Document a bit of Match Call
This commit is contained in:
108
src/strings.c
108
src/strings.c
@@ -2,23 +2,23 @@
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#include "strings.h"
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ALIGNED(4)
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const u8 gExpandedPlaceholder_Empty[] = _("");
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const u8 gExpandedPlaceholder_Kun[] = _("");
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const u8 gExpandedPlaceholder_Chan[] = _("");
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const u8 gExpandedPlaceholder_Sapphire[] = _("SAPPHIRE");
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const u8 gExpandedPlaceholder_Ruby[] = _("RUBY");
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const u8 gExpandedPlaceholder_Emerald[] = _("EMERALD");
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const u8 gExpandedPlaceholder_Aqua[] = _("AQUA");
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const u8 gExpandedPlaceholder_Magma[] = _("MAGMA");
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const u8 gExpandedPlaceholder_Archie[] = _("ARCHIE");
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const u8 gExpandedPlaceholder_Maxie[] = _("MAXIE");
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const u8 gExpandedPlaceholder_Kyogre[] = _("KYOGRE");
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const u8 gExpandedPlaceholder_Groudon[] = _("GROUDON");
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const u8 gExpandedPlaceholder_Brendan[] = _("BRENDAN");
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const u8 gExpandedPlaceholder_May[] = _("MAY");
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const u8 gText_ExpandedPlaceholder_Empty[] = _("");
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const u8 gText_ExpandedPlaceholder_Kun[] = _("");
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const u8 gText_ExpandedPlaceholder_Chan[] = _("");
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const u8 gText_ExpandedPlaceholder_Sapphire[] = _("SAPPHIRE");
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const u8 gText_ExpandedPlaceholder_Ruby[] = _("RUBY");
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const u8 gText_ExpandedPlaceholder_Emerald[] = _("EMERALD");
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const u8 gText_ExpandedPlaceholder_Aqua[] = _("AQUA");
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const u8 gText_ExpandedPlaceholder_Magma[] = _("MAGMA");
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const u8 gText_ExpandedPlaceholder_Archie[] = _("ARCHIE");
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const u8 gText_ExpandedPlaceholder_Maxie[] = _("MAXIE");
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const u8 gText_ExpandedPlaceholder_Kyogre[] = _("KYOGRE");
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const u8 gText_ExpandedPlaceholder_Groudon[] = _("GROUDON");
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const u8 gText_ExpandedPlaceholder_Brendan[] = _("BRENDAN");
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const u8 gText_ExpandedPlaceholder_May[] = _("MAY");
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const u8 gText_EggNickname[] = _("EGG");
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const u8 gText_Pokemon[] = _("POKéMON");
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const u8 gProfBirchMatchCallName[] = _("PROF. BIRCH");
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const u8 gText_ProfBirchMatchCallName[] = _("PROF. BIRCH");
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const u8 gText_MainMenuNewGame[] = _("NEW GAME");
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const u8 gText_MainMenuContinue[] = _("CONTINUE");
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const u8 gText_MainMenuOption[] = _("OPTION");
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@@ -985,9 +985,9 @@ const u8 gUnknown_085EBFE4[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT
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const u8 gUnknown_085EBFF6[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_GREEN WHITE BLUE}♀{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}");
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const u8 gUnknown_085EC008[] = _("{SPECIAL_F7 0x00}/{LV}{SPECIAL_F7 0x01}");
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const u8 gText_Unknown[] = _("UNKNOWN");
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const u8 gUnknown_085EC017[] = _("CALL");
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const u8 gUnknown_085EC01C[] = _("CHECK");
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const u8 gUnknown_085EC022[] = _("CANCEL");
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const u8 gText_Call[] = _("CALL");
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const u8 gText_Check[] = _("CHECK");
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const u8 gText_Cancel6[] = _("CANCEL");
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const u8 gText_NumberF700[] = _("No. {SPECIAL_F7 0x00}");
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const u8 gText_RibbonsF700[] = _("RIBBONS {SPECIAL_F7 0x00}");
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const u8 gUnknown_085EC03B[] = _("{SPECIAL_F7 0x00}{COLOR_HIGHLIGHT_SHADOW LIGHT_RED WHITE GREEN}♂{COLOR_HIGHLIGHT_SHADOW DARK_GREY WHITE LIGHT_GREY}/{LV}{SPECIAL_F7 0x01}{SPECIAL_F7 0x02}");
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@@ -1276,20 +1276,20 @@ const u8 gText_Sorry[] = _("SORRY");
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const u8 gText_YayUnkF9F9[] = _("YAY{EMOJI_BIGSMILE}");
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const u8 gText_ThankYou[] = _("THANK YOU");
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const u8 gText_ByeBye[] = _("BYE-BYE!");
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const u8 gMatchCallStevenStrategyText[] = _("Attack the weak points!");
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const u8 gMatchCall_StevenTrainersPokemonText[] = _("Ultimate STEEL POKéMON.");
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const u8 gMatchCall_StevenSelfIntroductionText_Line1_BeforeMeteorFallsBattle[] = _("I'd climb even waterfalls");
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const u8 gMatchCall_StevenSelfIntroductionText_Line2_BeforeMeteorFallsBattle[] = _("to find a rare stone!");
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const u8 gMatchCall_StevenSelfIntroductionText_Line1_AfterMeteorFallsBattle[] = _("I'm the strongest and most");
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const u8 gMatchCall_StevenSelfIntroductionText_Line2_AfterMeteorFallsBattle[] = _("energetic after all!");
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const u8 gMatchCall_BrendanStrategyText[] = _("Battle with knowledge!");
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const u8 gMatchCall_BrendanTrainersPokemonText[] = _("I will use various POKéMON.");
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const u8 gMatchCall_BrendanSelfIntroductionText_Line1[] = _("I'll be a better POKéMON");
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const u8 gMatchCall_BrendanSelfIntroductionText_Line2[] = _("prof than my father is!");
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const u8 gMatchCall_MayStrategyText[] = _("I'm not so good at battles.");
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const u8 gMatchCall_MayTrainersPokemonText[] = _("I'll use any POKéMON!");
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const u8 gMatchCall_MaySelfIntroductionText_Line1[] = _("My POKéMON and I help");
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const u8 gMatchCall_MaySelfIntroductionText_Line2[] = _("my father's research.");
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const u8 gText_MatchCallSteven_Strategy[] = _("Attack the weak points!");
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const u8 gText_MatchCallSteven_Pokemon[] = _("Ultimate STEEL POKéMON.");
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const u8 gText_MatchCallSteven_Intro1_BeforeMeteorFallsBattle[] = _("I'd climb even waterfalls");
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const u8 gText_MatchCallSteven_Intro2_BeforeMeteorFallsBattle[] = _("to find a rare stone!");
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const u8 gText_MatchCallSteven_Intro1_AfterMeteorFallsBattle[] = _("I'm the strongest and most");
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const u8 gText_MatchCallSteven_Intro2_AfterMeteorFallsBattle[] = _("energetic after all!");
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const u8 gText_MatchCallBrendan_Strategy[] = _("Battle with knowledge!");
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const u8 gText_MatchCallBrendan_Pokemon[] = _("I will use various POKéMON.");
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const u8 gText_MatchCallBrendan_Intro1[] = _("I'll be a better POKéMON");
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const u8 gText_MatchCallBrendan_Intro2[] = _("prof than my father is!");
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const u8 gText_MatchCallMay_Strategy[] = _("I'm not so good at battles.");
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const u8 gText_MatchCallMay_Pokemon[] = _("I'll use any POKéMON!");
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const u8 gText_MatchCallMay_Intro1[] = _("My POKéMON and I help");
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const u8 gText_MatchCallMay_Intro2[] = _("my father's research.");
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const u8 gText_HatchedFromEgg[] = _("{STR_VAR_1} hatched from the EGG!");
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const u8 gText_NicknameHatchPrompt[] = _("Would you like to nickname the newly\nhatched {STR_VAR_1}?");
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ALIGNED(4) const u8 gText_ReadyToBerryCrush[] = _("Are you ready to BERRY-CRUSH?\nPlease pick a BERRY for use.\p");
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@@ -1769,28 +1769,28 @@ const u8 gText_ClearingData[] = _("Clearing data…\nPlease wait.");
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const u8 gText_IsThisTheCorrectTime[] = _("Is this the correct time?");
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const u8 gText_Confirm3[] = _("CONFIRM");
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const u8 gText_Cancel4[] = _("CANCEL");
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const u8 gMrStoneMatchCallDesc[] = _("DEVON PRES");
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const u8 gMrStoneMatchCallName[] = _("MR. STONE");
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const u8 gStevenMatchCallDesc[] = _("HARD AS ROCK");
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const u8 gStevenMatchCallName[] = _("STEVEN");
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const u8 gMayBrendanMatchCallDesc[] = _("RAD NEIGHBOR");
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const u8 gNormanMatchCallDesc[] = _("RELIABLE ONE");
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const u8 gMomMatchCallDesc[] = _("CALM & KIND");
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const u8 gWallyMatchCallDesc[] = _("{PKMN} LOVER");
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const u8 gNormanMatchCallName[] = _("DAD");
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const u8 gMomMatchCallName[] = _("MOM");
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const u8 gScottMatchCallDesc[] = _("ELUSIVE EYES");
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const u8 gScottMatchCallName[] = _("SCOTT");
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const u8 gRoxanneMatchCallDesc[] = _("ROCKIN' WHIZ");
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const u8 gBrawlyMatchCallDesc[] = _("THE BIG HIT");
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const u8 gWattsonMatchCallDesc[] = _("SWELL SHOCK");
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const u8 gFlanneryMatchCallDesc[] = _("PASSION BURN");
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const u8 gWinonaMatchCallDesc[] = _("SKY TAMER");
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const u8 gTateLizaMatchCallDesc[] = _("MYSTIC DUO");
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const u8 gJuanMatchCallDesc[] = _("DANDY CHARM");
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const u8 gEliteFourMatchCallDesc[] = _("ELITE FOUR");
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const u8 gChampionMatchCallDesc[] = _("CHAMPION");
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const u8 gProfBirchMatchCallDesc[] = _("{PKMN} PROF.");
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const u8 gText_MrStoneMatchCallDesc[] = _("DEVON PRES");
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const u8 gText_MrStoneMatchCallName[] = _("MR. STONE");
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const u8 gText_StevenMatchCallDesc[] = _("HARD AS ROCK");
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const u8 gText_StevenMatchCallName[] = _("STEVEN");
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const u8 gText_MayBrendanMatchCallDesc[] = _("RAD NEIGHBOR");
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const u8 gText_NormanMatchCallDesc[] = _("RELIABLE ONE");
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const u8 gText_MomMatchCallDesc[] = _("CALM & KIND");
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const u8 gText_WallyMatchCallDesc[] = _("{PKMN} LOVER");
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const u8 gText_NormanMatchCallName[] = _("DAD");
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const u8 gText_MomMatchCallName[] = _("MOM");
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const u8 gText_ScottMatchCallDesc[] = _("ELUSIVE EYES");
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const u8 gText_ScottMatchCallName[] = _("SCOTT");
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const u8 gText_RoxanneMatchCallDesc[] = _("ROCKIN' WHIZ");
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const u8 gText_BrawlyMatchCallDesc[] = _("THE BIG HIT");
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const u8 gText_WattsonMatchCallDesc[] = _("SWELL SHOCK");
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const u8 gText_FlanneryMatchCallDesc[] = _("PASSION BURN");
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const u8 gText_WinonaMatchCallDesc[] = _("SKY TAMER");
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const u8 gText_TateLizaMatchCallDesc[] = _("MYSTIC DUO");
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const u8 gText_JuanMatchCallDesc[] = _("DANDY CHARM");
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const u8 gText_EliteFourMatchCallDesc[] = _("ELITE FOUR");
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const u8 gText_ChampionMatchCallDesc[] = _("CHAMPION");
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const u8 gText_ProfBirchMatchCallDesc[] = _("{PKMN} PROF.");
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const u8 gText_CommStandbyAwaitingOtherPlayer[] = _("Communication standby…\nAwaiting another player to choose.");
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const u8 gText_BattleWasRefused[] = _("The battle was refused.{PAUSE 60}");
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const u8 gText_RefusedBattle[] = _("Refused the battle.{PAUSE 60}");
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