Fixed brace style inconsistencies

This commit is contained in:
Eduardo Quezada committed 2024-12-05 12:46:50 -03:00
1 parent 3f98c78297
commit 5483e05db6
37 files changed
+301 -27

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@@ -1147,7 +1147,9 @@ static void SpriteCB_Ball_Wobble_Step(struct Sprite *sprite)
gBattleSpritesDataPtr->animationData->ballSubpx &= 0xFF;
}
else
{
gBattleSpritesDataPtr->animationData->ballSubpx += 176;
}
sprite->sTimer++;
sprite->affineAnimPaused = FALSE;
@@ -1172,7 +1174,9 @@ static void SpriteCB_Ball_Wobble_Step(struct Sprite *sprite)
ChangeSpriteAffineAnim(sprite, BALL_ROTATE_RIGHT);
}
else
{
sprite->affineAnimPaused = TRUE;
}
break;
case BALL_ROLL_2:
if (gBattleSpritesDataPtr->animationData->ballSubpx > 255)
@@ -1181,7 +1185,9 @@ static void SpriteCB_Ball_Wobble_Step(struct Sprite *sprite)
gBattleSpritesDataPtr->animationData->ballSubpx &= 0xFF;
}
else
{
gBattleSpritesDataPtr->animationData->ballSubpx += 176;
}
sprite->sTimer++;
sprite->affineAnimPaused = FALSE;
@@ -1216,7 +1222,9 @@ static void SpriteCB_Ball_Wobble_Step(struct Sprite *sprite)
gBattleSpritesDataPtr->animationData->ballSubpx &= 0xFF;
}
else
{
gBattleSpritesDataPtr->animationData->ballSubpx += 176;
}
sprite->sTimer++;
sprite->affineAnimPaused = FALSE;
@@ -1390,7 +1398,9 @@ static void SpriteCB_Ball_FadeOut(struct Sprite *sprite)
static void DestroySpriteAfterOneFrame(struct Sprite *sprite)
{
if (sprite->sFrame == 0)
{
sprite->sFrame = -1;
}
else
{
FreeSpriteOamMatrix(sprite);
@@ -1410,7 +1420,9 @@ static void MakeCaptureStars(struct Sprite *sprite)
u8 subpriority;
if (sprite->subpriority)
{
subpriority = sprite->subpriority - 1;
}
else
{
subpriority = 0;
@@ -2358,7 +2370,9 @@ static void SpriteCB_ShinyStars_Diagonal(struct Sprite *sprite)
{
// Delayed four frames to de-sync from encircling stars
if (sprite->sTimer < 4)
{
sprite->sTimer++;
}
else
{
sprite->invisible = FALSE;