battle tower, match sth and dumb loop instead of goto
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+3
-3
@@ -108,7 +108,7 @@ extern const u8 gText_Love[];
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// functions
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extern void GetFrontierTrainerName(u8* dst, u16 trainerId); // battle tower
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extern void sub_8166188(void); // battle tower, sets link battle mons level but why?
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extern void sub_8165B88(u8* dst, u16 trainerId); // battle tower, gets language
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extern void GetBattleTowerTrainerLanguage(u8* dst, u16 trainerId); // battle tower, gets language
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extern void sub_81B9150(void);
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extern void sub_80B3AF8(u8 taskId); // cable club
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extern void sub_81A56B4(void); // battle frontier 2
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@@ -1159,9 +1159,9 @@ static void CB2_HandleStartMultiPartnerBattle(void)
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gLinkPlayers[3].id = 3;
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GetFrontierTrainerName(gLinkPlayers[2].name, gTrainerBattleOpponent_A);
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GetFrontierTrainerName(gLinkPlayers[3].name, gTrainerBattleOpponent_B);
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sub_8165B88(&language, gTrainerBattleOpponent_A);
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GetBattleTowerTrainerLanguage(&language, gTrainerBattleOpponent_A);
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gLinkPlayers[2].language = language;
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sub_8165B88(&language, gTrainerBattleOpponent_B);
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GetBattleTowerTrainerLanguage(&language, gTrainerBattleOpponent_B);
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gLinkPlayers[3].language = language;
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if (sub_800A520())
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