Fixed brace style inconsistencies
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@@ -1336,9 +1336,13 @@ u8 DoFieldEndTurnEffects(void)
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gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_RAIN_STOPPED;
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}
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else if (gBattleWeather & B_WEATHER_RAIN_DOWNPOUR)
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{
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gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_DOWNPOUR_CONTINUES;
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}
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else
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{
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gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_RAIN_CONTINUES;
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}
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}
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else if (gBattleWeather & B_WEATHER_RAIN_DOWNPOUR)
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{
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@@ -3824,7 +3828,9 @@ u8 GetMoveTarget(u16 move, u8 setTarget)
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case MOVE_TARGET_SELECTED:
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side = BATTLE_OPPOSITE(GetBattlerSide(gBattlerAttacker));
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if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp)
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{
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targetBattler = gSideTimers[side].followmeTarget;
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}
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else
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{
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side = GetBattlerSide(gBattlerAttacker);
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@@ -3853,7 +3859,9 @@ u8 GetMoveTarget(u16 move, u8 setTarget)
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case MOVE_TARGET_RANDOM:
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side = BATTLE_OPPOSITE(GetBattlerSide(gBattlerAttacker));
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if (gSideTimers[side].followmeTimer && gBattleMons[gSideTimers[side].followmeTarget].hp)
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{
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targetBattler = gSideTimers[side].followmeTarget;
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}
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else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE && moveTarget & MOVE_TARGET_RANDOM)
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{
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if (GetBattlerSide(gBattlerAttacker) == B_SIDE_PLAYER)
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@@ -3874,7 +3882,9 @@ u8 GetMoveTarget(u16 move, u8 setTarget)
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targetBattler ^= BIT_FLANK;
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}
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else
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{
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targetBattler = GetBattlerAtPosition(BATTLE_OPPOSITE(GET_BATTLER_SIDE(gBattlerAttacker)));
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}
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break;
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case MOVE_TARGET_USER_OR_SELECTED:
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case MOVE_TARGET_USER:
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