Tidy up headers

This commit is contained in:
PokeCodec
2020-09-05 16:41:44 -04:00
parent ac9a86d7ce
commit 53a4effd57
4 changed files with 11 additions and 10 deletions

View File

@@ -176,8 +176,8 @@ typedef struct linkManagerTag
/* 0x024 */ VBL_TIMER nameAcceptTimer;
/* 0x030 */ VBL_TIMER linkRecoveryTimer;
/* 0x03c */ INIT_PARAM *init_param;
/* 0x040 */ void (*LMAN_callback)(u8, u8);
/* 0x044 */ void (*MSC_callback)(u16);
/* 0x040 */ void (*LMAN_callback)(u8 msg, u8 paramCount);
/* 0x044 */ void (*MSC_callback)(u16 REQ_commandID);
} LINK_MANAGER;
extern struct linkManagerTag lman;

View File

@@ -317,9 +317,9 @@ struct SoundInfo
u8 pcmDmaPeriod; // number of V-blanks per PCM DMA
u8 maxLines;
u8 gap[3];
s32 pcmSamplesPerVBlank;
s32 pcmFreq;
s32 divFreq;
u32 pcmSamplesPerVBlank;
u32 pcmFreq;
u32 divFreq;
struct CgbChannel *cgbChans;
void (*func)();
u32 intp;

View File

@@ -407,6 +407,7 @@ struct RfuTgtData
u16 serialNo; // Game serial number of parent candidate Game serial number of connection partner
u8 gname[RFU_GAME_NAME_LENGTH + 2]; // Game name of parent candidate Game name of connection partner
u8 uname[RFU_USER_NAME_LENGTH + 1]; // User name for parent candidate User name for connection partner
u8 padding[2];
};
struct RfuLinkStatus