battle tower, match sth and dumb loop instead of goto

This commit is contained in:
DizzyEggg
2018-10-24 23:14:45 +02:00
parent b330bdba51
commit 549b669f2a
15 changed files with 439 additions and 1026 deletions
+2 -2
View File
@@ -2540,8 +2540,8 @@ void sub_80EE8C8(u16 winStreak, u8 facility)
show->frontier.species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
break;
case 4:
show->frontier.species1 = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.field_CAA[0] - 1], MON_DATA_SPECIES, NULL);
show->frontier.species2 = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.field_CAA[1] - 1], MON_DATA_SPECIES, NULL);
show->frontier.species1 = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[0] - 1], MON_DATA_SPECIES, NULL);
show->frontier.species2 = GetMonData(&gSaveBlock1Ptr->playerParty[gSaveBlock2Ptr->frontier.selectedPartyMons[1] - 1], MON_DATA_SPECIES, NULL);
break;
}
tv_store_id_3x(show);