more of pokemon3 decompiled

This commit is contained in:
DizzyEggg
2017-09-11 14:42:13 +02:00
parent 154a70e228
commit 5394435520
27 changed files with 563 additions and 1080 deletions

View File

@@ -32,6 +32,8 @@
#define BATTLE_TYPE_KYORGE 0x20000000
#define BATTLE_TYPE_RAYQUAZA 0x40000000
#define STEVEN_PARTNER_ID 0xC03
#define BATTLE_TYPE_FRONTIER (BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOME | BATTLE_TYPE_PALACE | BATTLE_TYPE_ARENA | BATTLE_TYPE_FACTORY | BATTLE_TYPE_x100000 | BATTLE_TYPE_PYRAMID)
#define BATTLE_WON 0x1
@@ -337,7 +339,105 @@ struct BattleStruct
u8 wildVictorySong;
u8 dynamicMoveType;
u8 wrappedBy[4];
u8 field_18[0x63]; // TODO: expand
u8 field_18;
u8 field_19;
u8 field_1A;
u8 field_1B;
u8 field_1C;
u8 field_1D;
u8 field_1E;
u8 field_1F;
u8 field_20;
u8 field_21;
u8 field_22;
u8 field_23;
u8 field_24;
u8 field_25;
u8 field_26;
u8 field_27;
u8 field_28;
u8 field_29;
u8 field_2A;
u8 field_2B;
u8 field_2C;
u8 field_2D;
u8 field_2E;
u8 field_2F;
u8 field_30;
u8 field_31;
u8 field_32;
u8 field_33;
u8 field_34;
u8 field_35;
u8 field_36;
u8 field_37;
u8 field_38;
u8 field_39;
u8 field_3A;
u8 field_3B;
u8 field_3C;
u8 field_3D;
u8 field_3E;
u8 field_3F;
u8 field_40;
u8 field_41;
u8 field_42;
u8 field_43;
u8 field_44;
u8 field_45;
u8 field_46;
u8 field_47;
u8 field_48;
u8 field_49;
u8 field_4A;
u8 field_4B;
u8 field_4C;
u8 field_4D;
u8 field_4E;
u8 field_4F;
u8 field_50;
u8 field_51;
u8 field_52;
u8 field_53;
u8 field_54;
u8 field_55;
u8 field_56;
u8 field_57;
u8 field_58;
u8 field_59;
u8 field_5A;
u8 field_5B;
u8 field_5C;
u8 field_5D;
u8 field_5E;
u8 field_5F;
u8 field_60;
u8 field_61;
u8 field_62;
u8 field_63;
u8 field_64;
u8 field_65;
u8 field_66;
u8 field_67;
u8 field_68;
u8 field_69;
u8 field_6A;
u8 field_6B;
u8 field_6C;
u8 field_6D;
u8 field_6E;
u8 field_6F;
u8 field_70;
u8 field_71;
u8 field_72;
u8 field_73;
u8 field_74;
u8 field_75;
u8 field_76;
u8 field_77;
u8 field_78;
u8 field_79;
u8 field_7A;
u8 field_7B;
u8 field_7C;
u8 field_7D;

View File

@@ -9,6 +9,7 @@ void m4aSoundInit(void);
void m4aSoundMain(void);
void m4aSongNumStart(u16);
void m4aSongNumStop(u16 n);
void m4aMPlayAllStop(void);
void m4aMPlayContinue(struct MusicPlayerInfo *mplayInfo);
void m4aMPlayFadeOut(struct MusicPlayerInfo *mplayInfo, u16 speed);
void m4aMPlayFadeOutTemporarily(struct MusicPlayerInfo *mplayInfo, u16 speed);

View File

@@ -562,6 +562,7 @@ u8 GetNatureFromPersonality(u32 personality);
u16 nature_stat_mod(u8 nature, u16 n, u8 statIndex);
void MonRestorePP(struct Pokemon *);
void BoxMonRestorePP(struct BoxPokemon *);
u16 NationalPokedexNumToSpecies(u16 nationalNum);
u16 NationalToHoennOrder(u16);
@@ -583,4 +584,11 @@ bool8 IsOtherTrainer(u32, u8 *);
void SetWildMonHeldItem(void);
u16 GetMonEVCount(struct Pokemon *);
const struct CompressedSpritePalette *sub_806E794(struct Pokemon *mon);
const struct CompressedSpritePalette *sub_806E7CC(u16 species, u32 otId , u32 personality);
bool32 IsHMMove2(u16 move);
bool8 IsPokeSpriteNotFlipped(u16 species);
bool8 IsMonShiny(struct Pokemon *mon);
bool8 IsShinyOtIdPersonality(u32 otId, u32 personality);
#endif // GUARD_POKEMON_H

View File

@@ -1,5 +1,5 @@
#ifndef GUARD_TRAINER_CLASS_H
#define GUARD_TRAINER_CLASS_H
#ifndef GUARD_TRAINER_CLASSES_H
#define GUARD_TRAINER_CLASSES_H
enum
{
@@ -50,4 +50,4 @@ enum
CLASS_PKMN_TRAINER2, // 0x41
};
#endif // GUARD_TRAINER_CLASS_H
#endif // GUARD_TRAINER_CLASSES_H

6
include/trainer_ids.h Normal file
View File

@@ -0,0 +1,6 @@
#ifndef GUARD_TRAINER_IDS_H
#define GUARD_TRAINER_IDS_H
#define TRAINER_ID_STEVEN 804
#endif // GUARD_TRAINER_IDS_H