improve call_if macros

This commit is contained in:
Melody
2018-12-21 21:32:45 -05:00
parent ac2e4adf2d
commit 55005f1588
175 changed files with 1245 additions and 1400 deletions
+3 -6
View File
@@ -5,8 +5,7 @@ DesertRuins_MapScripts:: @ 822D95B
.byte 0
DesertRuins_MapScript1_22D96B: @ 822D96B
checkflag FLAG_SYS_CTRL_OBJ_DELETE
call_if 1, DesertRuins_EventScript_22D975
call_if_set FLAG_SYS_CTRL_OBJ_DELETE, DesertRuins_EventScript_22D975
end
DesertRuins_EventScript_22D975:: @ 822D975
@@ -17,8 +16,7 @@ DesertRuins_EventScript_22D975:: @ 822D975
return
DesertRuins_MapScript1_22D989: @ 822D989
checkflag FLAG_SYS_BRAILLE_STRENGTH
call_if 0, DesertRuins_EventScript_22D993
call_if_unset FLAG_SYS_BRAILLE_STRENGTH, DesertRuins_EventScript_22D993
end
DesertRuins_EventScript_22D993:: @ 822D993
@@ -32,8 +30,7 @@ DesertRuins_EventScript_22D993:: @ 822D993
DesertRuins_MapScript1_22D9CA: @ 822D9CA
setflag FLAG_LANDMARK_DESERT_RUINS
checkflag FLAG_0x1BB
call_if 0, DesertRuins_EventScript_22D9D7
call_if_unset FLAG_0x1BB, DesertRuins_EventScript_22D9D7
end
DesertRuins_EventScript_22D9D7:: @ 822D9D7