK_NAME_WITH_PREFIX_MON1 0D
#define B_TXT_ATK_NAME 0E
#define B_TXT_ATK_NAME_WITH_PREFIX 0F
#define B_TXT_DEF_NAME_WITH_PREFIX 10
#define B_TXT_EFF_NAME_WITH_PREFIX 11 // EFF = short for gEffectBank
#define B_TXT_SCR_ACTIVE_NAME_WITH_PREFIX 12
#define B_TXT_ACTIVE_NAME_WITH_PREFIX 13
#define B_TXT_CURRENT_MOVE 14
#define B_TXT_LAST_MOVE 15
#define B_TXT_LAST_ITEM 16
#define B_TXT_LAST_ABILITY 17
#define B_TXT_ATK_ABILITY 18
#define B_TXT_DEF_ABILITY 19
#define B_TXT_SCR_ACTIVE_ABILITY 1A
#define B_TXT_EFF_ABILITY 1B
#define B_TXT_TRAINER1_CLASS 1C
#define B_TXT_TRAINER1_NAME 1D
#define B_TXT_1E 1E // trainer name for a link player
#define B_TXT_1F 1F // trainer name for a link player
#define B_TXT_20 20 // trainer name for a link player
#define B_TXT_21 21 // trainer name for a link player
#define B_TXT_22 22 // trainer name for a link player
#define B_TXT_PLAYER_NAME 23
#define B_TXT_TRAINER1_LOSE_TEXT 24
#define B_TXT_TRAINER1_WIN_TEXT 25
#define B_TXT_26 26
#define B_TXT_PC_CREATOR_NAME 27
#define B_TXT_ATK_PREFIX1 28
#define B_TXT_DEF_PREFIX1 29
#define B_TXT_ATK_PREFIX2 2A
#define B_TXT_DEF_PREFIX2 2B
#define B_TXT_ATK_PREFIX3 2C
#define B_TXT_DEF_PREFIX3 2D
#define B_TXT_TRAINER2_CLASS 2E
#define B_TXT_TRAINER2_NAME 2F
#define B_TXT_TRAINER2_LOSE_TEXT 30
#define B_TXT_TRAINER2_WIN_TEXT 31
#define B_TXT_PARTNER_CLASS 32
#define B_TXT_PARTNER_NAME 33
#define B_TXT_BUFF3 34
// for B_TXT_BUFF1, B_TXT_BUFF2 and B_TXT_BUFF3
#define B_BUFF_STRING 0
#define B_BUFF_NUMBER 1
#define B_BUFF_MOVE 2
#define B_BUFF_TYPE 3
#define B_BUFF_MON_NICK_WITH_PREFIX 4
#define B_BUFF_STAT 5
#define B_BUFF_SPECIES 6
#define B_BUFF_MON_NICK 7
#define B_BUFF_NEGATIVE_FLAVOUR 8
#define B_BUFF_ABILITY 9
#define B_BUFF_ITEM 10
#define B_BUFF_PLACEHOLDER_BEGIN 0xFD
#define B_BUFF_EOS 0xFF
#define PREPARE_BYTE_NUMBER_BUFFER(textVar, maxDigits, number) \
{ \
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
textVar[1] = B_BUFF_NUMBER; \
textVar[2] = 1; \
textVar[3] = maxDigits; \
textVar[4] = (number); \
textVar[5] = B_BUFF_EOS; \
}
#define PREPARE_WORD_NUMBER_BUFFER(textVar, maxDigits, number) \
{ \
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
textVar[1] = B_BUFF_NUMBER; \
textVar[2] = 4; \
textVar[3] = maxDigits; \
textVar[4] = (number); \
textVar[5] = (number & 0x0000FF00) >> 8; \
textVar[6] = (number & 0x00FF0000) >> 16; \
textVar[7] = (number & 0xFF000000) >> 24; \
textVar[8] = B_BUFF_EOS; \
}
#define PREPARE_STRING_BUFFER(textVar, stringId) \
{ \
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
textVar[1] = B_BUFF_STRING; \
textVar[2] = stringId; \
textVar[3] = (stringId & 0xFF00) >> 8; \
textVar[4] = B_BUFF_EOS; \
}
#define PREPARE_MOVE_BUFFER(textVar, move) \
{ \
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
textVar[1] = B_BUFF_MOVE; \
textVar[2] = move; \
textVar[3] = (move & 0xFF00) >> 8; \
textVar[4] = B_BUFF_EOS; \
}
#define PREPARE_SPECIES_BUFFER(textVar, species) \
{ \
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
textVar[1] = B_BUFF_SPECIES; \
textVar[2] = species; \
textVar[3] = (species & 0xFF00) >> 8; \
textVar[4] = B_BUFF_EOS; \
}
#define PREPARE_MON_NICK_WITH_PREFIX_BUFFER(textVar, bank, partyId) \
{ \
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
textVar[1] = B_BUFF_MON_NICK_WITH_PREFIX; \
textVar[2] = bank; \
textVar[3] = partyId; \
textVar[4] = B_BUFF_EOS; \
}
#define PREPARE_MON_NICK_BUFFER(textVar, bank, partyId) \
{ \
textVar[0] = B_BUFF_PLACEHOLDER_BEGIN; \
textVar[1] = B_BUFF_MON_NICK; \
textVar[2] = bank; \
textVar[3] = partyId; \
textVar[4] = B_BUFF_EOS; \
}
struct StringInfoBattle struct StringInfoBattle
{ {
u16 currentMove; u16 currentMove;
@@ -18,7 +159,8 @@ struct StringInfoBattle
void BufferStringBattle(u16 stringID); void BufferStringBattle(u16 stringID);
u32 StrCpyDecodeToDisplayedStringBattle(const u8* src); u32 StrCpyDecodeToDisplayedStringBattle(const u8* src);
u32 StrCpyDecodeBattle(const u8* src, u8* dst); u32 BattleStringExpandPlaceholders(const u8* src, u8* dst);
void sub_814F9EC(const u8* text, u8 arg1);
extern u8 gBattleTextBuff1[]; extern u8 gBattleTextBuff1[];
extern u8 gBattleTextBuff2[]; extern u8 gBattleTextBuff2[];
+1
View File
@@ -626,6 +626,7 @@ bool8 IsTradedMon(struct Pokemon *mon);
void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality); void HandleSetPokedexFlag(u16 nationalNum, u8 caseId, u32 personality);
s32 sub_806D864(u16 a1); s32 sub_806D864(u16 a1);
bool16 sub_806D82C(u8 id); bool16 sub_806D82C(u8 id);
u16 MonTryLearningNewMove(struct Pokemon* mon, bool8);
#include "sprite.h" #include "sprite.h"
+6
View File
@@ -0,0 +1,6 @@
#ifndef GUARD_RECORDED_BATTLE_H
#define GUARD_RECORDED_BATTLE_H
void RecordedBattle_SetBankAction(u8 bank, u8 action);
#endif // GUARD_RECORDED_BATTLE_H
+6
View File
@@ -0,0 +1,6 @@
#ifndef GUARD_RESHOW_BATTLE_SCREEN_H
#define GUARD_RESHOW_BATTLE_SCREEN_H
void ReshowBattleScreenAfterMenu(void);
#endif // GUARD_RESHOW_BATTLE_SCREEN_H
+2
View File
@@ -73,6 +73,8 @@
#define CHAR_NEWLINE 0xFE #define CHAR_NEWLINE 0xFE
#define EOS 0xFF // end of string #define EOS 0xFF // end of string
// battle placeholders are located in battle_message.h
#define EXT_CTRL_CODE_JPN 0x15 #define EXT_CTRL_CODE_JPN 0x15
#define EXT_CTRL_CODE_ENG 0x16 #define EXT_CTRL_CODE_ENG 0x16
+1088 -51
View File
File diff suppressed because it is too large Load Diff
+1 -1
View File
@@ -1374,7 +1374,7 @@ void sub_806E994(void)
gBattleTextBuff2[2] = gBankInMenu; gBattleTextBuff2[2] = gBankInMenu;
gBattleTextBuff2[3] = pokemon_order_func(gBattlePartyID[gBankInMenu]); gBattleTextBuff2[3] = pokemon_order_func(gBattlePartyID[gBankInMenu]);
gBattleTextBuff2[4] = EOS; gBattleTextBuff2[4] = EOS;
StrCpyDecodeBattle(gText_PkmnsXPreventsSwitching, gStringVar4); BattleStringExpandPlaceholders(gText_PkmnsXPreventsSwitching, gStringVar4);
} }
struct PokeItem struct PokeItem