improve call_if macros

This commit is contained in:
Melody
2018-12-21 21:32:45 -05:00
parent ac2e4adf2d
commit 55005f1588
175 changed files with 1245 additions and 1400 deletions

View File

@@ -76,7 +76,7 @@ BattleFrontier_BattleTowerBattleRoom_EventScript_241C2F:: @ 8241C2F
setvar VAR_0x8004, 9
special CallFrontierUtilFunc
compare VAR_RESULT, 0
call_if 5, BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3
call_if_ne BattleFrontier_BattleTowerBattleRoom_EventScript_241EC3
applymovement 2, BattleFrontier_BattleTowerBattleRoom_Movement_24218D
waitmovement 0
applymovement EVENT_OBJ_ID_PLAYER, BattleFrontier_BattleTowerBattleRoom_Movement_24217E