Document a bit of Match Call
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@@ -324,7 +324,7 @@ static bool32 sub_81C98D4(void)
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for (i = 0; i < REMATCH_TABLE_ENTRIES; i++)
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{
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if (sub_81CB0C8(i) == gMapHeader.regionMapSectionId
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&& sub_81CAE08(i)
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&& IsRematchEntryRegistered(i)
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&& gSaveBlock1Ptr->trainerRematches[i])
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return TRUE;
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}
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