improve call_if macros
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@@ -36,18 +36,18 @@ LilycoveCity_DepartmentStore_1F_EventScript_21F69C:: @ 821F69C
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goto_if_eq LilycoveCity_DepartmentStore_1F_EventScript_21F7A1
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incrementgamestat 46
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compare VAR_0x8006, 0
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call_if 1, LilycoveCity_DepartmentStore_1F_EventScript_21F77B
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call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_21F77B
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compare VAR_0x8006, 1
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call_if 1, LilycoveCity_DepartmentStore_1F_EventScript_21F784
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call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_21F784
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bufferitemname 0, VAR_0x8005
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compare VAR_0x8004, 1
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call_if 1, LilycoveCity_DepartmentStore_1F_EventScript_21F7B9
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call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_21F7B9
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compare VAR_0x8004, 2
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call_if 1, LilycoveCity_DepartmentStore_1F_EventScript_21F7C2
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call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_21F7C2
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compare VAR_0x8004, 3
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call_if 1, LilycoveCity_DepartmentStore_1F_EventScript_21F7CB
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call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_21F7CB
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compare VAR_0x8004, 4
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call_if 1, LilycoveCity_DepartmentStore_1F_EventScript_21F7D4
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call_if_eq LilycoveCity_DepartmentStore_1F_EventScript_21F7D4
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giveitem_std VAR_0x8005
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compare VAR_RESULT, 0
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goto_if_eq LilycoveCity_DepartmentStore_1F_EventScript_21F7DD
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