Add CRY_MODE constants

This commit is contained in:
GriffinR
2021-11-07 12:58:11 -05:00
parent 4f825a6ee0
commit 54b254a829
67 changed files with 586 additions and 556 deletions

View File

@@ -2926,7 +2926,7 @@ static void PlayerHandleFaintingCry(void)
{
u16 species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES);
PlayCry3(species, -25, 5);
PlayCry3(species, -25, CRY_MODE_FAINT);
PlayerBufferExecCompleted();
}