improve call_if macros

This commit is contained in:
Melody
2018-12-21 21:32:45 -05:00
parent ac2e4adf2d
commit 55005f1588
175 changed files with 1245 additions and 1400 deletions
@@ -173,13 +173,13 @@ BattleFrontier_ScottsHouse_EventScript_263943:: @ 8263943
closemessage
delay 30
compare VAR_FACING, 2
call_if 1, BattleFrontier_ScottsHouse_EventScript_263A13
call_if_eq BattleFrontier_ScottsHouse_EventScript_263A13
compare VAR_FACING, 1
call_if 1, BattleFrontier_ScottsHouse_EventScript_263A1E
call_if_eq BattleFrontier_ScottsHouse_EventScript_263A1E
compare VAR_FACING, 4
call_if 1, BattleFrontier_ScottsHouse_EventScript_263A29
call_if_eq BattleFrontier_ScottsHouse_EventScript_263A29
compare VAR_FACING, 3
call_if 1, BattleFrontier_ScottsHouse_EventScript_263A34
call_if_eq BattleFrontier_ScottsHouse_EventScript_263A34
msgbox BattleFrontier_ScottsHouse_Text_263B29, MSGBOX_DEFAULT
applymovement 1, BattleFrontier_ScottsHouse_Movement_27259E
waitmovement 0