improve call_if macros

This commit is contained in:
Melody
2018-12-21 21:32:45 -05:00
parent ac2e4adf2d
commit 55005f1588
175 changed files with 1245 additions and 1400 deletions

View File

@@ -191,9 +191,9 @@ BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243F36:: @ 8243F36
waitbuttonpress
closemessage
compare VAR_FACING, 1
call_if 5, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FD4
call_if_ne BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FD4
compare VAR_FACING, 1
call_if 1, BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FDF
call_if_eq BattleFrontier_BattleTowerMultiBattleRoom_EventScript_243FDF
removeobject VAR_LAST_TALKED
setflag FLAG_0x152
warpsilent MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 10, 3