improve call_if macros

This commit is contained in:
Melody
2018-12-21 21:32:45 -05:00
parent ac2e4adf2d
commit 55005f1588
175 changed files with 1245 additions and 1400 deletions
@@ -155,17 +155,17 @@ BattleFrontier_BattleArenaBattleRoom_EventScript_2576B0:: @ 82576B0
setvar VAR_0x8005, 2
special CallFrontierUtilFunc
compare VAR_RESULT, 1
call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257870
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257870
compare VAR_RESULT, 2
call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257877
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257877
compare VAR_RESULT, 3
call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_25787E
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_25787E
compare VAR_RESULT, 4
call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257885
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257885
compare VAR_RESULT, 5
call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_25788C
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_25788C
compare VAR_RESULT, 6
call_if 1, BattleFrontier_BattleArenaBattleRoom_EventScript_257893
call_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257893
call BattleFrontier_BattleArenaBattleRoom_EventScript_23E8E0
compare VAR_RESULT, 1
goto_if_eq BattleFrontier_BattleArenaBattleRoom_EventScript_257768