Add CRY_MODE constants

This commit is contained in:
GriffinR
2021-11-07 12:58:11 -05:00
parent 4f825a6ee0
commit 54b254a829
67 changed files with 586 additions and 556 deletions

View File

@@ -1847,7 +1847,7 @@ static void OpponentHandleFaintingCry(void)
{
u16 species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
PlayCry3(species, 25, 5);
PlayCry3(species, 25, CRY_MODE_FAINT);
OpponentBufferExecCompleted();
}