improve call_if macros

This commit is contained in:
Melody
2018-12-21 21:32:45 -05:00
parent ac2e4adf2d
commit 55005f1588
175 changed files with 1245 additions and 1400 deletions
@@ -4,8 +4,7 @@ BattleFrontier_OutsideEast_MapScripts:: @ 8242C04
.byte 0
BattleFrontier_OutsideEast_MapScript1_242C0F: @ 8242C0F
checkflag FLAG_SYS_CTRL_OBJ_DELETE
call_if 1, BattleFrontier_OutsideEast_EventScript_242C19
call_if_set FLAG_SYS_CTRL_OBJ_DELETE, BattleFrontier_OutsideEast_EventScript_242C19
end
BattleFrontier_OutsideEast_EventScript_242C19:: @ 8242C19
@@ -18,8 +17,7 @@ BattleFrontier_OutsideEast_EventScript_242C19:: @ 8242C19
BattleFrontier_OutsideEast_MapScript1_242C2D: @ 8242C2D
setvar VAR_0x40BC, 0
setflag FLAG_HIDE_BATTLE_TOWER_REPORTER
checkflag FLAG_0x1C6
call_if 0, BattleFrontier_OutsideEast_EventScript_242C3F
call_if_unset FLAG_0x1C6, BattleFrontier_OutsideEast_EventScript_242C3F
end
BattleFrontier_OutsideEast_EventScript_242C3F:: @ 8242C3F