Use map type constants in map headers
This commit is contained in:
Executable
+25
@@ -0,0 +1,25 @@
|
||||
#ifndef GUARD_CONSTANTS_MAP_TYPES_H
|
||||
#define GUARD_CONSTANTS_MAP_TYPES_H
|
||||
|
||||
#define MAP_TYPE_0 0
|
||||
#define MAP_TYPE_TOWN 1
|
||||
#define MAP_TYPE_CITY 2
|
||||
#define MAP_TYPE_ROUTE 3
|
||||
#define MAP_TYPE_UNDERGROUND 4
|
||||
#define MAP_TYPE_UNDERWATER 5
|
||||
#define MAP_TYPE_6 6
|
||||
#define MAP_TYPE_7 7
|
||||
#define MAP_TYPE_INDOOR 8
|
||||
#define MAP_TYPE_SECRET_BASE 9
|
||||
|
||||
#define MAP_BATTLE_SCENE_NORMAL 0
|
||||
#define MAP_BATTLE_SCENE_GYM 1
|
||||
#define MAP_BATTLE_SCENE_MAGMA 2
|
||||
#define MAP_BATTLE_SCENE_AQUA 3
|
||||
#define MAP_BATTLE_SCENE_SIDNEY 4
|
||||
#define MAP_BATTLE_SCENE_PHOEBE 5
|
||||
#define MAP_BATTLE_SCENE_GLACIA 6
|
||||
#define MAP_BATTLE_SCENE_DRAKE 7
|
||||
#define MAP_BATTLE_SCENE_FRONTIER 8
|
||||
|
||||
#endif // GUARD_CONSTANTS_MAP_TYPES_H
|
||||
Reference in New Issue
Block a user