Use map type constants in map headers

This commit is contained in:
Marcus Huderle
2018-07-12 22:39:38 -05:00
parent d53e8137cd
commit 546819bc72
527 changed files with 551 additions and 547 deletions

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@@ -18,6 +18,7 @@
#include "text_window.h"
#include "menu.h"
#include "battle_setup.h"
#include "constants/map_types.h"
struct BattleBackground
{

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@@ -32,6 +32,7 @@
#include "overworld.h"
#include "field_weather.h"
#include "gym_leader_rematch.h"
#include "constants/map_types.h"
enum
{

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@@ -9,6 +9,7 @@
#include "overworld.h"
#include "constants/songs.h"
#include "sound.h"
#include "constants/map_types.h"
extern bool8 gBikeCyclingChallenge;
extern u8 gBikeCollisions;

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@@ -57,6 +57,7 @@
#include "malloc.h"
#include "gpu_regs.h"
#include "link_rfu.h"
#include "constants/map_types.h"
// event scripts
extern const u8 EventScript_WhiteOut[];

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@@ -15,6 +15,7 @@
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "constants/map_types.h"
// static functions
static void task08_080C9820(u8 taskId);

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@@ -39,6 +39,7 @@
#include "link.h"
#include "tv.h"
#include "secret_base.h"
#include "constants/map_types.h"
extern void mapldr_default(void);