Add CRY_MODE constants
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@@ -70,7 +70,7 @@ EventScript_BattleKecleon::
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applymovement VAR_LAST_TALKED, Movement_KecleonAppears
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waitmovement 0
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waitse
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playmoncry SPECIES_KECLEON, 2
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playmoncry SPECIES_KECLEON, CRY_MODE_ENCOUNTER
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delay 40
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waitmoncry
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setwildbattle SPECIES_KECLEON, 30, ITEM_NONE
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